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Drafting the code found two holes in the spec. Awaiting build was
limited to the user's own recipes, so an SBo package whose recipe had
caught up but was not yet built (nessus) showed in no section; it now
covers any recipe. And "the newest ChangeLog line decides" would never
call a package new once it had been upgraded after being added; only
Added and Removed lines count now. The prefix rule for kernel suffixes
is dropped as redundant: version order already ranks a suffixed version
newer, which is never behind.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The conky updates card copies nvtable's table, where installed-behind and
repo-behind share a row and are told apart by colour, and it measured
"shipped" as the .info version: gamescope and kitty read as ready to
install while the binary repo still held the old build. The drawer module
sorts each tracked package into one action, from PACKAGES.TXT of the
binary repo rather than the recipe: upgrade here, awaiting build, upstream
newer, app updates. Slackware is compared mirror against installed, not
against slackpkg's local ChangeLog, which `slackpkg update` replaces
without installing anything; new and removed packages come from the
mirror's ChangeLog. NFS reads go through a timed-out child because the
mount is hard.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The tile grid sits in a Flickable capped at three rows, so the fourth row
the new modules bring scrolls inside that box instead of eating the
notification space; a thin accent bar in the margin shows only when a row
is hidden. Tiles are reordered with the everyday ones first.
Performance shows the island's PerfPanel in a Page, with a tile line of CPU
and RAM and the warning dot. Perf.detailed is now a count of live PerfPanel
instances instead of a binding in the status pill: the island and the drawer
both host the panel, and a bool with two writers would let one clear it
under the other.
Clipboard reads cliphist when its page opens: search, copy on click or
Enter, delete per row, clear all behind a 3 second confirm, image entries as
thumbnails decoded once onto tmpfs. Entries reach sh as $1, never inside a
command string. A copy closes the drawer through a new Page.dismiss signal
the drawer connects like back.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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A new registry mode, status.quiet, with a row on the status page. Both tools
will play their sounds through notify-sound, which asks statusctl and plays
nothing while quiet is on, so their popups stay and only the sound goes.
Presentation sets quiet and restores it afterwards, like dnd and nolock: a
sound during a call or a game is what quiet is for.
notify-sound ignores any argument it has no sound for, because the opencode
notifier runs its command on every event, session_started and user_message
included.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Each of its seven tiles opened a drawer page that already existed, and it
went unused. SUPER alone will open the drawer instead. Removed with it: the
status pill's controls icon, Island.toggleControls, the island IPC target,
Controls.js and its test, and the controls list in Prefs. Prefs now holds
only the pinned IP; a controls key left in desktop.json is still kept on
write, because writes merge into the parsed document.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The drawer keeps its look and takes over: the island's controls panel goes,
since each of its tiles opened a drawer page that already existed, and SUPER
alone opens the drawer instead. The tile grid scrolls inside a three-row box
so new tiles do not eat the notification space. New: a performance page
reusing the island's Perf service, a cliphist clipboard page replacing the
rofi list, and a quiet mode in the status registry that mutes Claude and
opencode sounds through one notify-sound script while their popups stay.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Previews are placed at their Expose.js rects and sized to them, so each
keeps its window's shape and relative size. Title and close show on hover
only, so the scatter stays clean; icon and workspace marker always show.
The keyboard selection is gone: this is a pointer feature, and Escape is
the one key left.
