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-rw-r--r--src/cardlayout.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/cardlayout.cpp b/src/cardlayout.cpp
index d32935b..a9bbe52 100644
--- a/src/cardlayout.cpp
+++ b/src/cardlayout.cpp
@@ -175,6 +175,16 @@ CardLayout CardLayout::compute(const Input &input, const QRect &rect,
const int indent = depth * kIndentStep;
out.contentLeft = textLeft + kPaddingX + indent;
+ // The avatar, square, in the gutter between the indent and the text.
+ // Sized from the card's HEIGHT rather than from a pixel constant, so it
+ // follows the desktop's font exactly as markSide() does.
+ const int avatarSide = qMax(0, rect.height() - kPaddingY * 2);
+ out.avatarRect = QRect(out.contentLeft, rect.top() + kPaddingY,
+ avatarSide, avatarSide);
+ // Everything after it starts past the squircle. This is what the item's
+ // cost is: a deep reply loses the gutter on top of its indent.
+ out.contentLeft = out.avatarRect.right() + 1 + kAvatarGap;
+
// One spine per level actually indented, each running the card's full
// height so an expansion reads as one continuous block.
for (int level = 0; level < depth; ++level) {