diff options
Diffstat (limited to 'src/mainwindow.cpp')
| -rw-r--r-- | src/mainwindow.cpp | 507 |
1 files changed, 397 insertions, 110 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp index 11de1d4..b7efec5 100644 --- a/src/mainwindow.cpp +++ b/src/mainwindow.cpp @@ -42,7 +42,7 @@ #include <QSplitter> #include <QStandardPaths> #include <QStatusBar> -#include <QTableView> +#include <QScrollBar> #include <QTimer> #include <QToolBar> #include <QVBoxLayout> @@ -52,6 +52,8 @@ #include "mimeparser.h" #include "notmuchworker.h" #include "querycompleter.h" +#include "carddelegate.h" +#include "cardlayout.h" #include "tagchip.h" #include "tagdialog.h" #include "threadlistmodel.h" @@ -99,6 +101,40 @@ QString MainWindow::locksPath() return g_locksPath; } +/// The thread row containing an index: the index itself when it is already a +/// thread row, its parent when it is a message row. +/// +/// Replaces the arithmetic on row numbers that a table permitted. In a tree a +/// row number only identifies a row within one parent, so "current.row() + 1" +/// means the next SIBLING, which under an expanded thread is the next reply. +QModelIndex MainWindow::threadRowOf(const QModelIndex &index) const +{ + if (!index.isValid()) + return {}; + return index.parent().isValid() ? index.parent() : index; +} + +/// Selects a whole row, the way QTableView::selectRow did. +/// +/// QTreeView has no selectRow, and SelectRows on the selection model is not a +/// substitute: it governs what a click extends to, not what a programmatic +/// select() covers. +void MainWindow::selectRowAt(const QModelIndex &index) +{ + if (!index.isValid()) + return; + + m_threadView->selectionModel()->select( + index, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows); + m_threadView->setCurrentIndex(index); +} + +/// Selects the top-level thread row at `row`. +void MainWindow::selectThreadRow(int row) +{ + selectRowAt(m_model->index(row, 0, QModelIndex())); +} + void MainWindow::restoreUiState() { QSettings state(uiStatePath(), QSettings::IniFormat); @@ -123,20 +159,15 @@ void MainWindow::restoreUiState() m_splitter->restoreState(splitter); } - // A header blob saved against a different set of columns must be - // discarded, not restored. QHeaderView::restoreState() returns TRUE for a - // blob with fewer sections than the model and applies the old widths to - // the wrong columns: adding the attachment column in front shifted every - // saved width one place right, silently mangling the layout with no error - // to detect it by (verified on Qt 6.11). The column count is stored - // alongside and the blob is only used when it still matches. - const QByteArray header = state.value(QStringLiteral("threadlist/header")) - .toByteArray(); - const int savedColumns = - state.value(QStringLiteral("threadlist/columns")).toInt(); - if (!header.isEmpty() && savedColumns == ThreadListModel::ColumnCount) { - m_threadView->horizontalHeader()->restoreState(header); - } + // No thread-list header state is read. The pane is one column drawn whole + // by CardDelegate, so there are no widths to restore; a blob saved by an + // older version is simply ignored (item 53's Upgrading note). + + // Range-guarded on read: a stale or hand-edited file can hold anything, + // and setCurrentIndex() on a value with no row silently selects nothing. + const int sort = + state.value(QStringLiteral("threadlist/sortOrder"), 0).toInt(); + m_sortOrder->setCurrentIndex(sort == 1 ? 1 : 0); // The config value is the starting point for a profile that has never // zoomed; once the user does, the state file is what they last had. @@ -153,11 +184,8 @@ void MainWindow::saveUiState() const state.setValue(QStringLiteral("window/geometry"), saveGeometry()); state.setValue(QStringLiteral("window/state"), saveState()); state.setValue(QStringLiteral("window/splitter"), m_splitter->saveState()); - state.setValue(QStringLiteral("threadlist/header"), - m_threadView->horizontalHeader()->saveState()); - // Guards the blob above: see restoreUiState(). - state.setValue(QStringLiteral("threadlist/columns"), - int(ThreadListModel::ColumnCount)); + state.setValue(QStringLiteral("threadlist/sortOrder"), + m_sortOrder->currentIndex()); state.setValue(QStringLiteral("message/zoom"), m_messageView->zoomFactor()); } @@ -289,8 +317,10 @@ MainWindow::MainWindow(const Config &config, QWidget *parent) qRegisterMetaType<MessageRef>(); qRegisterMetaType<TagChange>(); qRegisterMetaType<DatabaseStats>(); + qRegisterMetaType<MessageNode>(); qRegisterMetaType<QVector<ThreadSummary>>(); qRegisterMetaType<QVector<MessageRef>>(); + qRegisterMetaType<QVector<MessageNode>>(); m_keyMap.loadDefaults(); { @@ -397,9 +427,34 @@ void MainWindow::buildUi() // Query row. auto *queryRow = new QHBoxLayout; m_accountBox = new QComboBox(central); + m_accountBox->setObjectName(QStringLiteral("accountBox")); m_accountBox->addItem(tr("All accounts"), QString()); - for (const Account &account : m_config.accounts()) + for (const Account &account : m_config.accounts()) { m_accountBox->addItem(account.key, account.key); + // The RAW account colour here, not CardDelegate's blended line colour: + // a swatch is a filled patch like a chip, not a thin line, so it wants + // the colour the account was actually given. Qt renders a + // DecorationRole colour as a swatch itself, with no delegate. + // + // This is what makes the accent bar on a card mean anything: a colour + // down a card's edge says nothing until something maps it to a name. + m_accountBox->setItemData( + m_accountBox->count() - 1, + m_tagColors.colourFor(TagColors::tagForAccountKey(account.key)), + Qt::DecorationRole); + } + + // Sort order. Two entries, straight to notmuch: this ADDS a feature rather + // than replacing one, since the old column header was decorative and + // nothing implemented click-to-sort. + m_sortOrder = new QComboBox(central); + m_sortOrder->setObjectName(QStringLiteral("sortOrder")); + // Order matters: the index is what uistate.conf stores. + m_sortOrder->addItem(tr("Newest first")); + m_sortOrder->addItem(tr("Oldest first")); + m_sortOrder->setToolTip(tr("The order threads are listed in")); + connect(m_sortOrder, &QComboBox::currentIndexChanged, + this, &MainWindow::runCurrentQuery); m_queryEdit = new QLineEdit(central); m_queryEdit->setPlaceholderText(tr("notmuch query, e.g. tag:inbox")); @@ -488,6 +543,7 @@ void MainWindow::buildUi() // would squeeze the field, but three is the real-world case today. Item 23 // already specifies buttons-plus-menu and is where that belongs. queryRow->addWidget(m_accountBox); + queryRow->addWidget(m_sortOrder); queryRow->addWidget(m_queryEdit, 1); for (const SavedQuery &saved : m_config.savedQueries()) { auto *button = new QPushButton(saved.name, central); @@ -507,58 +563,48 @@ void MainWindow::buildUi() // delegate is confined to one column's rectangle. m_threadView = new ThreadListView(central); m_threadView->setModel(m_model); + m_threadView->setItemDelegate(new CardDelegate(this)); + m_threadView->setHeaderHidden(true); m_threadView->setSelectionBehavior(QAbstractItemView::SelectRows); m_threadView->setSelectionMode(QAbstractItemView::ExtendedSelection); - m_threadView->verticalHeader()->hide(); - m_threadView->horizontalHeader()->setStretchLastSection(false); - // Every column Interactive, Subject included: Stretch and ResizeToContents - // both compute a width and discard the user's drag. Nothing absorbs spare - // width as a result, so the columns end where they end. - for (int column = 0; column < ThreadListModel::ColumnCount; ++column) { - m_threadView->horizontalHeader()->setSectionResizeMode( - column, QHeaderView::Interactive); - } - // Two delegates, and the split is not cosmetic. RowStyleDelegate carries - // only the selection fix every column needs: the read/unread dimming - // arrives as a Qt::ForegroundRole, which Qt's painting prefers over the - // highlight, leaving a selected read row grey on the selection colour. - // - // SubjectDelegate adds the account chip and the tag pills, and must go on - // the subject column ALONE. It reads AccountLabelRole, a property of the - // row rather than of a cell, so installed view-wide it draws the chip into - // every column: tried once, and the list came out with a chip repeated - // four times per row. - m_threadView->setItemDelegate(new RowStyleDelegate(this)); - m_threadView->setItemDelegateForColumn(ThreadListModel::SubjectColumn, - new