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// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
import QtQuick
import "../.."
// The order of the island's pills, dragged into place.
Module {
id: mod
name: "island-pills"
label: "Pills"
// nf-md-view_column, present in Inconsolata Nerd Font.
icon: "\u{f056d}"
settings: true
group: "Island bar"
keywords: ["island", "pills", "order", "layout", "clock", "player", "status", "obs"]
searchItems: [{ text: "Pill order", key: "pills" }]
readonly property var names: ({ media: "Player", clock: "Clock", status: "Status", obs: "OBS" })
property var draft: Prefs.island.pills
dirty: JSON.stringify(draft) !== JSON.stringify(Prefs.island.pills)
function refresh() { if (!mod.dirty) mod.draft = Prefs.island.pills; }
function moveTo(from, to) {
const d = mod.draft.slice();
d.splice(to, 0, d.splice(from, 1)[0]);
mod.draft = d;
}
page: Component {
Page {
title: "Pills"
actions: Component {
SaveBar {
dirty: mod.dirty
onSave: Prefs.setIsland({ pills: mod.draft })
onDiscard: mod.draft = Prefs.island.pills
}
}
Column {
objectName: "pills"
width: parent.width
spacing: 8
// Fixed slots, the centre bar between the second and third.
// A dropped pill takes the slot nearest where it lands.
Item {
id: strip
readonly property real slot: 96
readonly property real mid: 24
function slotX(i) { return i * slot + (i >= 2 ? mid : 0); }
// While a pill is dragged: where it came from and the slot
// it would land in; the others step aside for it.
property int from: -1
property int to: -1
function nearest(x) {
let to = 0;
for (let j = 1; j < 4; j++)
if (Math.abs(slotX(j) - x) < Math.abs(slotX(to) - x)) to = j;
return to;
}
function shown(i) {
if (from < 0 || i === from) return i;
if (from < to && i > from && i <= to) return i - 1;
if (to < from && i >= to && i < from) return i + 1;
return i;
}
width: slotX(4)
height: 32
Text {
x: strip.slotX(2) - strip.mid
width: strip.mid
anchors.verticalCenter: parent.verticalCenter
horizontalAlignment: Text.AlignHCenter
text: "|"
color: Theme.accent
font { family: Theme.fontFamily; pixelSize: Theme.fontSize }
}
Repeater {
model: mod.draft
delegate: Rectangle {
id: pill
required property string modelData
required property int index
x: strip.slotX(strip.shown(index))
Behavior on x {
enabled: !grab.drag.active
NumberAnimation { duration: 150; easing.type: Easing.OutCubic }
}
z: grab.drag.active ? 1 : 0
width: strip.slot - 6
height: strip.height
radius: 7
color: grab.drag.active ? Qt.alpha(Theme.accent, 0.4) : Qt.alpha(Theme.accent, 0.25)
border.width: 1
border.color: Qt.alpha(Theme.accent, 0.5)
Text {
anchors.centerIn: parent
text: mod.names[pill.modelData]
color: Theme.text
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
}
MouseArea {
id: grab
anchors.fill: parent
preventStealing: true
cursorShape: grab.drag.active ? Qt.ClosedHandCursor : Qt.OpenHandCursor
drag { target: pill; axis: Drag.XAxis; minimumX: 0; maximumX: strip.slotX(3) }
onPressed: { strip.from = pill.index; strip.to = pill.index; }
onPositionChanged: if (grab.drag.active) strip.to = strip.nearest(pill.x)
onReleased: {
const from = strip.from, to = strip.nearest(pill.x);
strip.from = -1;
// A move rebuilds the delegates; staying put needs the binding back.
if (to !== from) mod.moveTo(from, to);
else pill.x = Qt.binding(() => strip.slotX(strip.shown(pill.index)));
}
}
}
}
}
Text {
width: parent.width
wrapMode: Text.WordWrap
text: "Drag to reorder, left to right; the bar marks the screen's centre. Player shows only while something plays, OBS only while it runs."
color: Theme.overlay
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 4 }
}
}
}
}
}
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