modified bashrc, xprofile and added picom.conf
[my-dotfiles.git] / picom.conf
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f3376a3a 1#################################
2# Shadows #
3#################################
4
5
6# Enabled client-side shadows on windows. Note desktop windows
7# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow,
8# unless explicitly requested using the wintypes option.
9#
10# shadow = false
11shadow = true;
12
13# The blur radius for shadows, in pixels. (defaults to 12)
14# shadow-radius = 12
15shadow-radius = 7;
16
17# The opacity of shadows. (0.0 - 1.0, defaults to 0.75)
18# shadow-opacity = .75
19
20# The left offset for shadows, in pixels. (defaults to -15)
21# shadow-offset-x = -15
22shadow-offset-x = -7;
23
24# The top offset for shadows, in pixels. (defaults to -15)
25# shadow-offset-y = -15
26shadow-offset-y = -7;
27
28# Red color value of shadow (0.0 - 1.0, defaults to 0).
29# shadow-red = 0
30
31# Green color value of shadow (0.0 - 1.0, defaults to 0).
32# shadow-green = 0
33
34# Blue color value of shadow (0.0 - 1.0, defaults to 0).
35# shadow-blue = 0
36
37# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue)
38# shadow-color = "#000000"
39
40# Specify a list of conditions of windows that should have no shadow.
41#
42# examples:
43# shadow-exclude = "n:e:Notification";
44#
45# shadow-exclude = []
46shadow-exclude = [
47 "name = 'Notification'",
48 "class_g = 'Conky'",
49 "class_g ?= 'Notify-osd'",
50 "class_g = 'Cairo-clock'",
51 "_GTK_FRAME_EXTENTS@:c"
52];
53
54# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window.
55# clip-shadow-above = []
56
57# Specify a X geometry that describes the region in which shadow should not
58# be painted in, such as a dock window region. Use
59# shadow-exclude-reg = "x10+0+0"
60# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on.
61#
62# shadow-exclude-reg = ""
63
64# Crop shadow of a window fully on a particular Xinerama screen to the screen.
65# xinerama-shadow-crop = false
66
67
68#################################
69# Fading #
70#################################
71
72
73# Fade windows in/out when opening/closing and when opacity changes,
74# unless no-fading-openclose is used.
75# fading = false
76fading = true;
77
78# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028)
79# fade-in-step = 0.028
80fade-in-step = 0.03;
81
82# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03)
83# fade-out-step = 0.03
84fade-out-step = 0.03;
85
86# The time between steps in fade step, in milliseconds. (> 0, defaults to 10)
87# fade-delta = 10
88
89# Specify a list of conditions of windows that should not be faded.
90# fade-exclude = []
91
92# Do not fade on window open/close.
93# no-fading-openclose = false
94
95# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc.
96# no-fading-destroyed-argb = false
97
98
99#################################
100# Transparency / Opacity #
101#################################
102
103
104# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0)
105# inactive-opacity = 1
106inactive-opacity = 0.8;
107
108# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default)
109# frame-opacity = 1.0
110frame-opacity = 0.7;
111
112# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows.
113# inactive-opacity-override = true
114inactive-opacity-override = false;
115
116# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0)
117# active-opacity = 1.0
118
119# Dim inactive windows. (0.0 - 1.0, defaults to 0.0)
120# inactive-dim = 0.0
121
122# Specify a list of conditions of windows that should never be considered focused.
123# focus-exclude = []
124focus-exclude = [ "class_g = 'Cairo-clock'" ];
125
126# Use fixed inactive dim value, instead of adjusting according to window opacity.
127# inactive-dim-fixed = 1.0
128
129# Specify a list of opacity rules, in the format `PERCENT:PATTERN`,
130# like `50:name *= "Firefox"`. picom-trans is recommended over this.
131# Note we don't make any guarantee about possible conflicts with other
132# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows.
133# example:
134# opacity-rule = [ "80:class_g = 'URxvt'" ];
135#
136# opacity-rule = []
137
138
139#################################
140# Corners #
141#################################
142
143# Sets the radius of rounded window corners. When > 0, the compositor will
144# round the corners of windows. Does not interact well with
145# `transparent-clipping`.
146corner-radius = 0
147
148# Exclude conditions for rounded corners.
