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11 daysfeat(island): controls panel in the status pill, island IPCDanilo M.1-1/+12
A settings icon in the status pill opens the controls panel in the same capsule the sound panel uses. Right-click on a tile closes the panel and opens its drawer page. The island IPC target reveals the island and toggles the panel, for the SUPER release bind. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07fix(island): the handle fades out while the pills are shownDanilo M.1-0/+3
It is a handle for revealing the pills, so it gives way to them. While something captures it stays, being the only privacy indicator. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07fix(island): neutral idle sliver, flag scroll via MouseAreaDanilo M.1-3/+5
The sliver was the accent at rest, and udt had snapped the accent to the same colour as the mic indicator (#36d190), so an idle sliver read as a live microphone. It is Theme.overlay at rest now; captures keep their colours whatever the wallpaper does. The flag's WheelHandler never fired. MouseArea.onWheel, which SoundPage already uses, does; scroll now switches layout, one step per notch. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07feat(island): the island window on DP-1Danilo M.1-0/+205
A fixed overlay strip that never resizes: the pills animate inside it and the input mask follows their rectangles, so resizing a layer surface during a morph never happens. Hidden behind a sliver that also carries the privacy colours; the clock pill drops alone for a workspace or app-open flick. shell.qml gains the UseQApplication pragma, which tray menus need, and the island holds itself shown while a tray menu is open, since the menu is a separate popup that would otherwise un-hover the pills and let the hide timer fire. The hold ends at the next hover. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>