SubjectDelegate(this)); - - // One height for every row, set here rather than left to a column's - // sizeHint: a QTableView takes a single height per row, so a hint from the - // subject column alone would only apply if the view happened to ask it. - m_threadView->verticalHeader()->setDefaultSectionSize( - SubjectDelegate::rowHeightFor(m_threadView->font())); - // Widening a column past the viewport scrolls rather than squeezing the - // others. Per-pixel so the scroll does not jump a whole column at a time. - // Banding, so the eye can follow a row across four columns and a pill - // strip without losing it. The colour comes from the palette's - // AlternateBase, so it follows the desktop theme. + // No style-drawn branch decoration. CardDelegate draws the expander itself, + // because drawBranches runs BEFORE the row's cells and the delegate's own + // background paints straight over anything put there: a 60-pixel triangle + // once survived as 8. Leaving both enabled would draw the theme's dot + // underneath the delegate's glyph. + m_threadView->setRootIsDecorated(false); + + // Zero, because CardLayout draws the indent itself. Qt's own indentation + // would shift the card's rect, and every rect on the card is measured from + // that rect's left edge, so the two would compound. + m_threadView->setIndentation(0); + + // One height for every row. A QTreeView has no vertical header to carry a + // default section size, so the height comes from uniformRowHeights plus + // CardDelegate::sizeHint. + m_threadView->setUniformRowHeights(true); + + // Banding, so the eye can follow a card across the pane. The colour comes + // from the palette's AlternateBase, so it follows the desktop theme. m_threadView->setAlternatingRowColors(true); - m_threadView->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded); - m_threadView->setHorizontalScrollMode(QAbstractItemView::ScrollPerPixel); - - // Starting widths only; a drag overrides them, and they are what the - // saved-widths item will persist. - // Without this the attachment column cannot be narrow at all: the default - // minimum section size is 58px on this platform, and setColumnWidth() - // clamps to it silently rather than reporting the smaller value back. - m_threadView->horizontalHeader()->setMinimumSectionSize(24); - m_threadView->setColumnWidth(ThreadListModel::AttachmentColumn, 28); - m_threadView->setColumnWidth(ThreadListModel::FlagColumn, 28); - m_threadView->setColumnWidth(ThreadListModel::DateColumn, 130); - m_threadView->setColumnWidth(ThreadListModel::AuthorsColumn, 180); - m_threadView->setColumnWidth(ThreadListModel::SubjectColumn, 520); + // A card is exactly viewport width, so there is nothing to scroll to + // sideways. Turning the bar off is what closes item 51: a click used to + // scroll the list horizontally, because the subject column was wider than + // the viewport and auto-scroll brought the clicked index fully into view. + m_threadView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); + + // Scrolling a whole card at a time rather than a fraction of one, so a + // card is never left half above the top edge. + m_threadView->verticalScrollBar()->setSingleStep( + CardLayout::heightFor(m_threadView->font())); + + // Replies are loaded when a thread is expanded, not with the query. + // Walking the reply tree of every thread in a 10k-thread result would cost + // far more than the query itself and almost none of it would be looked at. + connect(m_threadView, &QTreeView::expanded, + this, &MainWindow::onThreadExpanded); connect(m_threadView->selectionModel(), &QItemSelectionModel::currentRowChanged, @@ -617,9 +663,11 @@ QAction *MainWindow::addAction(const QString &name, const QString &text, // The binding comes from KeyMap, so a [keys] override reaches the menus // and the shortcut reference as well as the keyboard. - const QKeySequence sequence = m_keyMap.sequenceFor(name); - if (!sequence.isEmpty()) - action->setShortcut(sequence); + // Plural: an action can carry more than one binding, and setShortcut() + // keeps only the last one given. next_thread has both Ctrl+J and Alt+Down. + const QList<QKeySequence> sequences = m_keyMap.sequencesFor(name); + if (!sequences.isEmpty()) + action->setShortcuts(sequences); // Shortcuts