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authorDanilo M. <danix@danix.xyz>2026-10-18 14:57:11 +0200
committerDanilo M. <danix@danix.xyz>2026-10-18 14:57:11 +0200
commitb90bcb5ba7d7be8b80021b0332a646d016196743 (patch)
tree3add080508f6fa0a261fe078fef52d33f4c39075 /desktop/island/HeadphonesPanel.qml
parent1f6bd402b5d2ffef845129a327cae95113b23e55 (diff)
downloadquickshell-b90bcb5ba7d7be8b80021b0332a646d016196743.tar.gz
quickshell-b90bcb5ba7d7be8b80021b0332a646d016196743.zip
island: headphones panel for Sony noise control
A headphones icon in the status pill, shown while Sony headphones are connected, opens a panel in the capsule: battery, noise control tiles (ANC, ambient, off), ambient level, focus on voice, the headphones' own sink volume, power off and refresh. Battery and volume need nothing new: BlueZ's Battery1 already reports the charge, and volume is AVRCP through PipeWire, so the slider drives the headphones' bluez_output node rather than the default sink. Only the mode needs Sony's own protocol, which sonyctl speaks over RFCOMM with the Python standard library. The headphones advertise the v2 MDR service on channel 18 and answer an 8-byte init reply, which is the v2 shape. What was measured on a WH-CH720N, and differs from what reading Gadgetbridge alone suggested: the ambient subtype is 17, while 15 (what Gadgetbridge sends to models without wind-noise reduction) is acked and never answered; the set payload is 7 bytes, with no wind byte. Noise cancelling has no strength, only on or off; a level sent with it is ignored and the previous ambient level kept. Focus on voice reads back as set. A connect right after the previous run closed fails with EBUSY, so sonyctl retries it briefly. Each call is about 2s, so the panel runs one at a time and sends the ambient level only once the slider or wheel settles. The mode is re-read on every open because the headphones' own button changes it too. Power off was not exercised, to keep the headphones on during development. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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+// Copyright (C) 2026 Danilo M. <danix@danix.xyz>
+//
+// This program is free software; you can redistribute it and/or modify
+// it under the terms of the GNU General Public License version 2 as
+// published by the Free Software Foundation.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+import Quickshell
+import Quickshell.Io
+import Quickshell.Widgets
+import Quickshell.Services.Pipewire
+import QtQuick
+import ".."
+import "Logic.js" as Logic
+
+// The Sony headphones: battery, noise control tiles and ambient level
+// through sonyctl, the headphones' own volume, power off and refresh.
+// Battery is BlueZ's and volume PipeWire's; only the mode needs the Sony
+// protocol. Glyphs are Material Design codepoints checked against the
+// Inconsolata Nerd Font cmap (AGENTS.md).
+Column {
+ id: panel
+
+ required property var device // the connected BluetoothDevice
+ property bool open: false
+ signal close()
+
+ readonly property string sonyctl: Qt.resolvedUrl("sonyctl").toString().replace(/^file:\/\//, "")
+ property string mode: "" // "nc", "ambient", "off"; "" until read
+ property int level: 10
+ property bool voice: false
+ property bool busy: false
+ property string error: ""
+
+ // The headphones' sink rather than the default one, so the slider is
+ // theirs even while another output is selected.
+ readonly property PwNode sink: {
+ const prefix = "bluez_output." + (device?.address ?? "").replace(/:/g, "_");
+ return Pipewire.nodes.values.find(n => n.name.startsWith(prefix)) ?? null;
+ }
+ readonly property var audio: sink?.audio ?? null
+ PwObjectTracker { objects: panel.sink ? [panel.sink] : [] }
+
+ readonly property real battery: device?.batteryAvailable ? device.battery : -1
+
+ function glyph(cp) { return String.fromCodePoint(cp); }
+
+ // Read on every open: the headphones' own button changes the mode too,
+ // and nothing pushes it here.
+ onOpenChanged: if (open) run(["status"])
+
+ // One run at a time: each opens its own RFCOMM link, and a second one
+ // while the first is up is refused by the headphones. A fresh Process per
+ // run (a running one ignores another start, AGENTS.md).
+ function run(args) {
+ if (busy || !device) return;
+ busy = true;
+ op.createObject(panel, { command: [sonyctl, device.address].concat(args) }).running = true;
+ }
+
+ Component {
+ id: op
+ Process {
+ id: proc
+ stdout: StdioCollector {
+ onStreamFinished: {
+ let r;
+ try { r = JSON.parse(text); }
+ catch (e) { r = { ok: false, error: "sonyctl: " + (text.trim() || "no output") }; }
+ panel.error = r.ok ? "" : r.error;
+ if (r.ok && r.mode) { panel.mode = r.mode; panel.level = r.level; panel.voice = r.voice; }
+ panel.busy = false;
+ proc.destroy();
+ }
+ }
+ }
+ }
+
+ // The ambient level is sent once the slider or wheel settles: each set
+ // is a ~2s round trip, and a send per wheel notch would queue up.