The top-right corner of DP-1 opens it after a 250ms glow that grows out of
the corner, which is the warning and the way out. Input is only the corner's
2x2 pixels, since a larger input region would eat clicks on the windows
below. It re-arms only when the pointer leaves while the expose is closed,
or an Escape with the pointer still in the corner reopens it. It hides while
status.gaming is set, read straight from the file: linking shared/Status.qml
would start a second game poll and fire presentation side effects twice.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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On screen the spiral alone read as loose: separation keeps the spiral's
gaps, and the previews filled 24 to 30% of the screen. Thirty rounds now
pull every window 15% closer to the centre and push them apart again,
which fills 35 to 55% and makes each preview up to 1.5x larger. Twenty
windows lay out in about 4ms.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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layout() seeds windows on a golden-angle spiral, most recent at the centre,
pushes overlapping pairs apart along the axis that costs less screen, and
fits the result with one scale so sizes stay relative. The spec's first
seed, the windows' real positions, was prototyped and dropped: every window
on this desk fills its monitor, so they started in one pile, and pushing a
pile apart made a line that still overlapped after 300 passes and filled
8 to 15% of the screen. The spiral converged in 1 to 55 passes. Comparing
overlaps in raw pixels stacked wide windows into a column, which is why the
axis choice divides by the screen's width and height.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The window-switcher grid becomes a Mission Control scatter: previews keep
their real shape and relative size, seeded from their real positions and
pushed apart, then fitted with one scale. A top-right hot corner on DP-1
opens it after a 250ms glow that warns before it fires, and stays inert
while gaming. shared/Status.qml is not linked into window-switcher because
a second instance would run its own game poll and react to presentation
twice; the corner reads status.gaming directly.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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What the panel shows, the dot's thresholds and their lack of
hysteresis, why the public IP is pinned, and what is sampled always
versus only while open. AGENTS.md gains two gotchas found building it:
FileView reads /proc on reload(), and a hot reload does not resize an
existing layer surface, which left the panel cut off after the height
was raised.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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- The panel loads only while open. Its models are fresh arrays every
sample, so a hidden instance rebuilt its rows every 2s for the whole
session.
- The public IP fetch never kills one already running, and waits 30
minutes from the last attempt, not the last success: a rate-limited
or offline fetch was retried every minute.
- curl -4, so an IPv6 answer cannot silently stall the VPN check.
- CPU load sums only the first eight /proc/stat fields. guest and
guest_nice are already inside user and nice, and counting them again
read high while VMs ran.
- df gets timeout -k; the VRAM scan is not restarted over itself.
- The GPU name joins the host constants in Perf.qml.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The performance grid runs past the old 360px surface and its disks
card was cut off. The surface is click-through outside the pills, so
the extra height costs nothing. A hot reload does not resize an
existing layer surface; it takes a restart of the desktop component.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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A system monitor icon before the controls icon opens the panel in the
status pill's capsule at 600px. A dot on its corner shows the worst of
temperatures, RAM, disks and the public IP check, yellow or red, so a
problem shows without opening anything. The detailed sampling runs only
while the panel is open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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CPU with per-core bars, RAM and temperatures down the left; GPU and
network beside it; disks under those two. Colours follow conky's bands
so the numbers read as they did there. The pin beside the public IP
stores the address shown, and the address turns red when a fresh one
differs from the pin.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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CPU, RAM, temperatures and disks are sampled always, so the island's
icon can warn with the panel closed; per-core load, the network rate,
VRAM and the GPU fan only while the panel is open. hwmon chips are
found by name, since their numbers move across boots. df runs under
timeout so a dead NFS server keeps the last rows rather than blocking.
The public IP keeps conky's cache file and 30 minute pace.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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perf.pinnedIp in desktop.json, set from the performance panel's pin
button and written only on change. The address lives in the user's
state file, never in the repo. setControls and setPinnedIp share one
write so both keep keys this version does not know.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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/proc/stat deltas, meminfo, df rows, the fdinfo VRAM sum, byte rates,
hwmon lookup by chip name, the pubip cache in conky's format, and the
bands that colour the panel and the icon. A reading that cannot be
made is null, and null never raises the worst band, so a missing
sensor cannot raise an alarm. Only a fresh public IP can mismatch the
pinned one; a failed fetch goes stale instead.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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IconImage cannot be recoloured without an effect layer, so the severity
shows as a dot on the icon's corner. A stale public IP is a dash with no
age, as the Errors section already said.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Nine tasks: two spec corrections, Perf.js with its node test, the
pinned IP in Prefs, the Perf service, the panel, the status pill
wiring, an on-screen check against the still-running conky widgets,
docs, and last the removal of those widgets from conky-theme-udt. The
plan's Perf.js was run against its test while planning.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Sub-project 4. An icon in the status pill opens a card grid of CPU,
RAM, temperatures, GPU, disks and network, read from the same /proc,
/sys and hwmon sources conky uses. The icon warns on temperatures,
RAM, disks and a public IP that drifts from a pinned address, since
the VPN depends on the ISP's fixed IP. CPU load is left out of the
icon because spikes would flicker it. The four conky widgets are
removed once the panel is verified beside them.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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An edit now rewrites only the fields that changed. A save with nothing
changed used to rebuild the alarm, turning ACTION:AUDIO into DISPLAY
and dropping ACKNOWLEDGED, re-anchor the start to the local zone, and
strip SUMMARY's parameters; the test edits a foreign event unchanged and
checks every one survives.