must work while focus is in the thread list or the message // view, not only on the window itself. @@ -643,16 +691,32 @@ void MainWindow::registerActions() }); addAction(QStringLiteral("next_thread"), tr("&Next thread"), tr("Select the next thread"), [this]() { - const QModelIndex current = m_threadView->currentIndex(); - const int row = current.isValid() ? current.row() + 1 : 0; - if (row < m_model->rowCount()) - m_threadView->selectRow(row); + // Walked by INDEX, never by row number. A tree numbers rows per + // parent, so current.row() + 1 names a SIBLING: from the last reply of + // an expanded thread it asks for a row that does not exist, and from a + // thread row it counts top-level threads only by accident (item 60). + // + // The skip loop is what keeps this meaning thread-to-thread while the + // view's own Up/Down still steps message-to-message. + QModelIndex index = m_threadView->indexBelow( + m_threadView->currentIndex()); + while (index.isValid() + && index.data(ThreadListModel::IsMessageRole).toBool()) { + index = m_threadView->indexBelow(index); + } + if (index.isValid()) + selectRowAt(index); }); addAction(QStringLiteral("prev_thread"), tr("&Previous thread"), tr("Select the previous thread"), [this]() { - const QModelIndex current = m_threadView->currentIndex(); - if (current.isValid() && current.row() > 0) - m_threadView->selectRow(current.row() - 1); + QModelIndex index = m_threadView->indexAbove( + m_threadView->currentIndex()); + while (index.isValid() + && index.data(ThreadListModel::IsMessageRole).toBool()) { + index = m_threadView->indexAbove(index); + } + if (index.isValid()) + selectRowAt(index); }); addAction(QStringLiteral("open_thread"), tr("&Open thread"), tr("Focus the thread list"), [this]() { @@ -802,6 +866,7 @@ void MainWindow::registerActions() // thread straight back, which is the queued-reply race documented in // CLAUDE.md. m_currentThreadId.clear(); + m_currentMessageId.clear(); m_messageView->clear(); showPlaceholderPane(); m_markReadTimer->stop(); @@ -835,6 +900,7 @@ void MainWindow::registerActions() m_threadView->setCurrentIndex(QModelIndex()); m_currentThreadId.clear(); + m_currentMessageId.clear(); m_messageView->clear(); showPlaceholderPane(); m_markReadTimer->stop(); @@ -985,7 +1051,7 @@ void MainWindow::buildMenus() m_threadContextMenu->addAction(m_actions.value(QStringLiteral("select_all"))); m_threadView->setContextMenuPolicy(Qt::CustomContextMenu); - connect(m_threadView, &QTableView::customContextMenuRequested, + connect(m_threadView, &QWidget::customContextMenuRequested, this, &MainWindow::showThreadContextMenu); // The frequent subset only. A toolbar holding every action is as @@ -1245,6 +1311,10 @@ void MainWindow::wireWorker() this, &MainWindow::onThreadsReady); connect(m_worker, &NotmuchWorker::queryFinished, this, &MainWindow::onQueryFinished); + connect(m_worker, &NotmuchWorker::threadTreeLoaded, + this, &MainWindow::onThreadTreeLoaded); + connect(m_worker, &NotmuchWorker::messageLoaded, + this, &MainWindow::onMessageLoaded); connect(m_worker, &NotmuchWorker::threadLoaded, this, &MainWindow::onThreadLoaded); connect(m_worker, &NotmuchWorker::errorOccurred, @@ -1429,9 +1499,13 @@ void MainWindow::runCurrentQuery() m_queryComplete = false; updateViewWideActions(); + const auto sort = m_sortOrder->currentIndex() == 1 + ? NotmuchWorker::OldestFirst + : NotmuchWorker::NewestFirst; QMetaObject::invokeMethod(m_worker, "runQuery", Qt::QueuedConnection, Q_ARG(QString, query), - Q_ARG(quint64, m_generation)); + Q_ARG(quint64, m_generation), + Q_ARG(NotmuchWorker::SortOrder, sort)); } void MainWindow::onThreadsReady(const QVector<ThreadSummary> &threads, @@ -1519,41 +1593,90 @@ void MainWindow::showThreadContextMenu(const QPoint &pos) // collapsing to the clicked row here would silently narrow a deliberate // multi-row selection to one. Right-clicking outside it selects that row // instead, which is what every other list does. - if (!m_threadView->selectionModel()->isRowSelected(index.row())) - m_threadView->selectRow(index.row()); + if (!m_threadView->selectionModel()->isSelected(index)) + selectRowAt(index); m_threadContextMenu->popup(m_threadView->viewport()->mapToGlobal(pos)); } void