+ property int pendingLevel: -1
+ readonly property int shownLevel: pendingLevel > 0 ? pendingLevel : level
+ Timer {
+ id: levelSend
+ interval: 500
+ onTriggered: {
+ const v = panel.pendingLevel;
+ if (panel.busy) { restart(); return; }
+ panel.pendingLevel = -1;
+ if (v > 0 && v !== panel.level) { panel.level = v; panel.run(["ambient", String(v)]); }
+ }
+ }
+
+ spacing: 14
+
+ // --- header ----------------------------------------------------------
+
+ Item {
+ width: panel.width
+ height: 26
+
+ Text {
+ id: headGlyph
+ anchors.verticalCenter: parent.verticalCenter
+ text: panel.glyph(0xF02CB) // md-headphones
+ font { family: Theme.iconFamily; pixelSize: 22 }
+ color: Theme.accent
+ }
+
+ Rectangle {
+ id: headSep
+ anchors { left: headGlyph.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
+ width: 1
+ height: 18
+ color: Qt.alpha(Theme.text, 0.15)
+ }
+
+ Text {
+ anchors {
+ left: headSep.right; leftMargin: 10; right: closeGlyph.left; rightMargin: 8
+ verticalCenter: parent.verticalCenter
+ }
+ elide: Text.ElideRight
+ text: (panel.device?.deviceName || panel.device?.name || "Headphones").toUpperCase()
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 1; letterSpacing: 2 }
+ color: Theme.text
+ }
+
+ Text {
+ id: closeGlyph
+ anchors { right: parent.right; verticalCenter: parent.verticalCenter }
+ text: panel.glyph(0xF0156) // md-close
+ font { family: Theme.iconFamily; pixelSize: 18 }
+ color: closeHit.containsMouse ? Theme.text : Theme.subtext
+
+ MouseArea {
+ id: closeHit
+ anchors { fill: parent; margins: -4 }
+ hoverEnabled: true
+ cursorShape: Qt.PointingHandCursor
+ onClicked: panel.close()
+ }
+ }
+ }
+
+ // --- battery ---------------------------------------------------------
+
+ Row {
+ visible: panel.battery >= 0
+ width: panel.width
+ spacing: 10
+
+ Text {
+ id: batGlyph
+ anchors.verticalCenter: parent.verticalCenter
+ // md-battery_10 .. md-battery_90 are consecutive, md-battery is full.
+ text: panel.glyph(panel.battery >= 0.95 ? 0xF0079
+ : 0xF007A + Math.max(0, Math.min(8, Math.round(panel.battery * 10) - 1)))
+ font { family: Theme.iconFamily; pixelSize: 20 }
+ color: batBar.tint
+ }
+
+ Rectangle {
+ id: batBar
+ readonly property color tint: panel.battery < 0.2 ? Theme.red : Theme.accent
+ anchors.verticalCenter: parent.verticalCenter
+ width: parent.width - batGlyph.width - batPct.width - parent.spacing * 2
+ height: 8
+ radius: 4
+ color: Theme.surface
+
+ Rectangle {
+ height: parent.height
+ radius: parent.radius
+ width: parent.width * Math.max(0, panel.battery)
+ color: batBar.tint
+ }
+ }
+
+ Text {
+ id: batPct
+ anchors.verticalCenter: parent.verticalCenter
+ width: 44
+ horizontalAlignment: Text.AlignRight
+ text: Math.round(panel.battery * 100) + "%"
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 1; bold: true }
+ color: batBar.tint
+ }
+ }
+
+ // --- noise control ---------------------------------------------------
+
+ Text {
+ text: "NOISE CONTROL"
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 5; bold: true; letterSpacing: 1.5 }
+ color: Theme.accent
+ }
+
+ Row {
+ id: tiles
+ spacing: 8
+
+ Repeater {
+ model: [
+ { id: "nc", label: "ANC", cp: 0xF147D }, // md-waveform
+ { id: "ambient", label: "Ambient", cp: 0xF05CB }, // md-account_voice
+ { id: "off", label: "Off", cp: 0xF073A } // md-cancel
+ ]
+
+ delegate: Rectangle {
+ id: tile
+ required property var modelData
+ readonly property bool current: panel.mode === modelData.id
+ width: (panel.width - tiles.spacing * 2) / 3
+ height: 84
+ radius: 12
+ color: current ? Qt.alpha(Theme.accent, 0.14)
+ : tileHit.containsMouse ? Qt.alpha(Theme.surface, 0.8) : Qt.alpha(Theme.surface, 0.4)
+ border.width: current ? 1.5 : 1
+ border.color: current ? Theme.accent : Qt.alpha(Theme.text, 0.1)
+ opacity: panel.busy && !current ? 0.6 : 1
+
+ Column {
+ anchors.centerIn: parent
+ spacing: 6
+
+ Text {
+ anchors.horizontalCenter: parent.horizontalCenter
+ text: panel.glyph(tile.modelData.cp)
+ font { family: Theme.iconFamily; pixelSize: 26 }
+ color: tile.current ? Theme.accent : Theme.text
