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l---------desktop/Status.qml1
-rw-r--r--shared/Status.qml80
2 files changed, 81 insertions, 0 deletions
diff --git a/desktop/Status.qml b/desktop/Status.qml
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+../shared/Status.qml \ No newline at end of file
diff --git a/shared/Status.qml b/shared/Status.qml
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+// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License version 2 as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+pragma Singleton
+
+import Quickshell
+import Quickshell.Io
+import QtQuick
+
+// Desktop modes as state. One file per mode under $XDG_RUNTIME_DIR, holding
+// "0" or "1"; a missing file means off. The runtime directory is tmpfs, so a
+// reboot resets every mode with no cleanup code here.
+//
+// The files are the interface, not this singleton: statusctl reads and writes
+// them directly so it works while the shell is down, and the FileView watch
+// means an external write repaints the drawer with no polling.
+Singleton {
+ id: root
+
+ readonly property string dir: Quickshell.env("XDG_RUNTIME_DIR") || "/tmp"
+
+ readonly property bool dnd: dndFile.value
+
+ // Number of modes currently on. The tile shows this.
+ readonly property int activeCount: (root.dnd ? 1 : 0)
+
+ function setMode(name, on) {
+ if (name === "dnd") dndFile.write(on);
+ }
+
+ function toggleMode(name) {
+ if (name === "dnd") dndFile.write(!root.dnd);
+ }
+
+ // One mode file. Reads "1" as true and anything else, including a missing
+ // file, as false.
+ component ModeFile: FileView {
+ id: mf
+
+ property bool value: false
+
+ // FileView is documented to fire fileChanged on its own setText, so a
+ // write would re-enter this handler. Comparing before assigning makes
+ // that harmless: the reparse yields the value just written and the
+ // binding does not change.
+ function reparse() {
+ const t = mf.text().trim();
+ const v = (t === "1");
+ if (v !== mf.value) mf.value = v;
+ }
+
+ function write(on) {
+ const s = on ? "1\n" : "0\n";
+ mf.value = on;
+ mf.setText(s);
+ }
+
+ // Both are the documented defaults in 0.3.1, set explicitly because
+ // the CLI depends on them: statusctl watches close_write,moved_to
+ // precisely because an atomic write lands as a rename, so a future
+ // release flipping this default would break the watcher silently.
+ atomicWrites: true
+ watchChanges: true
+ printErrors: false
+ onFileChanged: mf.reload()
+ onLoaded: mf.reparse()
+ // A missing file is the off state, not an error worth logging.
+ onLoadFailed: mf.value = false
+ }
+
+ ModeFile { id: dndFile; path: root.dir + "/status.dnd" }
+}