149rounded-corners-exclude = [
150 "window_type = 'dock'",
151 "window_type = 'desktop'"
152];
153
154
155#################################
156# Background-Blurring #
157#################################
158
159
160# Parameters for background blurring, see the *BLUR* section for more information.
161# blur-method =
162# blur-size = 12
163#
164# blur-deviation = false
165#
166# blur-strength = 5
167
168# Blur background of semi-transparent / ARGB windows.
169# Bad in performance, with driver-dependent behavior.
170# The name of the switch may change without prior notifications.
171#
172# blur-background = false
173
174# Blur background of windows when the window frame is not opaque.
175# Implies:
176# blur-background
177# Bad in performance, with driver-dependent behavior. The name may change.
178#
179# blur-background-frame = false
180
181
182# Use fixed blur strength rather than adjusting according to window opacity.
183# blur-background-fixed = false
184
185
186# Specify the blur convolution kernel, with the following format:
187# example:
188# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1";
189#
190# blur-kern = ""
191blur-kern = "3x3box";
192
193
194# Exclude conditions for background blur.
195# blur-background-exclude = []
196blur-background-exclude = [
197 "window_type = 'dock'",
198 "window_type = 'desktop'",
199 "_GTK_FRAME_EXTENTS@:c"
200];
201
202#################################
203# General Settings #
204#################################
205
206# Enable remote control via D-Bus. See the man page for more details.
207# dbus = true
208
209# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers.
210# daemon = false
211
212# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`.
213# `xrender` is the default one.
214#
215# backend = "glx"
216backend = "xrender";
217
218# Enable/disable VSync.
219# vsync = false
220vsync = true;
221
222# Enable remote control via D-Bus. See the *D-BUS API* section below for more details.
223# dbus = false
224
225# Try to detect WM windows (a non-override-redirect window with no
226# child that has 'WM_STATE') and mark them as active.
227#
228# mark-wmwin-focused = false
229mark-wmwin-focused = true;
230
231# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused.
232# mark-ovredir-focused = false
233mark-ovredir-focused = true;
234
235# Try to detect windows with rounded corners and don't consider them
236# shaped windows. The accuracy is not very high, unfortunately.
237#
238# detect-rounded-corners = false
239detect-rounded-corners = true;
240
241# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers
242# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows.
243#
244# detect-client-opacity = false
245detect-client-opacity = true;
246
247# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window,
248# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy,
249# provided that the WM supports it.
250#
251# use-ewmh-active-win = false
252
253# Unredirect all windows if a full-screen opaque window is detected,
254# to maximize performance for full-screen windows. Known to cause flickering
255# when redirecting/unredirecting windows.
256#
257# unredir-if-possible = false
258
259# Delay before unredirecting the window, in milliseconds. Defaults to 0.
260# unredir-if-possible-delay = 0
261
262# Conditions of windows that shouldn't be considered full-screen for unredirecting screen.
263# unredir-if-possible-exclude = []
264
265# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows
266# in the same group focused at the same time.
267#
268# detect-transient = false
269detect-transient = true;
270
271# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same
272# group focused at the same time. This usually means windows from the same application
273# will be considered focused or unfocused at the same time.
274# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too.
275#
276# detect-client-leader = false
277
278# Resize damaged region by a specific number of pixels.
279# A positive value enlarges it while a negative one shrinks it.
280# If the value is positive, those additional pixels will not be actually painted
281# to screen, only used in blur calculation, and such. (Due to technical limitations,
282# with use-damage, those pixels will still be incorrectly painted to screen.)
283# Primarily used to fix the line corruption issues of blur,
284# in which case you should use the blur radius value here
285# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`,
286# with a 5x5 one you use `--resize-damage 2`, and so on).
287# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly.
288#
289# resize-damage = 1
290
291# Specify a list of conditions of windows that should be painted with inverted color.
292# Resource-hogging, and is not well tested.
293#
294# invert-color-include = []
295
296# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer.
297# Might cause incorrect opacity when rendering transparent content (but never
298# practically happened) and may not work with blur-background.
299# My tests show a 15% performance boost. Recommended.
300#
301# glx-no-stencil = false
302
303# GLX backend: Avoid rebinding pixmap on window damage.
