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Diffstat (limited to 'desktop/island/Controls.js')
| -rw-r--r-- | desktop/island/Controls.js | 107 |
1 files changed, 0 insertions, 107 deletions
diff --git a/desktop/island/Controls.js b/desktop/island/Controls.js deleted file mode 100644 index 0ca2f6c..0000000 --- a/desktop/island/Controls.js +++ /dev/null @@ -1,107 +0,0 @@ -.pragma library - -// Copyright (C) 2026 Danilo M. <danix@danix.xyz> -// -// This program is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License version 2 as -// published by the Free Software Foundation. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. - -// The controls panel's tiles and the pure operations on their order. The -// order itself lives in Prefs.qml; everything here takes a list and returns -// a new one, so it runs under node (test_controls.js). - -// Table order is the default order and the order of the hidden strip. -const TILES = { - wifi: { label: "Wi-Fi", page: "network" }, - bluetooth: { label: "Bluetooth", page: "bluetooth" }, - dnd: { label: "DND", page: "status" }, - presentation: { label: "Presentation", page: "status" }, - nolock: { label: "Auto-lock", page: "status" }, - output: { label: "Output", page: "sound" }, - mic: { label: "Mic", page: "sound" }, -}; - -function defaults() { - return Object.keys(TILES); -} - -function tile(id) { - return TILES[id] || null; -} - -// Icon name for a tile's state. `on` is the tile's lit state: for the mic -// that is "not muted". Output is "" because Logic.volumeIcon owns it. -function icon(id, on) { - switch (id) { - case "wifi": return on ? "network-wireless" : "network-wireless-disconnected"; - case "bluetooth": return "preferences-system-bluetooth"; - case "dnd": return on ? "notifications-disabled" : "notifications"; - case "presentation": return "video-display"; - case "nolock": return "system-lock-screen"; - case "mic": return on ? "audio-input-microphone" : "microphone-sensitivity-muted"; - default: return ""; - } -} - -// A stored list made safe: unknown ids (a tile removed from the code) and -// duplicates dropped. An empty list is a valid choice; a non-list is not. -function normalize(list) { - if (!Array.isArray(list)) return defaults(); - const out = []; - for (let i = 0; i < list.length; i++) { - const id = list[i]; - if (TILES[id] && out.indexOf(id) < 0) out.push(id); - } - return out; -} - -function hidden(list) { - return defaults().filter(id => list.indexOf(id) < 0); -} - -function move(list, from, to) { - const out = list.slice(); - const id = out.splice(from, 1)[0]; - out.splice(to, 0, id); - return out; -} - -function hide(list, id) { - return list.filter(x => x !== id); -} - -function show(list, id) { - if (!TILES[id] || list.indexOf(id) >= 0) return list.slice(); - return list.concat([id]); -} - -// Audio tile bar width as a fraction. Output goes to 1.5, the bar stops at -// 1. !(> 0) also catches a volume not populated yet. -function fill(volume) { - if (!(volume > 0)) return 0; - return Math.min(1, volume); -} - -// One scroll step, rounded to the percent so repeated steps do not drift. -// The cap only stops a step up: a level already above it (set elsewhere, -// e.g. a mic at 120% from pavucontrol) is left alone by up and stepped from -// by down, never snapped to the cap. -function step(volume, delta, max) { - const cur = volume > 0 ? volume : 0; - const v = Math.round((cur + delta) * 100) / 100; - if (delta < 0) return Math.max(0, v); - return Math.max(cur, Math.min(max, v)); -} - -// The slot a dragged tile lands in, from its centre in grid coordinates. -// Off the grid clamps to the nearest edge; past the last tile is the last. -function slotAt(x, y, pitch, cols, count) { - const col = Math.max(0, Math.min(cols - 1, Math.floor(x / pitch))); - const row = Math.max(0, Math.floor(y / pitch)); - return Math.max(0, Math.min(count - 1, row * cols + col)); -} |
