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// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
import QtQuick
import "../.."
import "../../island"
// One row per scene: its name and a field holding its glyph. Paste an icon
// from the Nerd Fonts cheat sheet; an empty field falls back to the generic.
Column {
id: page
spacing: 6
// Bumped on discard/save so the rows are rebuilt. A TextInput breaks its
// text binding on user edit, so without this a Discard would leave the
// discarded glyph on screen.
property int rev: 0
Connections {
target: SceneIcons
function onReset() { page.rev++ }
}
readonly property var rows: {
const out = [];
const add = n => { if (!out.some(r => r.name === n)) out.push({ name: n, rev: page.rev }); };
for (const n in SceneIcons.map.scenes) add(n);
for (const n of Obs.scenes) add(n);
return out;
}
function glyphOf(name) {
const d = SceneIcons.draft;
if (d && d.scenes) return d.scenes[name] ?? "";
return SceneIcons.map.scenes[name] ?? "";
}
function genericGlyph() {
const d = SceneIcons.draft;
return d ? (d.generic ?? "") : SceneIcons.map.generic;
}
Text {
width: parent.width
wrapMode: Text.Wrap
text: "Paste an icon from the Nerd Fonts cheat sheet. An empty field falls back to the default for unmapped scenes."
color: Theme.subtext
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 4 }
}
Repeater {
model: page.rows
delegate: Item {
id: row
required property var modelData
objectName: modelData.name
width: page.width
height: 40
Text {
anchors { left: parent.left; right: field.left; rightMargin: 10; verticalCenter: parent.verticalCenter }
elide: Text.ElideRight
text: row.modelData.name
color: Theme.text
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
}
Rectangle {
id: field
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
width: 64
height: 34
radius: 8
color: Theme.surface
border.width: 1
border.color: field.invalid ? Theme.red : Qt.alpha(Theme.text, 0.15)
readonly property string value: page.glyphOf(row.modelData.name)
readonly property bool invalid: value !== "" && !SceneIcons.validGlyph(value)
TextInput {
anchors.fill: parent
horizontalAlignment: TextInput.AlignHCenter
verticalAlignment: TextInput.AlignVCenter
selectByMouse: true
text: field.value
color: Theme.text
font { family: Theme.iconFamily; pixelSize: Theme.fontSize + 4 }
onTextEdited: SceneIcons.editScene(row.modelData.name, text)
}
}
}
}
Item {
width: parent.width
height: 40
Text {
anchors { left: parent.left; right: gfield.left; rightMargin: 10; verticalCenter: parent.verticalCenter }
elide: Text.ElideRight
text: "Default for unmapped scenes"
color: Theme.text
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
}
Rectangle {
id: gfield
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
width: 64
height: 34
radius: 8
color: Theme.surface
border.width: 1
border.color: gfield.invalid ? Theme.red : Qt.alpha(Theme.text, 0.15)
readonly property string value: page.genericGlyph()
readonly property bool invalid: value !== "" && !SceneIcons.validGlyph(value)
TextInput {
anchors.fill: parent
horizontalAlignment: TextInput.AlignHCenter
verticalAlignment: TextInput.AlignVCenter
selectByMouse: true
text: gfield.value
color: Theme.text
font { family: Theme.iconFamily; pixelSize: Theme.fontSize + 4 }
onTextEdited: SceneIcons.editGeneric(text)
}
}
}
}
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