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// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2 as
// published by the Free Software Foundation.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
import Quickshell
import Quickshell.Io
import Quickshell.Widgets
import Quickshell.Services.Pipewire
import QtQuick
import ".."
import "Logic.js" as Logic
// The Sony headphones: battery, noise control tiles and ambient level
// through sonyctl, the headphones' own volume, power off and refresh.
// Battery is BlueZ's and volume PipeWire's; only the mode needs the Sony
// protocol. Glyphs are Material Design codepoints checked against the
// Inconsolata Nerd Font cmap (AGENTS.md).
Column {
id: panel
required property var device // the connected BluetoothDevice
property bool open: false
signal close()
readonly property string sonyctl: Qt.resolvedUrl("sonyctl").toString().replace(/^file:\/\//, "")
property string mode: "" // "nc", "ambient", "off"; "" until read
property int level: 10
property bool voice: false
property bool busy: false
property string error: ""
// The headphones' sink rather than the default one, so the slider is
// theirs even while another output is selected.
readonly property PwNode sink: {
const prefix = "bluez_output." + (device?.address ?? "").replace(/:/g, "_");
return Pipewire.nodes.values.find(n => n.name.startsWith(prefix)) ?? null;
}
readonly property var audio: sink?.audio ?? null
PwObjectTracker { objects: panel.sink ? [panel.sink] : [] }
readonly property real battery: device?.batteryAvailable ? device.battery : -1
function glyph(cp) { return String.fromCodePoint(cp); }
// Read on every open: the headphones' own button changes the mode too,
// and nothing pushes it here.
onOpenChanged: if (open) run(["status"])
// One run at a time: each opens its own RFCOMM link, and a second one
// while the first is up is refused by the headphones. A fresh Process per
// run (a running one ignores another start, AGENTS.md).
function run(args) {
if (busy || !device) return;
busy = true;
op.createObject(panel, { command: [sonyctl, device.address].concat(args) }).running = true;
}
Component {
id: op
Process {
id: proc
stdout: StdioCollector {
onStreamFinished: {
let r;
try { r = JSON.parse(text); }
catch (e) { r = { ok: false, error: "sonyctl: " + (text.trim() || "no output") }; }
panel.error = r.ok ? "" : r.error;
if (r.ok && r.mode) { panel.mode = r.mode; panel.level = r.level; panel.voice = r.voice; }
panel.busy = false;
proc.destroy();
}
}
}
}
// The ambient level is sent once the slider or wheel settles: each set
// is a ~2s round trip, and a send per wheel notch would queue up.
property int pendingLevel: -1
readonly property int shownLevel: pendingLevel > 0 ? pendingLevel : level
Timer {
id: levelSend
interval: 500
onTriggered: {
const v = panel.pendingLevel;
if (panel.busy) { restart(); return; }
panel.pendingLevel = -1;
if (v > 0 && v !== panel.level) { panel.level = v; panel.run(["ambient", String(v)]); }
}
}
spacing: 14
// --- header ----------------------------------------------------------
Item {
width: panel.width
height: 26
Text {
id: headGlyph
anchors.verticalCenter: parent.verticalCenter
text: panel.glyph(0xF02CB) // md-headphones
font { family: Theme.iconFamily; pixelSize: 22 }
color: Theme.accent
}
Rectangle {
id: headSep
anchors { left: headGlyph.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
width: 1
height: 18
color: Qt.alpha(Theme.text, 0.15)
}
Text {
anchors {
left: headSep.right; leftMargin: 10; right: closeGlyph.left; rightMargin: 8
verticalCenter: parent.verticalCenter
}
elide: Text.ElideRight
text: (panel.device?.deviceName || panel.device?.name || "Headphones").toUpperCase()
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 1; letterSpacing: 2 }
color: Theme.text
}
Text {
id: closeGlyph
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
text: panel.glyph(0xF0156) // md-close
font { family: Theme.iconFamily; pixelSize: 18 }
color: closeHit.containsMouse ? Theme.text : Theme.subtext
MouseArea {
id: closeHit
anchors { fill: parent; margins: -4 }
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
onClicked: panel.close()
}
}
}
// --- battery ---------------------------------------------------------
Row {
visible: panel.battery >= 0
width: panel.width
spacing: 10
Text {
id: batGlyph
anchors.verticalCenter: parent.verticalCenter
// md-battery_10 .. md-battery_90 are consecutive, md-battery is full.
