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authorDanilo M. <danix@danix.xyz>2026-04-10 12:14:57 +0200
committerDanilo M. <danix@danix.xyz>2026-04-10 12:14:57 +0200
commit474494b80592163a06df5fde3d282e37da00b045 (patch)
tree20703c98cfbc024638252c18fc3517a9556700fc /assets/js
parent06083567247d15fec3d7620de995ca78911954c3 (diff)
downloaddanixxyz-theme-474494b80592163a06df5fde3d282e37da00b045.tar.gz
danixxyz-theme-474494b80592163a06df5fde3d282e37da00b045.zip
fix: improve matrix canvas sizing and z-index for hero section
- Add z-index: 1 to matrix canvas to ensure it renders above the dot grid background but below content - Add display: block to ensure canvas renders properly - Fix canvas sizing logic to use getBoundingClientRect() as primary method for hero mode, with fallbacks to offsetWidth/height and viewport dimensions - This ensures the canvas gets proper dimensions even if offset measurements are unavailable during initialization Co-Authored-By: Claude Haiku 4.5 <noreply@anthropic.com>
Diffstat (limited to 'assets/js')
-rw-r--r--assets/js/matrix-rain.js7
1 files changed, 4 insertions, 3 deletions
diff --git a/assets/js/matrix-rain.js b/assets/js/matrix-rain.js
index 742b0bd..18fc3ff 100644
--- a/assets/js/matrix-rain.js
+++ b/assets/js/matrix-rain.js
@@ -12,9 +12,10 @@
function init() {
if (mode === 'hero') {
- // Hero mode: size relative to canvas element's offsetWidth
- canvas.width = canvas.offsetWidth;
- canvas.height = canvas.offsetHeight;
+ // Hero mode: size relative to parent container
+ const rect = canvas.getBoundingClientRect();
+ canvas.width = rect.width || canvas.offsetWidth || window.innerWidth;
+ canvas.height = rect.height || canvas.offsetHeight || window.innerHeight;
} else {
// Background mode: size to full viewport
canvas.width = window.innerWidth;