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Diffstat (limited to 'desktop/modules/status/README.md')
| -rw-r--r-- | desktop/modules/status/README.md | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/desktop/modules/status/README.md b/desktop/modules/status/README.md index e043dcd..438ead8 100644 --- a/desktop/modules/status/README.md +++ b/desktop/modules/status/README.md @@ -102,14 +102,16 @@ edited from here; `breaktimer.sh config` prints what is in effect. Presentation is set automatically while a game runs, so a fullscreen game does not get locked or interrupted by the idle timer, DND or breaktimer. The shell -polls every five seconds for a `gamescope` process or a running Steam binary, -and either one is enough: +polls every five seconds for a `gamescope` process, a running Steam binary, or +DuckStation, and any one is enough: - pgrep -x gamescope || pgrep -f 'steamapps/commo[n]' + pgrep -x gamescope || pgrep -f 'steamapps/commo[n]' || pgrep -x duckstation-qt The steam pattern is bracketed so it cannot match the check's own command line: `pgrep -f` reads the whole argv, and a literal `steamapps/common` would -match the `sh` running the check and report a game forever. +match the `sh` running the check and report a game forever. `gamescope` and +`duckstation-qt` use `pgrep -x`, an exact match on the process name, which +cannot self-match. The result is written to `status.gaming`, a file separate from `status.presentation`, and presentation is the OR of the two. That separation |
