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// SPDX-License-Identifier: GPL-2.0-only
// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
//
// Shutdown, restart, sleep and hibernate. Each icon is the path udt-accent
// resolved from the selected icon theme, falling back to the bundled line art
// when the key is empty or the file fails to load. Each button is disabled when
// SDDM reports the action is unavailable.

import QtQuick
import QtQuick.Controls.Basic
import QtQuick.Effects

Row {
    id: bar
    spacing: 12

    readonly property var actions: [
        { icon: config.stringValue("powerIcon"), fallback: "../icons/power.svg",
          label: "Shut down", enabled: sddm.canPowerOff, run: function() { sddm.powerOff() } },
        { icon: config.stringValue("rebootIcon"), fallback: "../icons/reboot.svg",
          label: "Restart", enabled: sddm.canReboot, run: function() { sddm.reboot() } },
        { icon: config.stringValue("suspendIcon"), fallback: "../icons/suspend.svg",
          label: "Sleep", enabled: sddm.canSuspend, run: function() { sddm.suspend() } },
        { icon: config.stringValue("hibernateIcon"), fallback: "../icons/hibernate.svg",
          label: "Hibernate", enabled: sddm.canHibernate, run: function() { sddm.hibernate() } }
    ]

    Repeater {
        model: bar.actions
        delegate: Item {
            width: 56
            height: 56
            opacity: modelData.enabled ? 1 : 0.35

            Rectangle {
                anchors.fill: parent
                radius: 10
                color: config.stringValue("surface0")
                opacity: mouse.containsMouse && modelData.enabled ? 1 : 0
            }

            Image {
                id: icon
                anchors.centerIn: parent
                width: 34
                height: 34
                sourceSize.width: width
                sourceSize.height: height
                source: modelData.icon !== "" ? modelData.icon : modelData.fallback
                visible: false
                onStatusChanged: {
                    if (status === Image.Error && String(source) !== modelData.fallback)
                        source = modelData.fallback
                }
            }

            MultiEffect {
                anchors.fill: icon
                source: icon
                colorization: 1.0
                colorizationColor: mouse.containsMouse && modelData.enabled
                    ? config.stringValue("accent")
                    : config.stringValue("subtext0")
            }

            MouseArea {
                id: mouse
                anchors.fill: parent
                hoverEnabled: true
                enabled: modelData.enabled
                onClicked: modelData.run()
            }

            ToolTip.visible: mouse.containsMouse && modelData.enabled
            ToolTip.text: modelData.label
            ToolTip.delay: 400
        }
    }
}