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diff --git a/desktop/companion/README.md b/desktop/companion/README.md new file mode 100644 index 0000000..4fbe887 --- /dev/null +++ b/desktop/companion/README.md @@ -0,0 +1,110 @@ +# companion + +A chibi 2B in the bottom-right corner of the focused monitor, on SUPER+\. +The design, with what was measured on the way, is +`docs/superpowers/specs/2026-10-23-companion-design.md`. + +## Files + +| File | | +| --- | --- | +| `Companion.qml` | the window, inputs, timers, speech, IPC (`companion toggle/show/hide`) | +| `Figure.qml` | draws a frame: crossfade, bob, drop out and back, explosion | +| `Mood.js` | which state wins, from a snapshot; all the timings are its `T` | +| `Lines.js` | her reaction, per-app and per-artist lines, and the opening monologue | +| `Admired.qml` | the wallpaper list she blushes at, and what wallp has on each monitor | +| `ListFile.js` | that list as plain text: parse and toggle | +| `prep-frames` | generated images to display frames | +| `gen-frames`, `frames.txt` | the generated images, through sd-server | + +`Figure.qml` is not `Sprite.qml` because QtQuick has a `Sprite` type, and +it wins over the directory's own file (see AGENTS.md). + +Whether she is shown is `companion` in `Prefs.qml`, so it survives a +restart: SUPER+\ and the switch on Settings > Companion +(`desktop/modules/companion/`) both set it. + +A hide by SUPER+\ or that switch plays a goodbye first: she waves (`wave`, +`wave-l` and `wave-r` cycling) and then drops out. One hide in four she also +says a `bye` line, under the usual 30 s line cooldown; with a line she holds +`Mood.T.goodbye` (2 s, enough to read it), silently only +`Mood.T.goodbyeSilent` (0.5 s). Fullscreen, the lock screen and the monitor +hop keep their own exits and do not wave. + +## Art + +Not in the repo: the character is Square Enix's and this repo is GPLv2. +It lives in `~/.local/share/keystone/companion/2b/`: + + dress/<name>.png, leotard/<name>.png generated, 1024x1024 on white + frames/<outfit>/<name>.png what she shows, from prep-frames + recipe.txt how each was made, and what failed + +Run `prep-frames` after adding or replacing any generated image. A missing +frame falls back to its outfit's `base`. + +## Inputs + +- Typing and BackSpace come from `sections/companion.lua` in the + hypr-theme repo, as `custom>>keystone-typing` and + `custom>>keystone-delete` on socket2. Nothing else about the keyboard + reaches her. The BackSpace bind is `non_consuming`; checked by hand that + it still deletes in a terminal and in the browser. +- The typing pulse skips modifiers and any key pressed with Ctrl, Alt or + Super held, so a shortcut is not typing; Shift and AltGr still count. + She watches only from the second pulse within 2.5 s, so a lone key is + not typing either. +- She is on the Overlay layer and remaps whenever another layer surface + opens (Hyprland's `openlayer` event: the assistant's dim, rofi, the + keybind reminder), vanishing and hopping back in, because Hyprland + stacks a later surface above an earlier one on a layer, and 0.56.2 has + no layer rule to order them (no `order` key in the binary; an unknown + key raises no config error). +- The program in front of her is Hyprland's `activewindow` event, + `class,title`. It also fires on every title change, so she reacts + only when the class changes, a third of the time, under the 30 s line + cooldown. Lines are by lowercased class in `Lines.js`; a class with + none says nothing. Settings > Companion > Companion phrases edits them + into `Prefs.companionApps`, which then replaces the defaults. +- A listed wallpaper (Settings > Companion for the file, the + heart in the wallpaper picker for entries) on an empty workspace: she + turns to it with `watch` and blushes with `blush3`, at most every 3 + minutes. Checked on `workspacev2` and `closewindow`, and whenever she + stops being away. Her monitor's wallpaper comes from wallp's + `wallp.conf` outputs and `wall_h`/`wall_v`. +- Sony headphones connecting are the island's rule (`island/StatusPill.qml`: + `WH-`/`WF-`/`LinkBuds` by name, since BlueZ has no headphones class): she + sings once for `Mood.T.singHold`, 4 s, and says a line if the usual 30 s + cooldown allows it. A shell start with them already on is not a connection: + Bluetooth reads empty for ~2 s, then populates. +- What is playing is `modules/sound/Player.qml`, which already drops the + playerctld and browser-integration duplicates. A new artist+title while + playing makes her DJ for `Mood.T.djHold`, 6 s (`dj` and `dj-scratch` + cycling), and say the artist's line if one matches: lowercased keys in + `Lines.artists`, matched as a substring, edited on Settings > Companion + artists into `Prefs.companionArtists`. Pause and resume of the same + track is not a change; a shell start with music on DJs once. While + music plays, the first idle stage is a groove instead of bored: + `whistle`, `headbang` (`headbang-up`/`-down` cycling) or `airguitar`, + picked at random, with a `groove` line; yawning and lying down are + unchanged. +- She only feels the pointer while it is over her: Quickshell has no + global pointer and Hyprland sends no motion events. Hence the 0.6 s + dodge rather than moving away as the pointer approaches. +- Idle stages are 20, 40 and 70% of wscreensavers' `idleTimeoutMinutes`, + read live from its config, so she lies down before the saver starts. +- `IdleMonitor.enabled` read false on creation when left out, so each of + the three sets it. It also reads false at `Component.onCompleted` even + when set, and true a moment later; do not trust that first reading. +- The monitors ignore inhibitors. No lock holds an idle inhibitor for as + long as it is on, and with `respectInhibitors: true` she never idled + (measured: a 5 s monitor respecting them never fired, one ignoring them + did). Presentation and gaming mode keep her awake by name instead. +- Fullscreen is `lastIpcObject.fullscreen === 2`. Maximised is 1, and + most windows here are maximised. +- The lock screen covers every layer, so locking needs no code. + +## Check + + node desktop/companion/test_mood.js + node desktop/companion/test_lines.js |