MainWindow::onSelectionChanged() { - const int selected = m_threadView->selectionModel()->selectedRows().size(); - if (selected <= 1) { - // Clearing the count here would wipe whatever the last action reported - // ("Archive: 3 threads"), which is the more useful message once the - // selection is gone. Only a count this function wrote is taken back. - if (m_statusLabel->text() == m_selectionMessage) - m_statusLabel->clear(); - m_selectionMessage.clear(); + const QModelIndexList rows = m_threadView->selectionModel()->selectedRows(); + const int selected = rows.size(); + if (selected == 1) { + // One row selected. With two kinds of row this is exactly where the + // scope became ambiguous: a thread root stands for every message in it, + // a message row for one, and the keypress looks identical. Naming it + // here is what this project does instead of a confirmation dialog, + // which CLAUDE.md rules out for tag mutations. + const ActionScope scope = m_model->scopeFor(rows); + + if (scope.wholeThread) { + m_selectionMessage = + tr("1 thread selected (%n message(s))", "", scope.messageCount); + m_statusLabel->setText(m_selectionMessage); + m_statusTimer->stop(); + m_transientMessage.clear(); + } else { + // Reading one message is not a bulk action and gets no count. + if (m_statusLabel->text() == m_selectionMessage) + m_statusLabel->clear(); + m_selectionMessage.clear(); + } - // Collapsing a multi-row selection back to one row has to load that - // row here, and cannot be left to onThreadSelected. currentRowChanged - // is emitted BEFORE the selection model is updated (verified against - // Qt 6.11), so when a click collapses three rows to one, that handler - // still sees three selected, takes the multi-select branch and returns - // without loading anything. Only this signal sees the real count. + // Collapsing a multi-row selection back to one row has to load that row + // here, and cannot be left to onThreadSelected: currentRowChanged is + // emitted BEFORE the selection model is updated (verified against + // Qt 6.11), so that handler still sees the old count and returns + // without loading anything. + // + // Compared per row kind. A message row's row number indexes its + // siblings, so threadAt() on one answers about an unrelated thread and + // the comparison below would be against the wrong id. const QModelIndex current = m_threadView->currentIndex(); - if (current.isValid() - && m_model->threadAt(current.row()).threadId != m_currentThreadId) { - onThreadSelected(current, QModelIndex()); + if (current.isValid()) { + const bool changed = + m_model->isMessageRow(current) + ? m_model->messageAt(current).messageId != m_currentMessageId + : m_model->threadAt(current.row()).threadId + != m_currentThreadId; + if (changed) + onThreadSelected(current, QModelIndex()); } return; } + if (selected < 1) { + // Nothing selected. Clearing unconditionally would wipe whatever the + // last action reported ("Archive: 3 threads"), which is the more useful + // message once the selection is gone, so only a count this function + // wrote is taken back. + if (m_statusLabel->text() == m_selectionMessage) + m_statusLabel->clear(); + m_selectionMessage.clear(); + return; + } + // The count is the part that actually teaches multi-select: it acknowledges // the selection while it is being built, rather than only after an action // has already been applied to it. - m_selectionMessage = tr("%n thread(s) selected", "", selected); + // + // Reported per row kind rather than as a bare row count, so a mixed + // selection says what it will really touch instead of calling three replies + // "3 threads". + const ActionScope scope = m_model->scopeFor(rows); + if (!scope.threadIds.isEmpty() && scope.messageIds.isEmpty()) { + m_selectionMessage = + tr("%n thread(s) selected (%1 messages)", "", scope.threadIds.size()) + .arg(scope.messageCount); + } else if (scope.threadIds.isEmpty()) { + m_selectionMessage = + tr("%n message(s) selected", "", scope.messageIds.size()); + } else { + m_selectionMessage = + tr("%n thread(s) and %1 message(s) selected", "", + scope.threadIds.size()).arg(scope.messageIds.size()); + } m_statusLabel->setText(m_selectionMessage); // State, not