text: panel.glyph(panel.battery >= 0.95 ? 0xF0079
: 0xF007A + Math.max(0, Math.min(8, Math.round(panel.battery * 10) - 1)))
font { family: Theme.iconFamily; pixelSize: 20 }
color: batBar.tint
}
Rectangle {
id: batBar
readonly property color tint: panel.battery < 0.2 ? Theme.red : Theme.accent
anchors.verticalCenter: parent.verticalCenter
width: parent.width - batGlyph.width - batPct.width - parent.spacing * 2
height: 8
radius: 4
color: Theme.surface
Rectangle {
height: parent.height
radius: parent.radius
width: parent.width * Math.max(0, panel.battery)
color: batBar.tint
}
}
Text {
id: batPct
anchors.verticalCenter: parent.verticalCenter
width: 44
horizontalAlignment: Text.AlignRight
text: Math.round(panel.battery * 100) + "%"
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 1; bold: true }
color: batBar.tint
}
}
// --- noise control ---------------------------------------------------
Text {
text: "NOISE CONTROL"
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 5; bold: true; letterSpacing: 1.5 }
color: Theme.accent
}
Row {
id: tiles
spacing: 8
Repeater {
model: [
{ id: "nc", label: "ANC", cp: 0xF147D }, // md-waveform
{ id: "ambient", label: "Ambient", cp: 0xF05CB }, // md-account_voice
{ id: "off", label: "Off", cp: 0xF073A } // md-cancel
]
delegate: Rectangle {
id: tile
required property var modelData
readonly property bool current: panel.mode === modelData.id
width: (panel.width - tiles.spacing * 2) / 3
height: 84
radius: 12
color: current ? Qt.alpha(Theme.accent, 0.14)
: tileHit.containsMouse ? Qt.alpha(Theme.surface, 0.8) : Qt.alpha(Theme.surface, 0.4)
border.width: current ? 1.5 : 1
border.color: current ? Theme.accent : Qt.alpha(Theme.text, 0.1)
opacity: panel.busy && !current ? 0.6 : 1
Column {
anchors.centerIn: parent
spacing: 6
Text {
anchors.horizontalCenter: parent.horizontalCenter
text: panel.glyph(tile.modelData.cp)
font { family: Theme.iconFamily; pixelSize: 26 }
color: tile.current ? Theme.accent : Theme.text
}
Text {
anchors.horizontalCenter: parent.horizontalCenter
text: tile.modelData.label
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 3 }
color: tile.current ? Theme.text : Theme.subtext
}
Rectangle {
anchors.horizontalCenter: parent.horizontalCenter
width: 6
height: 6
radius: 3
color: tile.current ? Theme.accent : Theme.overlay
}
}
MouseArea {
id: tileHit
anchors.fill: parent
hoverEnabled: true
enabled: !panel.busy && !tile.current
cursorShape: Qt.PointingHandCursor
onClicked: panel.run([tile.modelData.id])
}
}
}
}
// --- sliders ---------------------------------------------------------
// Ambient level 1-20, while in ambient mode. Wheel or drag, sent once it
// settles (levelSend above).
Slider {
visible: panel.mode === "ambient"
cp: 0xF07C5 // md-ear_hearing
value: panel.shownLevel / 20
label: String(panel.shownLevel)
onMoved: v => { panel.pendingLevel = Math.max(1, Math.min(20, Math.round(v * 20))); levelSend.restart(); }
onStepped: d => {
panel.pendingLevel = Math.max(1, Math.min(20, panel.shownLevel + d));
levelSend.restart();
}
}
// Focus on voice, an ambient-only flag: the headphones keep it in the
// other modes but it does nothing there.
Item {
visible: panel.mode === "ambient"
width: panel.width
height: voiceSwitch.height
Text {
id: voiceGlyph
anchors.verticalCenter: parent.verticalCenter
text: panel.glyph(0xF1308) // md-account_tie_voice
font { family: Theme.iconFamily; pixelSize: 20 }
color: Theme.subtext
}
Text {
anchors { left: voiceGlyph.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
text: "Focus on voice"
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
color: Theme.text
}
Switch {
id: voiceSwitch
anchors { right: parent.right; verticalCenter: parent.verticalCenter }
enabled: !panel.busy
checked: panel.voice
// The click flips checked itself, which breaks the binding;
// restore it so the switch follows what the headphones report.
onToggled: {
panel.run(["voice", checked ? "on" : "off"]);
checked = Qt.binding(() => panel.voice);
}
}
}
// The headphones' volume; the icon mutes, the wheel steps 5%.
