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authorDanilo M. <danix@danix.xyz>2026-10-15 10:21:29 +0200
committerDanilo M. <danix@danix.xyz>2026-10-15 10:21:29 +0200
commit875bda45d04004815bb89e3e9f735af439e7fefd (patch)
tree7b7db05bb0e044db2c59f81d218a208c23cc33cd /window-switcher/shell.qml
parentb87ca1ab1edd1eb49594f7bad31904307a44b3fc (diff)
downloadquickshell-875bda45d04004815bb89e3e9f735af439e7fefd.tar.gz
quickshell-875bda45d04004815bb89e3e9f735af439e7fefd.zip
docs(spec): expose on ALT+TAB and a hot corner
The window-switcher grid becomes a Mission Control scatter: previews keep their real shape and relative size, seeded from their real positions and pushed apart, then fitted with one scale. A top-right hot corner on DP-1 opens it after a 250ms glow that warns before it fires, and stays inert while gaming. shared/Status.qml is not linked into window-switcher because a second instance would run its own game poll and react to presentation twice; the corner reads status.gaming directly. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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