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| author | Danilo M. <danix@danix.xyz> | 2026-09-29 13:04:00 +0200 |
|---|---|---|
| committer | Danilo M. <danix@danix.xyz> | 2026-09-29 13:04:00 +0200 |
| commit | ae193343b9633eb79287c4e2589b95c02f538e48 (patch) | |
| tree | 4035fb4f38394d7e2000732977a020b3f3c00c90 /docs/superpowers/plans/2026-09-14-kdeconnect.md | |
| parent | 700f4be432e2c0f54fd6708b6a085b1fb9dd6108 (diff) | |
| download | quickshell-ae193343b9633eb79287c4e2589b95c02f538e48.tar.gz quickshell-ae193343b9633eb79287c4e2589b95c02f538e48.zip | |
feat(sound): fake frost on the album-art scrim
The art background is opaque, so Hyprland's blur behind the OSD cannot
show through it; making the art translucent to let it through would
also thin the scrim that keeps light covers legible. Fake the frosted
glass instead: a faint top-down sheen in Theme.text and a fixed grain,
painted once by a Canvas and masked to the panel's rounded corners.
The grain is a Canvas rather than a ShaderEffect because a shader needs
a compiled .qsb beside it; the Canvas repaints only on resize.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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