+ }
+
+ Text {
+ anchors.horizontalCenter: parent.horizontalCenter
+ text: tile.modelData.label
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 3 }
+ color: tile.current ? Theme.text : Theme.subtext
+ }
+
+ Rectangle {
+ anchors.horizontalCenter: parent.horizontalCenter
+ width: 6
+ height: 6
+ radius: 3
+ color: tile.current ? Theme.accent : Theme.overlay
+ }
+ }
+
+ MouseArea {
+ id: tileHit
+ anchors.fill: parent
+ hoverEnabled: true
+ enabled: !panel.busy && !tile.current
+ cursorShape: Qt.PointingHandCursor
+ onClicked: panel.run([tile.modelData.id])
+ }
+ }
+ }
+ }
+
+ // --- sliders ---------------------------------------------------------
+
+ // Ambient level 1-20, while in ambient mode. Wheel or drag, sent once it
+ // settles (levelSend above).
+ Slider {
+ visible: panel.mode === "ambient"
+ cp: 0xF07C5 // md-ear_hearing
+ value: panel.shownLevel / 20
+ label: String(panel.shownLevel)
+ onMoved: v => { panel.pendingLevel = Math.max(1, Math.min(20, Math.round(v * 20))); levelSend.restart(); }
+ onStepped: d => {
+ panel.pendingLevel = Math.max(1, Math.min(20, panel.shownLevel + d));
+ levelSend.restart();
+ }
+ }
+
+ // Focus on voice, an ambient-only flag: the headphones keep it in the
+ // other modes but it does nothing there.
+ Item {
+ visible: panel.mode === "ambient"
+ width: panel.width
+ height: voiceSwitch.height
+
+ Text {
+ id: voiceGlyph
+ anchors.verticalCenter: parent.verticalCenter
+ text: panel.glyph(0xF1308) // md-account_tie_voice
+ font { family: Theme.iconFamily; pixelSize: 20 }
+ color: Theme.subtext
+ }
+
+ Text {
+ anchors { left: voiceGlyph.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
+ text: "Focus on voice"
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
+ color: Theme.text
+ }
+
+ Switch {
+ id: voiceSwitch
+ anchors { right: parent.right; verticalCenter: parent.verticalCenter }
+ enabled: !panel.busy
+ checked: panel.voice
+ // The click flips checked itself, which breaks the binding;
+ // restore it so the switch follows what the headphones report.
+ onToggled: {
+ panel.run(["voice", checked ? "on" : "off"]);
+ checked = Qt.binding(() => panel.voice);
+ }
+ }
+ }
+
+ // The headphones' volume; the icon mutes, the wheel steps 5%.
+ Slider {
+ enabled: panel.audio !== null
+ icon: Logic.volumeIcon(panel.audio?.volume ?? 0, panel.audio?.muted ?? false)
+ value: panel.audio?.volume ?? 0
+ muted: panel.audio?.muted ?? false
+ label: !panel.audio ? "—" : panel.audio.muted ? "muted" : Math.round(panel.audio.volume * 100) + "%"
+ onIconClicked: panel.audio.muted = !panel.audio.muted
+ onMoved: v => panel.audio.volume = v
+ onStepped: d => panel.audio.volume = Math.max(0, Math.min(1, panel.audio.volume + d * 0.05))
+ }
+
+ Text {
+ visible: panel.error !== ""
+ width: panel.width
+ wrapMode: Text.Wrap
+ text: panel.error
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 4 }
+ color: Theme.red
+ }
+
+ // --- footer ----------------------------------------------------------
+
+ Rectangle {
+ width: panel.width
+ height: 1
+ color: Qt.alpha(Theme.text, 0.1)
+ }
+
+ Row {
+ id: footer
+ width: panel.width
+
+ Repeater {
+ model: [
+ { label: "Power off", cp: 0xF0425, tint: "red", args: ["poweroff"] }, // md-power
+ { label: "Refresh", cp: 0xF0450, tint: "text", args: ["status"] } // md-refresh
+ ]
+
+ delegate: Item {
+ id: action
+ required property var modelData
+ required property int index
+ width: footer.width / 2
+ height: 36
+
+ Rectangle {
+ id: actionBox
+ anchors { left: parent.left; leftMargin: action.index ? 12 : 0; verticalCenter: parent.verticalCenter }
+ width: 36
+ height: 36
+ radius: 10
+ color: actionHit.containsMouse ? Qt.alpha(Theme[action.modelData.tint], 0.18)
+ : Qt.alpha(Theme.surface, 0.6)
+ border.width: 1
+ border.color: Qt.alpha(Theme[action.modelData.tint], 0.25)
+
+ Text {
+ id: actionGlyph
+ anchors.centerIn: parent
+ text: panel.glyph(action.modelData.cp)
+ font { family: Theme.iconFamily; pixelSize: 20 }
+ color: Theme[action.modelData.tint]
+ // The refresh glyph turns while sonyctl runs.
