diff options
| -rw-r--r-- | README.md | 6 | ||||
| -rw-r--r-- | widgets/system.lua | 15 | ||||
| -rw-r--r-- | widgets/weather.lua | 18 |
3 files changed, 21 insertions, 18 deletions
@@ -187,9 +187,9 @@ cell is left sparse; size it off the height alone and a short cell shrinks the text to a whisper. The robust way is a measured fit: `card.fit_unit()` returns the largest base size at which every row still fits the width, and the widget takes the smaller of that and its height budget. Larger cell, larger type; a row -that would collide pulls the size back down. The GPU and cache cards do this. A -card that cannot afford the measuring pass can still key off width with a clamp, -`math.max(lo, math.min(hi, inner.w * k))`; the clock, weather, system and disks +that would collide pulls the size back down. The GPU, cache and system cards do +this. A card that cannot afford the measuring pass can still key off width with +a clamp, `math.max(lo, math.min(hi, inner.w * k))`; the clock, weather and disks cards do. **Decide where the slack goes, and let one element absorb it.** The clock pins diff --git a/widgets/system.lua b/widgets/system.lua index 231192c..1db3c45 100644 --- a/widgets/system.lua +++ b/widgets/system.lua @@ -53,7 +53,7 @@ function M.draw(cr, rect, colors) end -- Height the non-equaliser content needs, in units of S, plus a reserve for -- the equaliser band. The smaller of that budget and the width fit is S. - local fixed_units = 1.30 + 1.13 + temp_n * ROW_F * 1.8 + 0.10 + local fixed_units = 1.00 + 1.13 + temp_n * ROW_F * 1.8 + 0.10 local S = clamp(math.min(inner.h * 0.96 / (fixed_units + 1.7), card.fit_unit(cr, inner.w * 0.96, groups, 100)), 10, 72) local label_size = S * LABEL_F @@ -62,19 +62,20 @@ function M.draw(cr, rect, colors) local y = inner.y - -- Aggregate load, the headline number. + -- Aggregate load, the headline number. It takes the header line, right + -- aligned like the big value on every other card, with the label top-left. + card.font(cr, card.FONT_HEAVY, big_size, false) + card.rgba(cr, load and card.threshold(load, 25, 75, colors) or colors.label) + card.text_right(cr, inner.x + inner.w, y + big_size, load_txt) + card.font(cr, card.FONT_MONO, label_size, false) card.rgba(cr, colors.label) card.text(cr, inner.x, y + label_size, 'CPU') - card.font(cr, card.FONT_HEAVY, big_size, false) - card.rgba(cr, load and card.threshold(load, 25, 75, colors) or colors.label) - card.text(cr, inner.x, y + label_size + big_size, load_txt) - -- The equaliser: one bar per core, rising from a common baseline. It takes -- the room left between the header and the RAM/temperature block, so it is -- the card's slack absorber. - local eq_top = y + label_size + big_size + S * 0.30 + local eq_top = y + big_size + S * 0.30 local bar_h = S * 0.18 local step = row_size * 1.8 local eh = clamp((inner.y + inner.h) - eq_top - (S * 1.13 + temp_n * step), diff --git a/widgets/weather.lua b/widgets/weather.lua index cd3e074..f50c6f1 100644 --- a/widgets/weather.lua +++ b/widgets/weather.lua @@ -123,23 +123,25 @@ function M.draw(cr, rect, colors) -- anyway, since the stat rows run edge to edge. local function clamp(v, lo, hi) return math.max(lo, math.min(hi, v)) end local temp_size = clamp(inner.w * 0.135, 40, 84) - local glyph_size = clamp(temp_size * 0.74, 30, 60) + local glyph_size = clamp(temp_size * 0.95, 38, 78) local label_size = clamp(inner.w * 0.030, 12, 19) local desc_size = clamp(inner.w * 0.038, 15, 24) local row_size = clamp(inner.w * 0.032, 13, 20) local row_step = row_size * 2.0 - -- Header: temperature and city against the left edge, condition glyph - -- against the right. text_right takes the RIGHT edge as its x, and measures - -- ink rather than advance, which is what you want for aligning to an edge. + -- Header, mirrored to match the other cards: the condition glyph large on + -- the left, the big temperature and the rest of the text against the right + -- edge. text_right takes the RIGHT edge as its x, and measures ink rather + -- than advance, which is what you want for aligning to an edge. local glyph = weather.icon(w.id, now, w.sunrise, w.sunset) card.font(cr, card.FONT_MONO, glyph_size, false) card.rgba(cr, colors.highlight) - card.text_right(cr, inner.x + inner.w, y + glyph_size * 0.95, glyph) + card.text(cr, inner.x, y + glyph_size * 0.95, glyph) card.font(cr, card.FONT_HEAVY, temp_size, false) card.rgba(cr, colors.body) - card.text(cr, inner.x, y + temp_size * 0.86, string.format('%d\u{00B0}', math.floor(w.temp + 0.5))) + card.text_right(cr, inner.x + inner.w, y + temp_size * 0.86, + string.format('%d\u{00B0}', math.floor(w.temp + 0.5))) card.font(cr, card.FONT_MONO, label_size, false) card.rgba(cr, colors.label) @@ -147,7 +149,7 @@ function M.draw(cr, rect, colors) if weather.is_stale(w.dt, now) then city = city .. ' stale ' .. weather.age_str(w.dt, now) end - card.text(cr, inner.x, y + temp_size * 1.28, city) + card.text_right(cr, inner.x + inner.w, y + temp_size * 1.28, city) -- Condition, in OWM's own words, first letter capitalised. card.font(cr, card.FONT_UI, desc_size, false) @@ -155,7 +157,7 @@ function M.draw(cr, rect, colors) local desc = w.description or '' desc = desc:sub(1, 1):upper() .. desc:sub(2) local dy = y + temp_size * 1.95 - card.text(cr, inner.x, dy, desc) + card.text_right(cr, inner.x + inner.w, dy, desc) -- Rule. local ry = dy + desc_size * 1.4 |
