diff options
Diffstat (limited to 'src/mainwindow.cpp')
| -rw-r--r-- | src/mainwindow.cpp | 168 |
1 files changed, 140 insertions, 28 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index d9aa57a..423aa7b 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -1607,33 +1607,82 @@ void MainWindow::showThreadContextMenu(const QPoint &pos) void MainWindow::onSelectionChanged() { - const int selected = m_threadView->selectionModel()->selectedRows().size(); - if (selected <= 1) { - // Clearing the count here would wipe whatever the last action reported - // ("Archive: 3 threads"), which is the more useful message once the - // selection is gone. Only a count this function wrote is taken back. - if (m_statusLabel->text() == m_selectionMessage) - m_statusLabel->clear(); - m_selectionMessage.clear(); + const QModelIndexList rows = m_threadView->selectionModel()->selectedRows(); + const int selected = rows.size(); + if (selected == 1) { + // One row selected. With two kinds of row this is exactly where the + // scope became ambiguous: a thread root stands for every message in it, + // a message row for one, and the keypress looks identical. Naming it + // here is what this project does instead of a confirmation dialog, + // which CLAUDE.md rules out for tag mutations. + const ActionScope scope = m_model->scopeFor(rows); + + if (scope.wholeThread) { + m_selectionMessage = + tr("1 thread selected (%n message(s))", "", scope.messageCount); + m_statusLabel->setText(m_selectionMessage); + m_statusTimer->stop(); + m_transientMessage.clear(); + } else { + // Reading one message is not a bulk action and gets no count. + if (m_statusLabel->text() == m_selectionMessage) + m_statusLabel->clear(); + m_selectionMessage.clear(); + } - // Collapsing a multi-row selection back to one row has to load that - // row here, and cannot be left to onThreadSelected. currentRowChanged - // is emitted BEFORE the selection model is updated (verified against - // Qt 6.11), so when a click collapses three rows to one, that handler - // still sees three selected, takes the multi-select branch and returns - // without loading anything. Only this signal sees the real count. + // Collapsing a multi-row selection back to one row has to load that row + // here, and cannot be left to onThreadSelected: currentRowChanged is + // emitted BEFORE the selection model is updated (verified against + // Qt 6.11), so that handler still sees the old count and returns + // without loading anything. + // + // Compared per row kind. A message row's row number indexes its + // siblings, so threadAt() on one answers about an unrelated thread and + // the comparison below would be against the wrong id. const QModelIndex current = m_threadView->currentIndex(); - if (current.isValid() - && m_model->threadAt(current.row()).threadId != m_currentThreadId) { - onThreadSelected(current, QModelIndex()); + if (current.isValid()) { + const bool changed = + m_model->isMessageRow(current) + ? m_model->messageAt(current).messageId != m_currentMessageId + : m_model->threadAt(current.row()).threadId + != m_currentThreadId; + if (changed) + onThreadSelected(current, QModelIndex()); } return; } + if (selected < 1) { + // Nothing selected. Clearing unconditionally would wipe whatever the + // last action reported ("Archive: 3 threads"), which is the more useful + // message once the selection is gone, so only a count this function + // wrote is taken back. + if (m_statusLabel->text() == m_selectionMessage) + m_statusLabel->clear(); + m_selectionMessage.clear(); + return; + } + // The count is the part that actually teaches multi-select: it acknowledges // the selection while it is being built, rather than only after an action // has already been applied to it. - m_selectionMessage = tr("%n thread(s) selected", "", selected); + // + // Reported per row kind rather than as a bare row count, so a mixed + // selection says what it will really touch instead of calling three replies + // "3 threads". + const ActionScope scope = m_model->scopeFor(rows); + if (!scope.threadIds.isEmpty() && scope.messageIds.isEmpty()) { + m_selectionMessage = + tr("%n thread(s) selected (%1 