an event: it must persist while the selection does. Cancel any @@ -1568,6 +1691,7 @@ void MainWindow::onSelectionChanged() m_markReadTimer->stop(); m_markReadThreadId.clear(); m_currentThreadId.clear(); + m_currentMessageId.clear(); m_messageView->clear(); showPlaceholderPane(); } @@ -1599,21 +1723,121 @@ void MainWindow::onThreadSelected(const QModelIndex ¤t, m_markReadTimer->stop(); m_markReadThreadId.clear(); m_currentThreadId.clear(); + m_currentMessageId.clear(); m_messageView->clear(); showPlaceholderPane(); return; } + // A message row renders that message ALONE. Checked before threadAt(), + // which takes a top-level row number: a child's row number indexes its + // siblings, so passing it here would silently load whichever thread happens + // to sit at that position in the list. + if (m_model->isMessageRow(current)) { + const MessageNode node = m_model->messageAt(current); + if (node.messageId.isEmpty()) + return; + + // No mark-read timer for a message row in this pass. Marking one + // message of a thread read is a per-message tag write, and the + // pending-edit map is keyed by thread; item 28 is the record of what + // happens when that count goes wrong. + m_markReadTimer->stop(); + m_markReadThreadId.clear(); + + m_currentThreadId.clear(); + m_currentMessageId = node.messageId; + m_messageView->setTags(node.tags); + QMetaObject::invokeMethod(m_worker, "loadMessage", Qt::QueuedConnection, + Q_ARG(QString, node.messageId), + Q_ARG(quint64, m_generation)); + return; + } + const ThreadSummary thread = m_model->threadAt(current.row()); m_currentThreadId = thread.threadId; m_messageView->setTags(thread.tags); scheduleMarkRead(thread); + + // The root card IS the thread's first message, so selecting it renders + // that message rather than the whole conversation. Loading the thread here + // made the first message unreachable: the pane showed every message with + // only the last expanded, and no row in the list offered the first one, + // since the reply rows are messages two onward. + // + // Known only once the replies have been loaded, which happens when the + // thread is expanded. Until then the thread is the honest answer: it + // contains the first message, where a guess might not. + const QString firstId = + m_model->data(current, ThreadListModel::MessageIdRole).toString(); + if (!firstId.isEmpty()) { + m_currentMessageId = firstId; + QMetaObject::invokeMethod(m_worker, "loadMessage", + Qt::QueuedConnection, + Q_ARG(QString, firstId), + Q_ARG(quint64, m_generation)); + return; + } + + m_currentMessageId.clear(); QMetaObject::invokeMethod(m_worker, "loadThread", Qt::QueuedConnection, Q_ARG(QString, m_currentThreadId), Q_ARG(QString, m_lastQuery), Q_ARG(quint64, m_generation)); } +void MainWindow::onMessageLoaded(const QVector<MessageRef> &messages, + quint64 generation) +{ + // The same two guards onThreadLoaded carries. A stale generation means the + // query moved on, and a reply landing after the selection grew past one row + // would paint a message back over a deliberately blanked pane. + if (generation != m_generation || messages.isEmpty()) + return; + if (m_threadView->selectionModel()->selectedRows().size() > 1) + return; + + // A third guard this one needs and onThreadLoaded does not: a reply that + // lands after the selection moved to a THREAD row would render one message + // where the whole conversation belongs. + if (m_currentMessageId.isEmpty()) + return; + + onThreadLoaded(messages, generation); +} + +void MainWindow::onThreadExpanded(const QModelIndex &index) +{ + if (!index.isValid() || m_model->isMessageRow(index)) + return; + + const QString threadId = + m_model->data(index, ThreadListModel::ThreadIdRole).toString(); + if (threadId.isEmpty()) + return; + + QMetaObject::invokeMethod(m_worker, "loadThreadTree", Qt::QueuedConnection, + Q_ARG(QString, threadId), + Q_ARG(QString, m_lastQuery), + Q_ARG(quint64, m_generation)); +} + +void MainWindow::onThreadTreeLoaded(const QVector<MessageNode> &nodes, + quint64 generation) +{ + // The same generation guard every other worker reply carries: an expansion + // whose query has since been replaced must not insert rows into the new + // result, where that thread may not even