304# Probably could improve performance on rapid window content changes,
305# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.).
306# Recommended if it works.
307#
308# glx-no-rebind-pixmap = false
309
310# Disable the use of damage information.
311# This cause the whole screen to be redrawn every time, instead of the part of the screen
312# has actually changed. Potentially degrades the performance, but might fix some artifacts.
313# The opposing option is use-damage
314#
315# no-use-damage = false
316use-damage = true;
317
318# Use X Sync fence to sync clients' draw calls, to make sure all draw
319# calls are finished before picom starts drawing. Needed on nvidia-drivers
320# with GLX backend for some users.
321#
322# xrender-sync-fence = false
323
324# GLX backend: Use specified GLSL fragment shader for rendering window
325# contents. Read the man page for a detailed explanation of the interface.
326#
327# window-shader-fg = "default"
328
329# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar
330# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg.
331#
332# window-shader-fg-rule = [
333# "my_shader.frag:window_type != 'dock'"
334# ]
335
336# Force all windows to be painted with blending. Useful if you
337# have a glx-fshader-win that could turn opaque pixels transparent.
338#
339# force-win-blend = false
340
341# Do not use EWMH to detect fullscreen windows.
342# Reverts to checking if a window is fullscreen based only on its size and coordinates.
343#
344# no-ewmh-fullscreen = false
345
346# Dimming bright windows so their brightness doesn't exceed this set value.
347# Brightness of a window is estimated by averaging all pixels in the window,
348# so this could comes with a performance hit.
349# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0)
350#
351# max-brightness = 1.0
352
353# Make transparent windows clip other windows like non-transparent windows do,
354# instead of blending on top of them.
355#
356# transparent-clipping = false
357
358# Specify a list of conditions of windows that should never have transparent
359# clipping applied. Useful for screenshot tools, where you need to be able to
360# see through transparent parts of the window.
361#
362# transparent-clipping-exclude = []
363
364# Set the log level. Possible values are:
365# "trace", "debug", "info", "warn", "error"
366# in increasing level of importance. Case doesn't matter.
367# If using the "TRACE" log level, it's better to log into a file
368# using *--log-file*, since it can generate a huge stream of logs.
369#
370# log-level = "debug"
371log-level = "warn";
372
373# Set the log file.
374# If *--log-file* is never specified, logs will be written to stderr.
375# Otherwise, logs will to written to the given file, though some of the early
376# logs might still be written to the stderr.
377# When setting this option from the config file, it is recommended to use an absolute path.
378#
379# log-file = "/path/to/your/log/file"
380
381# Show all X errors (for debugging)
382# show-all-xerrors = false
383
384# Write process ID to a file.
385# write-pid-path = "/path/to/your/log/file"
386
387# Window type settings
388#
389# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard:
390# "unknown", "desktop", "dock", "toolbar", "menu", "utility",
391# "splash", "dialog", "normal", "dropdown_menu", "popup_menu",
392# "tooltip", "notification", "combo", and "dnd".
393#
394# Following per window-type options are available: ::
395#
396# fade, shadow:::
397# Controls window-type-specific shadow and fade settings.
398#
399# opacity:::
400# Controls default opacity of the window type.
401#
402# focus:::
403# Controls whether the window of this type is to be always considered focused.
404# (By default, all window types except "normal" and "dialog" has this on.)
405#
406# full-shadow:::
407# Controls whether shadow is drawn under the parts of the window that you
408# normally won't be able to see. Useful when the window has parts of it
409# transparent, and you want shadows in those areas.
410#
411# clip-shadow-above:::
412# Controls whether shadows that would have been drawn above the window should
413# be clipped. Useful for dock windows that should have no shadow painted on top.
414#
415# redir-ignore:::
416# Controls whether this type of windows should cause screen to become
417# redirected again after been unredirected. If you have unredir-if-possible
418# set, and doesn't want certain window to cause unnecessary screen redirection,
419# you can set this to `true`.
420#
421wintypes:
422{
423 tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; };
424 dock = { shadow = false; clip-shadow-above = true; }
425 dnd = { shadow = false; }
426 popup_menu = { opacity = 0.8; }
427 dropdown_menu = { opacity = 0.8; }
428};