diff options
Diffstat (limited to 'desktop/modules/sound/Osd.qml')
| -rw-r--r-- | desktop/modules/sound/Osd.qml | 254 |
1 files changed, 254 insertions, 0 deletions
diff --git a/desktop/modules/sound/Osd.qml b/desktop/modules/sound/Osd.qml new file mode 100644 index 0000000..677d211 --- /dev/null +++ b/desktop/modules/sound/Osd.qml @@ -0,0 +1,254 @@ +// Copyright (C) 2026 Danilo M. <danix@danix.xyz> +// +// This program is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License version 2 as +// published by the Free Software Foundation. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. + +import Quickshell +import Quickshell.Wayland +import Quickshell.Services.Pipewire +import QtQuick +import "../.." + +// The transient on-screen display. Unchanged in behaviour from volume-osd, +// including its namespace, so the existing Hyprland blur rule still matches. +Scope { + id: root + + required property var service + + // Milliseconds the OSD stays up after the last change. + property int timeout: 1500 + + property bool visibleNow: false + + // Hovering freezes the countdown so the transport buttons can be clicked; + // leaving starts it again. + property bool hovered: false + + Connections { + target: root.service + function onChanged() { + root.visibleNow = true; + hideTimer.restart(); + } + } + + Timer { + id: hideTimer + running: root.visibleNow && !root.hovered + interval: root.timeout + onTriggered: root.visibleNow = false + } + + PanelWindow { + id: win + + visible: root.visibleNow + + readonly property PwNode node: root.service.active + readonly property real volume: node?.audio?.volume ?? 0 + readonly property bool muted: node?.audio?.muted ?? false + readonly property bool isInput: root.service.isInput + + // Bottom centre. Move the anchor to relocate. + anchors.bottom: true + margins.bottom: 120 + + // Grows to fit the track row; the volume-only size is unchanged. + implicitWidth: 360 + implicitHeight: Player.active ? 150 : 72 + color: "transparent" + + exclusionMode: ExclusionMode.Ignore + WlrLayershell.layer: WlrLayer.Overlay + WlrLayershell.namespace: "quickshell-volume-osd" + // Still no keyboard focus: the transport buttons are pointer targets, + // and the OSD must never take keys from the window being typed in. + WlrLayershell.keyboardFocus: WlrKeyboardFocus.None + + Rectangle { + anchors.fill: parent + radius: 12 + // Translucent so the compositor's blur shows through. The frosting + // itself is Hyprland's, applied by layerrule to this window's + // namespace: see the README. + color: Qt.alpha(Theme.base, 0.65) + border.width: 1 + border.color: Qt.alpha(Theme.text, 0.12) + + HoverHandler { + onHoveredChanged: root.hovered = hovered + } + + Column { + anchors.fill: parent + anchors.margins: 16 + spacing: 12 + + Loader { + active: Player.active + width: parent.width + sourceComponent: trackRow + } + + Rectangle { + visible: Player.active + width: parent.width + height: 1 + color: Qt.alpha(Theme.text, 0.1) + } + + Row { + width: parent.width + spacing: 14 + + Text { + anchors.verticalCenter: parent.verticalCenter + width: 30 + horizontalAlignment: Text.AlignHCenter + font.family: Theme.fontFamily + font.pixelSize: 24 + color: win.muted ? Theme.red : Theme.accent + text: { + if (win.isInput) return win.muted ? "" : ""; + if (win.muted || win.volume <= 0) return ""; + return win.volume < 0.5 ? "" : ""; + } + } + + Column { + anchors.verticalCenter: parent.verticalCenter + width: parent.width - 30 - parent.spacing + spacing: 8 + + Item { + width: parent.width + height: label.implicitHeight + + Text { + id: label + anchors.left: parent.left + font.family: Theme.fontFamily + font.pixelSize: Theme.fontSize + color: Theme.subtext + text: win.isInput ? "Input" : "Output" + } + + Text { + anchors.right: parent.right + font.family: Theme.fontFamily + font.pixelSize: Theme.fontSize + color: Theme.text + text: win.muted ? "muted" : Math.round(win.volume * 100) + "%" + } + } + + Rectangle { + width: parent.width + height: 6 + radius: 3 + color: Theme.surface + + Rectangle { + height: parent.height + radius: parent.radius + // Volume can exceed 1.0; the bar stops at full. + width: parent.width * Math.min(win.volume, 1) + color: win.muted ? Theme.red : Theme.accent + opacity: win.muted ? 0.5 : 1 + Behavior on width { NumberAnimation { duration: 100 } } + } + } + } + } + } + } + } + + Component { + id: trackRow + + Row { + id: trackLine + // A Row sizes to its children, so the panel width has to be + // pushed in: the text column below subtracts from it. + width: parent ? parent.width : 0 + spacing: 12 + + // Players that extract embedded art reuse one temp path, so the + // source carries a per-track suffix and caching is off. + Rectangle { + width: 46; height: 46; radius: 6 + color: Qt.alpha(Theme.surface, 0.8) + clip: true + + Image { + anchors.fill: parent + source: Player.artUrl + cache: false + asynchronous: true + fillMode: Image.PreserveAspectCrop + visible: status === Image.Ready + } + Text { + anchors.centerIn: parent + visible: Player.artUrl === "" || parent.children[0].status !== Image.Ready + text: "" + font { family: Theme.fontFamily; pixelSize: 20 } + color: Theme.overlay + } + } + + Column { + anchors.verticalCenter: parent.verticalCenter + // Whatever the art and transport buttons leave: a fixed width + // here overflowed the panel and pushed `next` past its edge. + width: trackLine.width - 46 - transport.width - 2 * trackLine.spacing + spacing: 3 + + Text { + width: parent.width + elide: Text.ElideRight + text: Player.title || "Nothing playing" + font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 1; bold: true } + color: Theme.text + } + Text { + width: parent.width + elide: Text.ElideRight + visible: Player.artist !== "" + text: Player.artist + font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 3 } + color: Theme.subtext + } + } + + Row { + id: transport + anchors.verticalCenter: parent.verticalCenter + spacing: 2 + TransportButton { + glyph: "" + enabled: Player.current?.canGoPrevious ?? false + onClicked: Player.current?.previous() + } + TransportButton { + glyph: Player.playing ? "" : "" + enabled: Player.current?.canTogglePlaying ?? false + onClicked: Player.current?.togglePlaying() + } + TransportButton { + glyph: "" + enabled: Player.current?.canGoNext ?? false + onClicked: Player.current?.next() + } + } + } + } +} |
