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Typing a capital emits Shift+<key>, but QKeySequence::fromString() folds
the case of a bare letter away: "N" parsed to plain Key_N, a combination
no keystroke produces. The N, F and G defaults (toggle_unread, flag and
sync) therefore never fired, and neither would any hand-written capital
in [keys].
normalizeSequence() rewrites a bare capital to Shift+<letter> and is
shared by the defaults and the override pass. As a side effect "y" and
"Y" become distinct keys rather than a collision that dropped one.
Defaults move to modifier shortcuts throughout. A single letter cannot
be a QAction shortcut without stealing that letter from every text field
in the window, and the menus in the next commit need real accelerators.
defaultBindings() is now the one source of truth for them.
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Confirmed with the maintainer as v2-only rather than v2-or-later. LICENSE is
the official text from gnu.org. Every file under src/ and tests/ carries the
matching notice.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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loadOverrides() inserted straight into m_bindings, so two override
lines that normalize to the same QKeySequence (e.g. "y" and "Y", both
"Y" per QKeySequence) silently overwrote each other with zero warning,
contradicting the "a typo cannot bind silently" contract on
knownActions().
Track sequences seen within the current override pass separately from
m_bindings (which already holds the defaults) so overriding a default
key stays silent, but two colliding override lines produce one warning
naming both actions.
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Maps key sequences to action name strings, with hardcoded vim-style
defaults and QSettings-based [keys] overrides. Unknown actions and
unparseable sequences are collected as warnings rather than treated
as fatal, so a typo in the config cannot silently misbind or crash.
Note: QKeySequence::fromString() on Qt 6.11 does not return an empty
sequence for unparseable input (e.g. "NotAKey++") -- it returns a
non-empty sequence whose toString() is empty. Detection uses that
instead of isEmpty().
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