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-- Weather: current conditions over a sunrise-to-sunset arc.
--
-- Shape follows idea1.png, which splits this across two cards; this merges
-- them into one vertical cell. Every colour comes from the palette, every size
-- derives from the rect, so the card composes on either monitor.
local card = require 'lib.card'
local weather = require 'lib.weather'
local M = {}
local CACHE = (os.getenv('XDG_CACHE_HOME') or (os.getenv('HOME') .. '/.cache'))
.. '/udt/weather.json'
-- The daylight arc: a curve, its baseline, the sun, and the two times.
--
-- The dot is placed by evaluating the curve at t rather than by computing a
-- point on a circle: the curve IS the path, so evaluating it keeps the dot on
-- the arc if the control points are ever adjusted.
local function draw_arc(cr, x, y, w, h, colors, w_data, now)
-- Every dimension derives from the band, not fixed pixels: the time labels
-- take a fraction of the height, the curve's room is what they leave, and the
-- dot and edge pad follow the same proportions so the arc composes at any
-- size the cell gives it.
local label_h = math.max(10, math.min(16, h * 0.16))
local pad = math.max(4, w * 0.012)
local x0, x1 = x + pad, x + w - pad
-- Room under the curve for the time labels.
local base = y + h - label_h * 1.5
local top = y + h * 0.08
-- Cubic Bezier control points, chosen so the curve peaks near the middle at
-- about two thirds of the band height.
local p0 = { x0, base }
local c1 = { x0 + (x1 - x0) * 0.22, top - h * 0.14 }
local c2 = { x1 - (x1 - x0) * 0.22, top - h * 0.14 }
local p3 = { x1, base }
-- The baseline: the horizon the sun rises from and sets into.
card.rgba(cr, colors.rule, 0.6)
cairo_set_line_width(cr, 1)
cairo_move_to(cr, x0, base)
cairo_line_to(cr, x1, base)
cairo_stroke(cr)
-- The arc itself.
card.rgba(cr, colors.rule, 0.9)
cairo_set_line_width(cr, 1.5)
cairo_move_to(cr, p0[1], p0[2])
cairo_curve_to(cr, c1[1], c1[2], c2[1], c2[2], p3[1], p3[2])
cairo_stroke(cr)
local t = weather.sun_t(now, w_data.sunrise, w_data.sunset) or 0
local day = weather.is_day(now, w_data.sunrise, w_data.sunset)
-- Evaluate the cubic at t.
local function bez(a, b, c, d)
local u = 1 - t
return u * u * u * a + 3 * u * u * t * b + 3 * u * t * t * c + t * t * t * d
end
local sx = bez(p0[1], c1[1], c2[1], p3[1])
local sy = bez(p0[2], c1[2], c2[2], p3[2])
-- At night the dot is parked at an end, so it takes the dim colour: a bright
-- dot sitting on the horizon would read as a sun that is still up.
card.rgba(cr, day and colors.body or colors.label, 1)
cairo_arc(cr, sx, sy, math.max(3, math.min(9, h * 0.045)), 0, math.pi * 2)
cairo_fill(cr)
-- The times, each behind its own glyph, at the ends of the arc.
card.font(cr, card.FONT_MONO, label_h, false)
card.rgba(cr, colors.label)
local ty = y + h - label_h * 0.15
card.text(cr, x0, ty,
weather.ICON.sunrise .. ' ' .. os.date('%H:%M', w_data.sunrise))
card.text_right(cr, x1, ty,
weather.ICON.sunset .. ' ' .. os.date('%H:%M', w_data.sunset))
end
function M.draw(cr, rect, colors)
local inner = card.card(cr, rect, colors)
local now = os.time()
local src = nil
local f = io.open(CACHE, 'r')
if f then src = f:read('*a'); f:close() end
local w = weather.parse(src)
if not w then
-- Closed explicitly: an unclosed handle here would accumulate one per
-- draw (every update_interval), since this whole branch reruns each
-- frame until a fetch succeeds.
local envf = io.open(os.getenv('HOME') .. '/.config/udt/weather.env', 'r')
local hint = 'waiting for first fetch'
if not envf then
hint = 'set ~/.config/udt/weather.env'
else
envf:close()
end
card.notice(cr, inner, colors, 'WEATHER', 'no weather data', hint)
return
end
-- The card is much taller than idea1's, so the bands are placed against the
-- rect rather than at fixed offsets: content sits in a block at the top, the
-- arc gets a bounded band pinned to the bottom, and the slack falls between
-- them. Letting the arc take all the leftover height instead drew a 794px
-- cathedral arch on this monitor, with the content crammed into the top
-- fifth. Scaled, not fixed, so the 1920 monitor gets the same proportions.
local y = inner.y
-- Type sizes scale with the card, within limits that keep them legible on a
-- small cell and stop them ballooning on a tall one.