appear. + if (generation != m_generation || nodes.isEmpty()) + return; + + // Every node in one reply belongs to one thread, so the first one names it. + // Read from the node rather than remembered from the request: two + // expansions can be in flight at once, and pairing them by order would + // attach one thread's replies to the other. + m_model->setThreadMessages(nodes.first().threadId, nodes); +} + void MainWindow::onThreadLoaded(const QVector<MessageRef> &messages, quint64 generation) { @@ -2297,20 +2521,83 @@ void MainWindow::tagSelected(const QStringList &add, const QStringList &remove, if (rows.isEmpty()) return; - QStringList threadIds; - threadIds.reserve(rows.size()); - for (const QModelIndex &index : rows) - threadIds.append(m_model->threadAt(index.row()).threadId); + // Resolved through the model rather than by mapping rows to threads here. + // A message row's row number indexes its siblings, so the old + // threadAt(index.row()) mapping silently acted on whichever thread sat at + // that position in the list. + const ActionScope scope = m_model->scopeFor(rows); + if (scope.isEmpty()) + return; - sendThreadTagChange(threadIds, add, remove, description); + if (!scope.threadIds.isEmpty()) { + sendThreadTagChange(scope.threadIds, add, remove, description); - // Pushed for undo. The inverse re-resolves the same threads, so it works - // whether or not those rows are still selected. - m_undoStack.push(new ThreadTagCommand(this, threadIds, add, remove, - description)); + // Pushed for undo. The inverse re-resolves the same threads, so it + // works whether or not those rows are still selected. + m_undoStack.push(new ThreadTagCommand(this, scope.threadIds, add, + remove, description)); + } + + if (!scope.messageIds.isEmpty()) { + sendMessageTagChange(scope.messageIds, add, remove, description); + m_undoStack.push(new MessageTagCommand(this, scope.messageIds, add, + remove, description)); + } + // The scope named after the fact, since the selection may well be gone by + // the time the user reads it. This is what stands in for the confirmation + // dialog CLAUDE.md rules out: undo is the safety net, and undo is only + // usable if the user can tell that something larger than they meant has + // just happened. showTransientStatus( - tr("%1: %n thread(s)", "", threadIds.size()).arg(description)); + scope.wholeThread + ? tr("%1: %n message(s) (whole thread)", "", scope.messageCount) + .arg(description) + : tr("%1: %n message(s)", "", scope.messageCount).arg(description)); +} + +void MainWindow::sendMessageTagChange(const QStringList &messageIds, + const QStringList &add, + const QStringList &remove, + const QString &description) +{ + if (messageIds.isEmpty()) + return; + + // No optimistic model update. applyTagChange is keyed by THREAD and would + // repaint the whole row as though every message in it had changed, which + // for a one-message edit is a lie the user would see and then watch + // silently correct itself on the next query. + + // The accounts this touches, resolved through the containing threads: the + // account is a property of the thread, and the sync needs the channel + // whether one message moved or seven. + for (const QString &messageId : messageIds) { + const QString threadId = m_model->threadIdForMessage(messageId); + if (threadId.isEmpty()) + continue; + for (const QString &key : m_model->accountKeysForThread(threadId)) + m_editedAccounts.insert(key); + } + + // Held during a sync for exactly the reason the thread path is: the + // worker's read-write open BLOCKS on notmuch's exclusive lock rather than + // failing, so sending now would freeze the worker for the rest of the run. + if (aSyncHoldsTheWriteLock()) { + m_heldEdits.append(HeldEdit{ + {}, TagChange{ messageIds, add, remove, description } }); + m_statusLabel->setText( + tr("A sync is running; your change will be applied when it " + "finishes.")); + updatePendingIndicator(); + return; + } + + m_pendingThreadIds.clear(); + m_pendingChange = TagChange{ messageIds, add, remove, description }; + + QMetaObject::invokeMethod(m_worker, "applyTags", Qt::QueuedConnection, + Q_ARG(TagChange, m_pendingChange)); } void MainWindow::sendThreadTagChange(const QStringList &threadIds, |
