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authorDanilo M. <danix@danix.xyz>2026-09-29 12:55:16 +0200
committerDanilo M. <danix@danix.xyz>2026-09-29 12:55:16 +0200
commit700f4be432e2c0f54fd6708b6a085b1fb9dd6108 (patch)
treecc58fc6caaf5c779c0b61094f6369a0eae2141d0 /desktop/modules/status/StatusRow.qml
parent401cacb17fa2a5c756340be90d9a0b2c9c2e4a63 (diff)
downloadquickshell-700f4be432e2c0f54fd6708b6a085b1fb9dd6108.tar.gz
quickshell-700f4be432e2c0f54fd6708b6a085b1fb9dd6108.zip
feat(sound): album art as the OSD background
When the current track has art, the volume OSD now draws it across the whole panel, blurred (MultiEffect blur 0.5, default blurMax) and masked to the panel's rounded corners, since clip only cuts to the bounding box. The thumbnail in the track row stays sharp on top. A dark scrim (Theme.base at 0.82) sits over the art. The palette is dark and the text light, so a light cover made the panel unreadable, and more blur did not fix that; only darkening did. The scrim is a sibling of the MultiEffect, not a child: nested inside it, it did not paint at all, which is why raising its alpha first appeared to change nothing. Without art the panel keeps its translucent, compositor-frosted look. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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