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3 daysdocs: the wallpaper engine and the burnDanilo M.1-0/+16
The appearance README gains the burn (the cover, the covered() handshake and why, the shader cache trap) and the engine (sources, shuffle, light run, homes, the draft page, where its state lives and what starts it). The spec records what changed while building it: Prefs instead of list files, a page of its own, folder sources, the header buttons, the cover handshake. AGENTS.md gains the Field.edited trap, which applies to every page with a field and a button: a click does not end editing, so the value a button acts on must be read on every change. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
3 daysspec: wallpaper engine, wallpapers on a timer from hearted listsDanilo M.1-0/+99
Per-screen lists picked with the heart, one shuffled tick for both screens, a light accent run for timer changes that leaves GRUB, the homepage and SDDM alone, and a home wallpaper each screen returns to when the engine is switched off, so the desktop matches those three again. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>