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| author | Danilo M. <danix@danix.xyz> | 2026-10-23 15:50:15 +0200 |
|---|---|---|
| committer | Danilo M. <danix@danix.xyz> | 2026-10-23 15:50:15 +0200 |
| commit | 246aa68e113f35f87ed985f64abb48cf3d76a23c (patch) | |
| tree | 3273f8af31f76de176aefe1c23d56d2cad02beb0 /desktop/companion/README.md | |
| parent | 53d4feafd0cf28da36297942778965d2b22c2811 (diff) | |
| download | quickshell-246aa68e113f35f87ed985f64abb48cf3d76a23c.tar.gz quickshell-246aa68e113f35f87ed985f64abb48cf3d76a23c.zip | |
companion: idle in step with wscreensavers, and despite No lock
Her stages sat at 1, 3 and 5 minutes, and the saver starts at 5, so she
lay down under it. They are now 20, 40 and 70% of wscreensavers'
idleTimeoutMinutes, read live from its config: 1, 2 and 3.5 minutes at
its default.
She never idled at all while No lock was on: it holds an idle inhibitor
and her monitors respected inhibitors. Measured with a throwaway shell,
a 5 s monitor respecting them never fired while one ignoring them did.
They now ignore inhibitors, as the saver does, and presentation and
gaming mode keep her awake by name.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'desktop/companion/README.md')
| -rw-r--r-- | desktop/companion/README.md | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/desktop/companion/README.md b/desktop/companion/README.md index 45e522d..cfa3ffc 100644 --- a/desktop/companion/README.md +++ b/desktop/companion/README.md @@ -50,8 +50,15 @@ frame falls back to its outfit's `base`. - She only feels the pointer while it is over her: Quickshell has no global pointer and Hyprland sends no motion events. Hence the 0.6 s dodge rather than moving away as the pointer approaches. +- Idle stages are 20, 40 and 70% of wscreensavers' `idleTimeoutMinutes`, + read live from its config, so she lies down before the saver starts. - `IdleMonitor.enabled` read false on creation when left out, so each of - the three sets it. + the three sets it. It also reads false at `Component.onCompleted` even + when set, and true a moment later; do not trust that first reading. +- The monitors ignore inhibitors. No lock holds an idle inhibitor for as + long as it is on, and with `respectInhibitors: true` she never idled + (measured: a 5 s monitor respecting them never fired, one ignoring them + did). Presentation and gaming mode keep her awake by name instead. - Fullscreen is `lastIpcObject.fullscreen === 2`. Maximised is 1, and most windows here are maximised. - The lock screen covers every layer, so locking needs no code. |
