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| author | Danilo M. <danix@danix.xyz> | 2026-09-27 18:23:03 +0200 |
|---|---|---|
| committer | Danilo M. <danix@danix.xyz> | 2026-09-27 18:23:03 +0200 |
| commit | 154bb069476e9e3a438b76774a739e980b49494e (patch) | |
| tree | 4c82e4cd7f15f40e08bd11a1749f44d910aa2abf /palette/roles-dracula.conf | |
| parent | 0a05e36fe5912ac6f26f2c3ecea84c8b29a3fc8a (diff) | |
| download | unified-desktop-theme-154bb069476e9e3a438b76774a739e980b49494e.tar.gz unified-desktop-theme-154bb069476e9e3a438b76774a739e980b49494e.zip | |
feat(palette): add a translucent scrim role for fullscreen overlays
The power menu's ground was a hardcoded rgba(36, 39, 58, 0.88),
Macchiato's base, so every other scheme drew its overlay with a
Macchiato tint. Each roles file now defines scrim as its own
background at 88% alpha, udt-palette emits it into palette.rasi, and
powermenu.rasi uses @scrim.
scrim is the first translucent palette entry, so udt-accent's QML
palette no longer drops the alpha pair: an opaque colour still goes
out as #rrggbb, a translucent one as QML's #aarrggbb.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'palette/roles-dracula.conf')
| -rw-r--r-- | palette/roles-dracula.conf | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/palette/roles-dracula.conf b/palette/roles-dracula.conf index 4ff2485..26ca7a7 100644 --- a/palette/roles-dracula.conf +++ b/palette/roles-dracula.conf @@ -14,6 +14,10 @@ surface = surface_mid surface_alt = current_line border = current_line +# The translucent ground behind a fullscreen overlay (power menu, screenshot +# menu): the background, faded so the session shows through. +scrim = background/88 + fg = foreground fg_dim = comment fg_faint = surface_high |