-- Sizes scale off the WIDTH, not the height: the widget sits in a 1x1 cell
-- whose height changes with the grid, and scaling off height made the type
-- shrink to a whisper beside the clock's numerals when the cell got shorter.
-- Width is the stable dimension here, and it is what constrains the text
-- anyway, since the stat rows run edge to edge.
local function clamp(v, lo, hi) return math.max(lo, math.min(hi, v)) end
local temp_size = clamp(inner.w * 0.135, 40, 84)
local glyph_size = clamp(temp_size * 0.95, 38, 78)
local label_size = clamp(inner.w * 0.030, 12, 19)
local desc_size = clamp(inner.w * 0.038, 15, 24)
local row_size = clamp(inner.w * 0.032, 13, 20)
local row_step = row_size * 2.0
-- Header, mirrored to match the other cards: the condition glyph large on
-- the left, the big temperature and the rest of the text against the right
-- edge. text_right takes the RIGHT edge as its x, and measures ink rather
-- than advance, which is what you want for aligning to an edge.
local glyph = weather.icon(w.id, now, w.sunrise, w.sunset)
card.font(cr, card.FONT_MONO, glyph_size, false)
card.rgba(cr, colors.highlight)
card.text(cr, inner.x, y + glyph_size * 0.95, glyph)
card.font(cr, card.FONT_HEAVY, temp_size, false)
card.rgba(cr, colors.body)
card.text_right(cr, inner.x + inner.w, y + temp_size * 0.86,
string.format('%d\u{00B0}', math.floor(w.temp + 0.5)))
card.font(cr, card.FONT_MONO, label_size, false)
card.rgba(cr, colors.label)
local city = (w.city or ''):upper()
if weather.is_stale(w.dt, now) then
city = city .. ' stale ' .. weather.age_str(w.dt, now)
end
card.text_right(cr, inner.x + inner.w, y + temp_size * 1.28, city)
-- Condition, in OWM's own words, first letter capitalised.
card.font(cr, card.FONT_UI, desc_size, false)
card.rgba(cr, colors.body)
local desc = w.description or ''
desc = desc:sub(1, 1):upper() .. desc:sub(2)
local dy = y + temp_size * 1.95
card.text_right(cr, inner.x + inner.w, dy, desc)
-- Rule.
local ry = dy + desc_size * 1.4
card.rgba(cr, colors.rule, 0.8)
cairo_set_line_width(cr, 1)
cairo_move_to(cr, inner.x, ry)
cairo_line_to(cr, inner.x + inner.w, ry)
cairo_stroke(cr)
-- Stats: label left, value right.
local kmh = weather.kmh(w.wind_speed)
local wind_txt = kmh
and string.format('%s %d km/h', weather.arrow(w.wind_deg), math.floor(kmh + 0.5))
or '--'
local rows = {
{ 'FEELS LIKE', w.feels_like and string.format('%d\u{00B0}', math.floor(w.feels_like + 0.5)) or '--' },
{ 'HUMIDITY', w.humidity and (w.humidity .. '%') or '--' },
{ 'WIND', wind_txt },
}
local sy = ry + row_step
for _, row in ipairs(rows) do
card.font(cr, card.FONT_MONO, row_size, false)
card.rgba(cr, colors.label)
card.text(cr, inner.x, sy, row[1])
card.rgba(cr, colors.value)
card.text_right(cr, inner.x + inner.w, sy, row[2])
sy = sy + row_step
end
-- The arc takes what is genuinely left below the stats, with no minimum: a
-- floor here meant a short cell pulled the curve up THROUGH the stat rows,
-- drawing the sunrise time over the word WIND. Below the height where it
-- can be read it is dropped entirely, because no arc beats a broken one.
-- This is what lets one widget sit in a 2x2 or a 2x3 cell unchanged.
local bottom = inner.y + inner.h
local arc_y = sy + row_step * 0.6
-- The cap is a proportion of the card's width, not a fixed 240px: an arch
-- taller than about 0.6 of its own width reads as a cathedral door rather
-- than a day's arc, and the ceiling has to follow a card that is resized.
local arc_h = math.min(bottom - arc_y, inner.h * 0.34, inner.w * 0.6)
if arc_h >= 70 then
draw_arc(cr, inner.x, arc_y, inner.w, arc_h, colors, w, now)
end
end
return M
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