+ RotationAnimation on rotation {
+ running: panel.busy && action.index === 1
+ from: 0; to: 360; duration: 900; loops: Animation.Infinite
+ onStopped: actionGlyph.rotation = 0
+ }
+ }
+ }
+
+ Text {
+ anchors { left: actionBox.right; leftMargin: 10; verticalCenter: parent.verticalCenter }
+ text: action.modelData.label
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
+ color: Theme.text
+ }
+
+ Rectangle {
+ visible: action.index === 1
+ anchors { left: parent.left; verticalCenter: parent.verticalCenter }
+ width: 1
+ height: 22
+ color: Qt.alpha(Theme.text, 0.15)
+ }
+
+ MouseArea {
+ id: actionHit
+ anchors.fill: parent
+ hoverEnabled: true
+ enabled: !panel.busy
+ cursorShape: Qt.PointingHandCursor
+ onClicked: panel.run(action.modelData.args)
+ }
+ }
+ }
+ }
+
+ // One slider row: a glyph (cp) or a named icon (icon), a track, a label.
+ // moved(v) gives 0..1 from a click or drag; stepped(+1|-1) one wheel notch.
+ component Slider: Row {
+ id: row
+ property int cp: 0
+ property string icon: ""
+ property real value: 0
+ property bool muted: false
+ property string label: ""
+ signal moved(real v)
+ signal stepped(int d)
+ signal iconClicked()
+
+ width: panel.width
+ spacing: 10
+
+ Item {
+ anchors.verticalCenter: parent.verticalCenter
+ width: 20
+ height: 20
+
+ Text {
+ visible: row.icon === ""
+ anchors.centerIn: parent
+ text: panel.glyph(row.cp)
+ font { family: Theme.iconFamily; pixelSize: 20 }
+ color: Theme.subtext
+ }
+
+ IconImage {
+ visible: row.icon !== ""
+ anchors.centerIn: parent
+ implicitSize: 18
+ source: row.icon !== "" ? Quickshell.iconPath(row.icon, true) : ""
+ }
+
+ MouseArea {
+ anchors.fill: parent
+ enabled: row.enabled
+ cursorShape: Qt.PointingHandCursor
+ onClicked: row.iconClicked()
+ }
+ }
+
+ Rectangle {
+ anchors.verticalCenter: parent.verticalCenter
+ width: row.width - 20 - 44 - row.spacing * 2
+ height: 8
+ radius: 4
+ color: Theme.surface
+
+ Rectangle {
+ height: parent.height
+ radius: parent.radius
+ width: parent.width * Math.max(0, Math.min(1, row.value))
+ color: row.muted ? Theme.red : Theme.accent
+ opacity: row.muted ? 0.5 : 1
+ }
+
+ // Taller than the track so it is easy to hit. A MouseArea for the
+ // wheel, not a WheelHandler (AGENTS.md); one step per notch (120),
+ // since a touchpad sends many small deltas.
+ MouseArea {
+ anchors { fill: parent; topMargin: -8; bottomMargin: -8 }
+ enabled: row.enabled
+ preventStealing: true
+ cursorShape: Qt.PointingHandCursor
+ property real acc: 0
+ function at(x) { return Math.max(0, Math.min(1, x / width)); }
+ onPressed: mouse => row.moved(at(mouse.x))
+ onPositionChanged: mouse => { if (pressed) row.moved(at(mouse.x)); }
+ onWheel: wheel => {
+ acc += wheel.angleDelta.y;
+ while (Math.abs(acc) >= 120) {
+ row.stepped(acc > 0 ? 1 : -1);
+ acc -= acc > 0 ? 120 : -120;
+ }
+ wheel.accepted = true;
+ }
+ }
+ }
+
+ Text {
+ anchors.verticalCenter: parent.verticalCenter
+ width: 44
+ horizontalAlignment: Text.AlignRight
+ text: row.label
+ font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 }
+ color: row.muted ? Theme.red : Theme.subtext
+ }
+ }
+}