Slider {
enabled: panel.audio !== null
icon: Logic.volumeIcon(panel.audio?.volume ?? 0, panel.audio?.muted ?? false)
value: panel.audio?.volume ?? 0
muted: panel.audio?.muted ?? false
label: !panel.audio ? "—" : panel.audio.muted ? "muted" : Math.round(panel.audio.volume * 100) + "%"
onIconClicked: panel.audio.muted = !panel.audio.muted
onMoved: v => panel.audio.volume = v
onStepped: d => panel.audio.volume = Math.max(0, Math.min(1, panel.audio.volume + d * 0.05))
}
Text {
visible: panel.error !== ""
width: panel.width
wrapMode: Text.Wrap
text: panel.error
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 4 }
color: Theme.red
}
// --- footer ----------------------------------------------------------
Rectangle {
width: panel.width
height: 1
color: Qt.alpha(Theme.text, 0.1)
}
Row {
id: footer
width: panel.width
Repeater {
model: [
{ label: "Power off", cp: 0xF0425, tint: "red", args: ["poweroff"] }, // md-power
{ label: "Refresh", cp: 0xF0450, tint: "text", args: ["status"] } // md-refresh
]
delegate: Item {
id: action
required property var modelData
required property int index
width: footer.width / 2
height: 36
Rectangle {
id: actionBox
anchors { left: parent.left; leftMargin: action.index ? 12 : 0; verticalCenter: parent.verticalCenter }
width: 36
height: 36
radius: 10
color: actionHit.containsMouse ? Qt.alpha(Theme[action.modelData.tint], 0.18)
: Qt.alpha(Theme.surface, 0.6)
border.width: 1
border.color: Qt.alpha(Theme[action.modelData.tint], 0.25)
Text {
id: actionGlyph
anchors.centerIn: parent
text: panel.glyph(action.modelData.cp)
font { family: Theme.iconFamily; pixelSize: 20 }
color: Theme[action.modelData.tint]
// The refresh glyph turns while sonyctl runs.
RotationAnimation on rotation {
running: panel.busy && action.index === 1
from: 0; to: 360; duration: 900; loops: Animation.Infinite
onStopped: actionGlyph.rotation = 0
}
}
}
Text {
anchors { left: actionBox.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
text: action.modelData.label
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
color: Theme.text
}
Rectangle {
visible: action.index === 1
anchors { left: parent.left; verticalCenter: parent.verticalCenter }
width: 1
height: 22
color: Qt.alpha(Theme.text, 0.15)
}
MouseArea {
id: actionHit
anchors.fill: parent
hoverEnabled: true
enabled: !panel.busy
cursorShape: Qt.PointingHandCursor
onClicked: panel.run(action.modelData.args)
}
}
}
}
// One slider row: a glyph (cp) or a named icon (icon), a track, a label.
// moved(v) gives 0..1 from a click or drag; stepped(+1|-1) one wheel notch.
component Slider: Row {
id: row
property int cp: 0
property string icon: ""
property real value: 0
property bool muted: false
property string label: ""
signal moved(real v)
signal stepped(int d)
signal iconClicked()
width: panel.width
spacing: 10
Item {
anchors.verticalCenter: parent.verticalCenter
width: 20
height: 20
Text {
visible: row.icon === ""
anchors.centerIn: parent
text: panel.glyph(row.cp)
font { family: Theme.iconFamily; pixelSize: 20 }
color: Theme.subtext
}
IconImage {
visible: row.icon !== ""
anchors.centerIn: parent
implicitSize: 18
source: row.icon !== "" ? Quickshell.iconPath(row.icon, true) : ""
}
MouseArea {
anchors.fill: parent
enabled: row.enabled
cursorShape: Qt.PointingHandCursor
onClicked: row.iconClicked()
}
}
Rectangle {
anchors.verticalCenter: parent.verticalCenter
width: row.width - 20 - 44 - row.spacing * 2
height: 8
radius: 4
color: Theme.surface
Rectangle {
height: parent.height
radius: parent.radius
width: parent.width * Math.max(0, Math.min(1, row.value))
color: row.muted ? Theme.red : Theme.accent
opacity: row.muted ? 0.5 : 1
}
// Taller than the track so it is easy to hit. A MouseArea for the
// wheel, not a WheelHandler (AGENTS.md); one step per notch (120),
// since a touchpad sends many small deltas.
MouseArea {
anchors { fill: parent; topMargin: -8; bottomMargin: -8 }
enabled: row.enabled
preventStealing: true
cursorShape: Qt.PointingHandCursor
property real acc: 0
function at(x) { return Math.max(0, Math.min(1, x / width)); }
onPressed: mouse => row.moved(at(mouse.x))
onPositionChanged: mouse => { if (pressed) row.moved(at(mouse.x)); }
onWheel: wheel => {
acc += wheel.angleDelta.y;
while (Math.abs(acc) >= 120) {
row.stepped(acc > 0 ? 1 : -1);
acc -= acc > 0 ? 120 : -120;
}
wheel.accepted = true;
}
}
}
Text {
anchors.verticalCenter: parent.verticalCenter
width: 44
horizontalAlignment: Text.AlignRight
text: row.label
font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
color: row.muted ? Theme.red : Theme.subtext
}
}
}
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