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// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
import Quickshell
import Quickshell.Services.Pipewire
import QtQuick
// The PipeWire half of what used to be VolumeOsd.qml. Always active: the OSD
// has to react to a volume keypress with no drawer open.
Scope {
id: root
readonly property PwNode sink: Pipewire.defaultAudioSink
readonly property PwNode source: Pipewire.defaultAudioSource
readonly property real volume: sink?.audio?.volume ?? 0
readonly property bool muted: sink?.audio?.muted ?? false
// The devices that can be made the default. A stream is an application,
// not a device, and a monitor node is the loopback view of a sink rather
// than something to record from, so both are filtered out. `isSink` true
// means the node accepts audio (an output device); false means it outputs
// audio (an input device, a microphone).
readonly property var outputs:
Pipewire.nodes.values.filter(n => n.audio && !n.isStream && n.isSink
&& !String(n.name).endsWith(".monitor"))
readonly property var inputs:
Pipewire.nodes.values.filter(n => n.audio && !n.isStream && !n.isSink
&& !String(n.name).endsWith(".monitor"))
// Which node changed last, and whether it was the input. The OSD draws
// this one; null means nothing to show.
property PwNode active: null
property bool isInput: false
// Keeping the nodes bound is what makes volume/muted actually update.
// Without the tracker the value reads once and goes stale.
PwObjectTracker { objects: [root.sink, root.source].filter(n => n !== null) }
signal changed()
// A node reports its initial volume while binding, before `ready` goes
// true, so the `ready` check alone suppresses the startup values. Nothing
// else may be swallowed: the next signal after that is the user's first
// keypress, and eating it costs the OSD its first appearance.
function show(node, input) {
if (!node?.ready || !node.audio) return;
root.active = node;
root.isInput = input;
root.changed();
}
function showTrack() {
if (!Player.active) return;
root.active = root.sink;
root.isInput = false;
root.changed();
}
Connections {
target: root.sink?.audio ?? null
function onVolumeChanged() { root.show(root.sink, false); }
function onMutedChanged() { root.show(root.sink, false); }
}
Connections {
target: root.source?.audio ?? null
function onVolumeChanged() { root.show(root.source, true); }
function onMutedChanged() { root.show(root.source, true); }
}
// A track change shows the OSD as well, so the row is not something you
// only see when you happen to touch the volume.
Connections {
target: Player.current ?? null
function onTrackTitleChanged() { if (Player.title) root.showTrack(); }
function onPlaybackStateChanged() { root.showTrack(); }
}
}
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