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authorDanilo M. <danix@danix.xyz>2026-09-20 16:58:15 +0200
committerDanilo M. <danix@danix.xyz>2026-09-20 16:58:15 +0200
commit6133ca7849a6b84efb9afbb23344d1afdcba3e12 (patch)
treea66a140636df09a0b053dbc956974a945e06de7f /bin/udt-homepage
parent084a6eabfe1694accc5e308f9912f8bf7c4b9767 (diff)
downloadunified-desktop-theme-6133ca7849a6b84efb9afbb23344d1afdcba3e12.tar.gz
unified-desktop-theme-6133ca7849a6b84efb9afbb23344d1afdcba3e12.zip
feat: make the Kvantum theme translucent and blurred
Qt windows were opaque while the rest of the desktop was not. This turns on translucent_windows and blurring and lifts reduce_window_opacity from 10 to 15. The keys are global rather than per-scheme placeholders on purpose: every scheme wants the same frame treatment, and making it a role would add three keys to all ten role files to encode a value none of them would disagree about. All ten schemes gain the effect. Worth knowing when this looks wrong: Kvantum only makes the window see-through. The blur behind it is the compositor's, so under a Hyprland without a blur rule covering Qt surfaces these settings read as plain transparency rather than the intended glass. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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