messages)", "", scope.threadIds.size()) + .arg(scope.messageCount); + } else if (scope.threadIds.isEmpty()) { + m_selectionMessage = + tr("%n message(s) selected", "", scope.messageIds.size()); + } else { + m_selectionMessage = + tr("%n thread(s) and %1 message(s) selected", "", + scope.threadIds.size()).arg(scope.messageIds.size()); + } m_statusLabel->setText(m_selectionMessage); // State, not an event: it must persist while the selection does. Cancel any @@ -2457,20 +2506,83 @@ void MainWindow::tagSelected(const QStringList &add, const QStringList &remove, if (rows.isEmpty()) return; - QStringList threadIds; - threadIds.reserve(rows.size()); - for (const QModelIndex &index : rows) - threadIds.append(m_model->threadAt(index.row()).threadId); + // Resolved through the model rather than by mapping rows to threads here. + // A message row's row number indexes its siblings, so the old + // threadAt(index.row()) mapping silently acted on whichever thread sat at + // that position in the list. + const ActionScope scope = m_model->scopeFor(rows); + if (scope.isEmpty()) + return; - sendThreadTagChange(threadIds, add, remove, description); + if (!scope.threadIds.isEmpty()) { + sendThreadTagChange(scope.threadIds, add, remove, description); - // Pushed for undo. The inverse re-resolves the same threads, so it works - // whether or not those rows are still selected. - m_undoStack.push(new ThreadTagCommand(this, threadIds, add, remove, - description)); + // Pushed for undo. The inverse re-resolves the same threads, so it + // works whether or not those rows are still selected. + m_undoStack.push(new ThreadTagCommand(this, scope.threadIds, add, + remove, description)); + } + if (!scope.messageIds.isEmpty()) { + sendMessageTagChange(scope.messageIds, add, remove, description); + m_undoStack.push(new MessageTagCommand(this, scope.messageIds, add, + remove, description)); + } + + // The scope named after the fact, since the selection may well be gone by + // the time the user reads it. This is what stands in for the confirmation + // dialog CLAUDE.md rules out: undo is the safety net, and undo is only + // usable if the user can tell that something larger than they meant has + // just happened. showTransientStatus( - tr("%1: %n thread(s)", "", threadIds.size()).arg(description)); + scope.wholeThread + ? tr("%1: %n message(s) (whole thread)", "", scope.messageCount) + .arg(description) + : tr("%1: %n message(s)", "", scope.messageCount).arg(description)); +} + +void MainWindow::sendMessageTagChange(const QStringList &messageIds, + const QStringList &add, + const QStringList &remove, + const QString &description) +{ + if (messageIds.isEmpty()) + return; + + // No optimistic model update. applyTagChange is keyed by THREAD and would + // repaint the whole row as though every message in it had changed, which + // for a one-message edit is a lie the user would see and then watch + // silently correct itself on the next query. + + // The accounts this touches, resolved through the containing threads: the + // account is a property of the thread, and the sync needs the channel + // whether one message moved or seven. + for (const QString &messageId : messageIds) { + const QString threadId = m_model->threadIdForMessage(messageId); + if (threadId.isEmpty()) + continue; + for (const QString &key : m_model->accountKeysForThread(threadId)) + m_editedAccounts.insert(key); + } + + // Held during a sync for exactly the reason the thread path is: the + // worker's read-write open BLOCKS on notmuch's exclusive lock rather than + // failing, so sending now would freeze the worker for the rest of the run. + if (aSyncHoldsTheWriteLock()) { + m_heldEdits.append(HeldEdit{ + {}, TagChange{ messageIds, add, remove, description } }); + m_statusLabel->setText( + tr("A sync is running; your change will be applied when it " + "finishes.")); + updatePendingIndicator(); + return; + } + + m_pendingThreadIds.clear(); + m_pendingChange = TagChange{ messageIds, add, remove, description }; + + QMetaObject::invokeMethod(m_worker, "applyTags", Qt::QueuedConnection, + Q_ARG(TagChange, m_pendingChange)); } void MainWindow::sendThreadTagChange(const QStringList &threadIds, |
