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path: root/widgets/weather.lua
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-- Weather: current conditions over a sunrise-to-sunset arc.
--
-- Shape follows idea1.png, which splits this across two cards; this merges
-- them into one vertical cell. Every colour comes from the palette, every size
-- derives from the rect, so the card composes on either monitor.

local card = require 'lib.card'
local weather = require 'lib.weather'

local M = {}

local CACHE = (os.getenv('XDG_CACHE_HOME') or (os.getenv('HOME') .. '/.cache'))
  .. '/udt/weather.json'

-- Draw the card chrome with a message in it. Used for every no-data state, so
-- the dashboard keeps its shape instead of showing an empty cell, which is
-- indistinguishable from a crashed widget.
local function draw_notice(cr, inner, colors, line1, line2)
  card.font(cr, card.FONT_UI, 15, true)
  card.rgba(cr, colors.label)
  card.text(cr, inner.x, inner.y + 24, line1)
  card.font(cr, card.FONT_MONO, 12, false)
  card.text(cr, inner.x, inner.y + 48, line2)
end

-- The daylight arc: a curve, its baseline, the sun, and the two times.
--
-- The dot is placed by evaluating the curve at t rather than by computing a
-- point on a circle: the curve IS the path, so evaluating it keeps the dot on
-- the arc if the control points are ever adjusted.
local function draw_arc(cr, x, y, w, h, colors, w_data, now)
  local pad = 4
  local x0, x1 = x + pad, x + w - pad
  -- Room under the curve for the time labels.
  local base = y + h - 20
  local top = y + 6

  -- Cubic Bezier control points, chosen so the curve peaks near the middle at
  -- about two thirds of the band height.
  local p0 = { x0, base }
  local c1 = { x0 + (x1 - x0) * 0.22, top - 10 }
  local c2 = { x1 - (x1 - x0) * 0.22, top - 10 }
  local p3 = { x1, base }

  -- The baseline: the horizon the sun rises from and sets into.
  card.rgba(cr, colors.rule, 0.6)
  cairo_set_line_width(cr, 1)
  cairo_move_to(cr, x0, base)
  cairo_line_to(cr, x1, base)
  cairo_stroke(cr)

  -- The arc itself.
  card.rgba(cr, colors.rule, 0.9)
  cairo_set_line_width(cr, 1.5)
  cairo_move_to(cr, p0[1], p0[2])
  cairo_curve_to(cr, c1[1], c1[2], c2[1], c2[2], p3[1], p3[2])
  cairo_stroke(cr)

  local t = weather.sun_t(now, w_data.sunrise, w_data.sunset) or 0
  local day = weather.is_day(now, w_data.sunrise, w_data.sunset)

  -- Evaluate the cubic at t.
  local function bez(a, b, c, d)
    local u = 1 - t
    return u * u * u * a + 3 * u * u * t * b + 3 * u * t * t * c + t * t * t * d
  end
  local sx = bez(p0[1], c1[1], c2[1], p3[1])
  local sy = bez(p0[2], c1[2], c2[2], p3[2])

  -- At night the dot is parked at an end, so it takes the dim colour: a bright
  -- dot sitting on the horizon would read as a sun that is still up.
  card.rgba(cr, day and colors.body or colors.label, 1)
  cairo_arc(cr, sx, sy, 5, 0, math.pi * 2)
  cairo_fill(cr)

  -- The times, each behind its own glyph, at the ends of the arc.
  card.font(cr, card.FONT_MONO, 12, false)
  card.rgba(cr, colors.label)
  local ty = y + h - 2
  card.text(cr, x0, ty,
    weather.ICON.sunrise .. ' ' .. os.date('%H:%M', w_data.sunrise))
  card.text_right(cr, x1, ty,
    weather.ICON.sunset .. ' ' .. os.date('%H:%M', w_data.sunset))
end

function M.draw(cr, rect, colors)
  local inner = card.card(cr, rect, colors)
  local now = os.time()

  local src = nil
  local f = io.open(CACHE, 'r')
  if f then src = f:read('*a'); f:close() end

  local w = weather.parse(src)
  if not w then
    -- Closed explicitly: an unclosed handle here would accumulate one per
    -- draw (every update_interval), since this whole branch reruns each
    -- frame until a fetch succeeds.
    local envf = io.open(os.getenv('HOME') .. '/.config/udt/weather.env', 'r')
    if envf then
      envf:close()
      draw_notice(cr, inner, colors, 'no weather data', 'waiting for first fetch')
    else
      draw_notice(cr, inner, colors, 'no weather data', 'set ~/.config/udt/weather.env')
    end
    return
  end

  local y = inner.y

  -- Header: condition glyph, then the temperature with the city beneath it.
  local glyph = weather.icon(w.id, now, w.sunrise, w.sunset)
  card.font(cr, card.FONT_MONO, 36, false)
  card.rgba(cr, colors.highlight)
  card.text(cr, inner.x, y + 34, glyph)
  local gx = inner.x + card.advance(cr, glyph) + 14

  card.font(cr, card.FONT_HEAVY, 44, false)
  card.rgba(cr, colors.body)
  card.text(cr, gx, y + 38, string.format('%d\u{00B0}', math.floor(w.temp + 0.5)))

  card.font(cr, card.FONT_MONO, 11, false)
  card.rgba(cr, colors.label)
  local city = (w.city or ''):upper()
  if weather.is_stale(w.dt, now) then
    city = city .. '  stale ' .. weather.age_str(w.dt, now)
  end
  card.text(cr, gx, y + 56, city)

  -- Condition, in OWM's own words, first letter capitalised.
  card.font(cr, card.FONT_UI, 13, false)
  card.rgba(cr, colors.body)
  local desc = w.description or ''
  desc = desc:sub(1, 1):upper() .. desc:sub(2)
  card.text(cr, inner.x, y + 84, desc)

  -- Rule.
  local ry = y + 100
  card.rgba(cr, colors.rule, 0.8)
  cairo_set_line_width(cr, 1)
  cairo_move_to(cr, inner.x, ry)
  cairo_line_to(cr, inner.x + inner.w, ry)
  cairo_stroke(cr)

  -- Stats: label left, value right.
  local kmh = weather.kmh(w.wind_speed)
  local wind_txt = kmh
    and string.format('%s %d km/h', weather.arrow(w.wind_deg), math.floor(kmh + 0.5))
    or '--'
  local rows = {
    { 'FEELS LIKE', w.feels_like and string.format('%d\u{00B0}', math.floor(w.feels_like + 0.5)) or '--' },
    { 'HUMIDITY',   w.humidity and (w.humidity .. '%') or '--' },
    { 'WIND',       wind_txt },
  }
  local sy = ry + 22
  for _, row in ipairs(rows) do
    card.font(cr, card.FONT_MONO, 11, false)
    card.rgba(cr, colors.label)
    card.text(cr, inner.x, sy, row[1])
    card.rgba(cr, colors.value)
    card.text_right(cr, inner.x + inner.w, sy, row[2])
    sy = sy + 20
  end

  -- Rule.
  local ry2 = sy + 2
  card.rgba(cr, colors.rule, 0.8)
  cairo_move_to(cr, inner.x, ry2)
  cairo_line_to(cr, inner.x + inner.w, ry2)
  cairo_stroke(cr)

  -- The arc fills whatever height is left.
  draw_arc(cr, inner.x, ry2 + 10, inner.w, (inner.y + inner.h) - (ry2 + 10),
    colors, w, now)
end

return M