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5 dayswindow-switcher: animate, respace and label the expose, add arrow keysDanilo M.1-3/+7
Closing a window from the expose now glides the rest into their new rects instead of jumping. The Repeater's plain array model rebuilt every card on any change, leaving nothing to animate; ScriptModel diffs by identity, so only the closed card goes. The Behaviors stay off until the fade-in settles, or every card would fly in from the corner on open. The scatter keeps its centre weighting but spaces windows further apart (GAP 60 -> 200 real px) and may fill 95% of the screen rather than 92%. Measured with node at 7 windows: about 45px on screen between cards. The bottom 28px are reserved so the lowest card's name stays on screen. Each card shows the app's desktop-entry name below its preview, falling back to the app id, and the app icon moved to a larger overlay in the preview's bottom-left corner; the hover title starts right of it. Arrow keys select a card and Enter focuses it. The scatter has no grid, so Expose.step picks the nearest centre on the arrow's side with sideways drift counted double, and the first press picks the top-left card; test_expose.js covers it. The selection is held as the window, not an index, so a close that shifts the list does not move it, and hovering selects too, so pointer and keys never show two highlights. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
5 daysName the project Keystone, and move its paths and namespacesDanilo M.1-1/+1
The repository had no name of its own, only the framework's. It is now Keystone, in the README, AGENTS.md, the settings window, notes commit messages, calctl's PRODID and the user page's User-Agent. Its files move off quickshell's name too: ~/.config/quickshell/greetings -> ~/.config/keystone/ ~/.config/quickshell/obs-scene-icons.json -> ~/.config/keystone/ $XDG_STATE_HOME/quickshell/desktop.json -> $XDG_STATE_HOME/keystone/ ~/.config/quickshell is Quickshell's own default config directory (a bare qs loads its shell.qml), so sharing it was a collision rather than a home. There is no fallback to the old paths: the files are moved once. The layer namespaces become keystone-*, and the Hyprland blur rules in hypr-theme are renamed to match in the same change. A running shell keeps its old namespaces until restarted. Left alone: the retired standalone mail and vm shells' namespaces, which their READMEs keep as history; Quickshell's own app id, binary and process name; and the repository directory. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
8 daysdocs: the expose and its hot cornerDanilo M.1-37/+81
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07docs: the island, and waybar goneDanilo M.1-7/+7
AGENTS.md describes the hybrid model (desktop/ hosts drawer and island) and gains the gotchas found while building the island: UseQApplication for tray menus, WheelHandler vs MouseArea, accent colliding with green, xkb layout switching, and the tray popup un-hovering the island. The Blur waybar measurement becomes history. READMEs drop their present-tense waybar references. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-09-16feat(window-switcher): mark desktops with waybar's iconsDanilo M.1-1/+9
The card's desktop line showed the workspace number. waybar draws the same eight desktops as CSS background images keyed by number, because its format-icons takes text rather than paths; those names now live in the Windows singleton and are resolved through the active icon theme, so a theme switch follows the drawer and the bar and the switcher agree. A named workspace, or one past eight, falls back to its number, and so does an icon the active theme cannot resolve.
2026-09-16refactor(theme): read the palette from ~/.cache/udtDanilo M.1-1/+1
unified-desktop-theme moved its generated files out of ~/.cache/wal, which pywal used to own and nothing writes any more. The palette udt-accent generates is now at ~/.cache/udt/udt-palette.qml. shared/Theme.qml is the only code change; every component reaches it through a symlink. The module READMEs cite the path, so they move with it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-12docs(window-switcher): write down what the build cost to learnDanilo M.1-0/+151
The component is finished and on the user's ALT+TAB, so what is left is the part that would otherwise have to be rediscovered. Most of the time this build took went to three things that report success and then do nothing: Hyprland 0.56.2 evaluating dispatch arguments as Lua, so the documented-looking `focuswindow address:0x...` is a silent syntax error; a focus dispatched while the overlay still holds an exclusive keyboard grab being accepted and ignored; and a sort on a `focusHistoryID` property that does not exist, comparing NaN and leaving an arbitrary order that looks plausible. None of them logs anything. Those six, plus the missing `0x` prefix, the empty `toplevels` before `refreshToplevels()` and `ScreencopyView` reporting (-1, -1) rather than (0, 0), generalise past this component, so they go in AGENTS.md next to the other notes that exist because a commit message explained itself once. The card geometry and the blank icon square are specific to the grid and stay in the component README. Also corrects the counts that four components made true and five do not: the component lists, "the other three use ExclusionMode.Ignore", and the Theme symlink note. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01SYg4wYHq5XNbiVmMeKRb1S