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-rw-r--r--shared/Status.qml8
1 files changed, 4 insertions, 4 deletions
diff --git a/shared/Status.qml b/shared/Status.qml
index 3460dca..e1d0d17 100644
--- a/shared/Status.qml
+++ b/shared/Status.qml
@@ -177,19 +177,19 @@ Singleton {
// A game is a fullscreen app that already holds the screen, and the idle
// lock, DND and breaktimer are all unwanted while it runs, so presentation
// is set automatically. This machine's games come from Steam and launch
- // either under gamescope or directly, and DuckStation runs standalone, so
- // all three are tested and any one is enough.
+ // either under gamescope or directly, and the DuckStation and PCSX2 emulators
+ // run standalone, so all four are tested and any one is enough.
//
// The steam pattern is bracketed so it cannot match this very command
// line: pgrep -f reads the whole argv, and the literal "steamapps/common"
// here would otherwise match the sh running the check and report a game
// forever. The character class makes the needle miss itself while still
- // matching a real game path. gamescope and duckstation-qt use pgrep -x, an
+ // matching a real game path. gamescope and the emulators use pgrep -x, an
// exact match on the process name, which cannot self-match.
Process {
id: gameProc
command: ["sh", "-c",
- "pgrep -x gamescope >/dev/null 2>&1 || pgrep -f 'steamapps/commo[n]' >/dev/null 2>&1 || pgrep -x duckstation-qt >/dev/null 2>&1"]
+ "pgrep -x gamescope >/dev/null 2>&1 || pgrep -f 'steamapps/commo[n]' >/dev/null 2>&1 || pgrep -x duckstation-qt >/dev/null 2>&1 || pgrep -x pcsx2-qt >/dev/null 2>&1"]
onExited: code => root.setGaming(code === 0)
}