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31 hoursfix: give the launcher a mark for each stateDanilo M.1-0/+12
The pill inverts on hover, so one mark could never work: filled dark it vanished on the dark hover background, filled light it would vanish on the accent pill at rest. Both halves of that shipped, one after the other. Removing the hover rule did not help either, because the GTK theme paints its own hover shade on the button node underneath. Declining to set a background does not leave the pill alone, it leaves that shade in charge. So the mark moves out of the image module and into CSS, where a background-image can be swapped per state: dark on the accent pill at rest, light on the dark pill hovered, with the hover background set explicitly rather than left to the theme. install.sh generates both tints from one source file, so they cannot drift apart in shape. That makes the launcher a custom module, since an image module's path is read once and CSS cannot reach inside it. Its format is a single space for the usual reason: an empty one draws no widget at all. install.sh also removes the file the old image module left behind. The prune only clears dangling symlinks, and that one was written as a real file, so nothing had been removing it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
31 hoursfeat: launcher to the DP-1 centre, hamburger for EnglishDanilo M.2-7/+10
The launcher sat in the centre of the DP-3 status bar, which is the narrow rotated screen. It moves to the middle of the DP-1 desktop bar, where the workspaces and the window list already live and there is room either side of it. Each bar object carries its own include list, so the module definition moves with it. English gets the hamburger back. The stock bar drew it with an emoji, which this module cannot do: it is an image module and takes a path, not text. So the emoji ships as an image instead, from Twemoji. Doing it the other way round, reverting to hyprland/language and its format-en text, would have brought the burger back at the cost of turning the Italian flag into an emoji too, and the real flag asset is worth keeping. flag-gb.svg had no reference left after that, so it is deleted, and install.sh removes the copy an earlier install left behind. The docs carried three claims that were wrong rather than merely stale: the launcher was listed as a CSS background when it has been an image module since the mark was fixed, and SPEC still described the udt role work as adding roles named after this bar's modules when what shipped was deleting eleven roles nothing read. The dot colours were described as coming from [state] roles that gen_waybar never emitted. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
34 hoursfix: make the launcher mark load and drawDanilo M.1-4/+9
Three faults stacked on the same pill, each hidden by the one before it. A module's `path` is not shell-expanded the way `exec` is, so "$HOME/..." was taken literally, no file was found, and the module drew nothing without logging why. The module file is generated into place now, with the absolute path written in, which is why install.sh removes the target first: an earlier install had symlinked that file, and a redirect onto a surviving link truncates the link's target, which is the repo's own copy. With a real path to try, gdk-pixbuf then refused the file. The XML was well-formed, but the loader sniffs the opening bytes for "<svg" to choose a decoder, and the licence comment sat in front of the root element. The comment is inside the SVG now, and a note in the file says why it has to stay there. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
36 hoursfix: make the launcher mark visible on its own pillDanilo M.1-1/+3
The mark was tinted with the accent and then drawn on the accent pill, so it rendered lavender on lavender and the pill looked empty. It takes the bar's background colour now, which is the contrast the pill was always missing. The pill also sized to its icon rather than to text, which made it a circle among capsules; its horizontal padding now matches its neighbours' shape. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
36 hoursfeat: a waybar bar for DP-3, themed by udt and drawn with iconsDanilo M.3-0/+19
Builds the bar from scratch as a consumer of unified-desktop-theme: the palette comes from there, the layout and the modules live here. No font glyphs anywhere. Every symbol is a real icon from the icon theme GTK already uses, which needs all three of waybar's mechanisms because no single one covers everything: the icon-theme config key for the taskbar and tray, `image` modules driving wb-icon/wb-lang for volume, microphone, presentation mode and the keyboard flag, and CSS background-image for the workspaces, the clock pair and the launcher. The workspace icons have to be CSS because format-icons takes text rather than paths, and faking the strip with eight custom modules would have cost click-to-switch and the active and urgent states. The language flag goes the other way: hyprland/language styles as #language with no per-language class, so the flag could not be selected, and it is an image module. Icons keep their own colours: 2466 of the theme's 5169 panel icons carry a hardcoded gradient and are not recolourable, which is the intended look here. The two icons the theme lacks are shipped instead, and the monochrome Slackware mark takes the udt accent at install time. vms_dots.sh and privacy_dots.sh lived only in ~/bin, in no repository at all. They are versioned here now, symlinked back, and their hardcoded state colours read from the palette. Installs alongside the existing bar rather than over it, so DP-1 keeps working while this one is tried on DP-3. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>