get, edit and delete name the calendar the event is in. The same invite
synced into two calendars has one UID, and the panel acted on whichever
file came first, so editing one copy could overwrite or delete the
other.
A custom rule's date cannot be moved from the panel: BYDAY=MO stayed on
Monday while the start moved, and the series lost the day shown.
UNTIL is read back in local time, so a 22:30 series keeps its last
occurrence. Files are written 0644 like vdirsyncer's. Enter in the title
no longer bypasses the busy guard, which could create an event twice,
and a throwing callback no longer leaks its Process.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The island README gains the panel. AGENTS.md records why calctl reads
the vdir itself, the local-time recurrence rule, the system Python it
needs, and two traps the build hit: a QML method named escape fails to
load, and a pill expanding for any panel grew beside the calendar.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Checking a day's reminders meant opening each event. The bell shows
when the event carries its own VALARM, preset or custom. cal-notif's
per-calendar defaults are not reflected: they are its configuration,
not a property of the event.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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It expanded for any panel, which was right while it hosted every panel
there was. The calendar panel lives in the clock pill, so the status
pill grew into an empty box beside it. It now expands for its own two.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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A click on the pill opens the panel in its capsule, 620px wide, growing
left from the gap so the status pill does not move. Focus goes into the
panel so its text fields and Escape work; Escape closes the editor
before the panel.
The Escape hook is back(), not escape(): QML rejects a method named
escape with "Illegal method name", since it shadows the global JS
function, and the reload failed until it was renamed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Six weeks from Monday, a dot per calendar with something that day, today
and the selection marked. The agenda lists the selected day, all-day
first; a click opens the event in the editor, and while the editor is
open the grid picks its dates instead of the selection. Escape closes
the editor before the panel.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Dates come from the month grid beside it; times are typed or scrolled in
15-minute steps. Repeat and alarm offer the presets and show custom,
unselectable, for an event carrying something richer, which the save
then leaves alone. A failed save keeps the form open with calctl's line.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Runs calctl, one Process per call so a reload and a save never collide,
and drops a list that a newer one overtook. Watches the calendar
directories the way the mail count watches xapian, so an edit from khal
or a cron sync repaints the panel too.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Month cells from Monday, which days an event covers, the day's agenda
order, the grid's dots, time stepping, and the editor's draft in both
directions. Days are strings and arithmetic is in UTC, so the DST change
at the end of October never moves a day; the test steps across it.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Edits change only what the form owns: a custom rule, extra alarms and
properties this tool does not know survive, which the test checks on an
event with BYDAY, two alarms and an X- property. Writes go through a
temporary file and a rename so khal, cal-notif and vdirsyncer never read
half a file, and a vdirsyncer sync is started detached afterwards.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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The calendar list comes from khal's config, so there is no second list.
Recurrence is expanded with dateutil in naive local time, which keeps a
weekly 09:00 at 09:00 across the DST change; the test pins that on 26
October. A rule richer than a plain FREQ, or alarms other than one
preset, read as custom, which is what lets an edit leave them alone.
A file that fails to parse is skipped rather than blanking the month.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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One JSON envelope on stdout for every calctl command, the event as an
argument rather than stdin, a get command because the editor edits the
series rather than the occurrence clicked, and a pure Cal.js for the
date logic so it is tested under node like the island's other helpers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Ten tasks: protocol corrections to the spec, calctl in two halves with
their CLI tests, the pure Cal.js with its node test, the service, the
editor, the panel, the island wiring, a pass with the user and docs.
Both test suites were run against the plan's own code before committing,
and a read-only list against the live calendars measured 0.11s.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Sub-project 3. The clock pill opens a month grid beside the selected
day's agenda, and an editor that writes the vdirsyncer calendars
through a small Python tool, calctl, rather than khal: khal 0.11 has no
JSON output and keeps a cache that is a second view of the same files.
Recurrence stops at a plain FREQ and UNTIL, and the form owns one alarm;
anything richer in an existing event reads as custom and survives an
edit untouched.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Edit mode let a right-click and the wheel through to the tile, so a
right-click opened the drawer and scroll changed volume, against the
spec. The drag area now takes both buttons and the wheel.
A scroll up on a level already above the cap, such as a mic set to 120%
elsewhere, snapped it down to the cap. The cap now only stops a step up.
Prefs logs a failed write, which printErrors off had silenced: the new
order would otherwise vanish at the next restart with no trace. Its
parsed object is renamed from data to doc, so it cannot shadow a base
property of that name.
The spec now says what was built: JSON.parse rather than a JsonAdapter,
and the helper list as it is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The island README gains the panel. AGENTS.md records that a bare SUPER
release bind is cancelled by drag and scroll on Hyprland 0.56.2, which
was the open risk in the spec, and that FileView creates parent
directories while Quickshell.stateDir is per-shell.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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A settings icon in the status pill opens the controls panel in the same
capsule the sound panel uses. Right-click on a tile closes the panel and
opens its drawer page. The island IPC target reveals the island and
toggles the panel, for the SUPER release bind.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Four columns, the visible list from Prefs. Edit mode puts a MouseArea
over each tile that drags it and drops it into the slot under its
centre, a × that hides it, and a strip of hidden tiles with a + each.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Wifi and bluetooth through the Quickshell services, DND, presentation and
auto-lock through the Status registry, output and mic through the sound
module's tracked nodes. A tile whose backing object has not arrived yet
is dimmed and ignores input, which covers the two seconds before
Networking and Bluetooth populate.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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The first preference is the controls panel's visible tiles. The file is
written only on a change and keeps keys it does not know, so a broken or
newer file is never clobbered by a shell that only read it. State home
rather than the runtime dir because it must survive a reboot, rather
than ~/.config because the shell writes it.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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The controls panel's tiles, their icons and drawer pages, and every
operation on the visible list: normalize, hide, show, move, the drop
slot under a dragged tile, the audio fill and the scroll step. All pure,
so the edit mode's logic is tested under node rather than by dragging.
normalize keeps an empty list: hiding every tile is a choice, and only
a value that is not a list falls back to the default.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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Planning found two places where the spec diverged from the island it
extends. Icons go through the icon theme like every other island icon,
and drag is one MouseArea per tile with a pure drop-slot helper, which
is less code than DragHandler and DropArea and can be tested under node.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Nine tasks: two spec corrections found while planning, the pure helpers
with their node test, the preferences singleton, the tile, the panel,
the island and IPC wiring, the SUPER release bind with its fallback, a
visual pass with the user, and docs. The plan's test was run against
the plan's Controls.js before committing.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Sub-project 2. A grid of seven toggles opened from the status pill and
by a bare SUPER release, with an edit mode to reorder, hide and show
tiles. The visible list lives in a JSON file under the state home, so a
tile added to the code later starts hidden rather than appearing
unasked. The drawer keeps the detail: right-click on a tile opens its
page.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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It is a handle for revealing the pills, so it gives way to them. While
something captures it stays, being the only privacy indicator.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Seen merging the island: the shell reloaded while desktop/island/ did not
exist, and stayed without it after the fast-forward restored the files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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AGENTS.md describes the hybrid model (desktop/ hosts drawer and island) and
gains the gotchas found while building the island: UseQApplication for tray
menus, WheelHandler vs MouseArea, accent colliding with green, xkb layout
switching, and the tray popup un-hovering the island. The Blur waybar
measurement becomes history. READMEs drop their present-tense waybar
references.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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