aboutsummaryrefslogtreecommitdiffstats
path: root/src/mainwindow.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/mainwindow.cpp')
-rw-r--r--src/mainwindow.cpp507
1 files changed, 397 insertions, 110 deletions
diff --git a/src/mainwindow.cpp b/src/mainwindow.cpp
index 11de1d4..b7efec5 100644
--- a/src/mainwindow.cpp
+++ b/src/mainwindow.cpp
@@ -42,7 +42,7 @@
#include <QSplitter>
#include <QStandardPaths>
#include <QStatusBar>
-#include <QTableView>
+#include <QScrollBar>
#include <QTimer>
#include <QToolBar>
#include <QVBoxLayout>
@@ -52,6 +52,8 @@
#include "mimeparser.h"
#include "notmuchworker.h"
#include "querycompleter.h"
+#include "carddelegate.h"
+#include "cardlayout.h"
#include "tagchip.h"
#include "tagdialog.h"
#include "threadlistmodel.h"
@@ -99,6 +101,40 @@ QString MainWindow::locksPath()
return g_locksPath;
}
+/// The thread row containing an index: the index itself when it is already a
+/// thread row, its parent when it is a message row.
+///
+/// Replaces the arithmetic on row numbers that a table permitted. In a tree a
+/// row number only identifies a row within one parent, so "current.row() + 1"
+/// means the next SIBLING, which under an expanded thread is the next reply.
+QModelIndex MainWindow::threadRowOf(const QModelIndex &index) const
+{
+ if (!index.isValid())
+ return {};
+ return index.parent().isValid() ? index.parent() : index;
+}
+
+/// Selects a whole row, the way QTableView::selectRow did.
+///
+/// QTreeView has no selectRow, and SelectRows on the selection model is not a
+/// substitute: it governs what a click extends to, not what a programmatic
+/// select() covers.
+void MainWindow::selectRowAt(const QModelIndex &index)
+{
+ if (!index.isValid())
+ return;
+
+ m_threadView->selectionModel()->select(
+ index, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+ m_threadView->setCurrentIndex(index);
+}
+
+/// Selects the top-level thread row at `row`.
+void MainWindow::selectThreadRow(int row)
+{
+ selectRowAt(m_model->index(row, 0, QModelIndex()));
+}
+
void MainWindow::restoreUiState()
{
QSettings state(uiStatePath(), QSettings::IniFormat);
@@ -123,20 +159,15 @@ void MainWindow::restoreUiState()
m_splitter->restoreState(splitter);
}
- // A header blob saved against a different set of columns must be
- // discarded, not restored. QHeaderView::restoreState() returns TRUE for a
- // blob with fewer sections than the model and applies the old widths to
- // the wrong columns: adding the attachment column in front shifted every
- // saved width one place right, silently mangling the layout with no error
- // to detect it by (verified on Qt 6.11). The column count is stored
- // alongside and the blob is only used when it still matches.
- const QByteArray header = state.value(QStringLiteral("threadlist/header"))
- .toByteArray();
- const int savedColumns =
- state.value(QStringLiteral("threadlist/columns")).toInt();
- if (!header.isEmpty() && savedColumns == ThreadListModel::ColumnCount) {
- m_threadView->horizontalHeader()->restoreState(header);
- }
+ // No thread-list header state is read. The pane is one column drawn whole
+ // by CardDelegate, so there are no widths to restore; a blob saved by an
+ // older version is simply ignored (item 53's Upgrading note).
+
+ // Range-guarded on read: a stale or hand-edited file can hold anything,
+ // and setCurrentIndex() on a value with no row silently selects nothing.
+ const int sort =
+ state.value(QStringLiteral("threadlist/sortOrder"), 0).toInt();
+ m_sortOrder->setCurrentIndex(sort == 1 ? 1 : 0);
// The config value is the starting point for a profile that has never
// zoomed; once the user does, the state file is what they last had.
@@ -153,11 +184,8 @@ void MainWindow::saveUiState() const
state.setValue(QStringLiteral("window/geometry"), saveGeometry());
state.setValue(QStringLiteral("window/state"), saveState());
state.setValue(QStringLiteral("window/splitter"), m_splitter->saveState());
- state.setValue(QStringLiteral("threadlist/header"),
- m_threadView->horizontalHeader()->saveState());
- // Guards the blob above: see restoreUiState().
- state.setValue(QStringLiteral("threadlist/columns"),
- int(ThreadListModel::ColumnCount));
+ state.setValue(QStringLiteral("threadlist/sortOrder"),
+ m_sortOrder->currentIndex());
state.setValue(QStringLiteral("message/zoom"), m_messageView->zoomFactor());
}
@@ -289,8 +317,10 @@ MainWindow::MainWindow(const Config &config, QWidget *parent)
qRegisterMetaType<MessageRef>();
qRegisterMetaType<TagChange>();
qRegisterMetaType<DatabaseStats>();
+ qRegisterMetaType<MessageNode>();
qRegisterMetaType<QVector<ThreadSummary>>();
qRegisterMetaType<QVector<MessageRef>>();
+ qRegisterMetaType<QVector<MessageNode>>();
m_keyMap.loadDefaults();
{
@@ -397,9 +427,34 @@ void MainWindow::buildUi()
// Query row.
auto *queryRow = new QHBoxLayout;
m_accountBox = new QComboBox(central);
+ m_accountBox->setObjectName(QStringLiteral("accountBox"));
m_accountBox->addItem(tr("All accounts"), QString());
- for (const Account &account : m_config.accounts())
+ for (const Account &account : m_config.accounts()) {
m_accountBox->addItem(account.key, account.key);
+ // The RAW account colour here, not CardDelegate's blended line colour:
+ // a swatch is a filled patch like a chip, not a thin line, so it wants
+ // the colour the account was actually given. Qt renders a
+ // DecorationRole colour as a swatch itself, with no delegate.
+ //
+ // This is what makes the accent bar on a card mean anything: a colour
+ // down a card's edge says nothing until something maps it to a name.
+ m_accountBox->setItemData(
+ m_accountBox->count() - 1,
+ m_tagColors.colourFor(TagColors::tagForAccountKey(account.key)),
+ Qt::DecorationRole);
+ }
+
+ // Sort order. Two entries, straight to notmuch: this ADDS a feature rather
+ // than replacing one, since the old column header was decorative and
+ // nothing implemented click-to-sort.
+ m_sortOrder = new QComboBox(central);
+ m_sortOrder->setObjectName(QStringLiteral("sortOrder"));
+ // Order matters: the index is what uistate.conf stores.
+ m_sortOrder->addItem(tr("Newest first"));
+ m_sortOrder->addItem(tr("Oldest first"));
+ m_sortOrder->setToolTip(tr("The order threads are listed in"));
+ connect(m_sortOrder, &QComboBox::currentIndexChanged,
+ this, &MainWindow::runCurrentQuery);
m_queryEdit = new QLineEdit(central);
m_queryEdit->setPlaceholderText(tr("notmuch query, e.g. tag:inbox"));
@@ -488,6 +543,7 @@ void MainWindow::buildUi()
// would squeeze the field, but three is the real-world case today. Item 23
// already specifies buttons-plus-menu and is where that belongs.
queryRow->addWidget(m_accountBox);
+ queryRow->addWidget(m_sortOrder);
queryRow->addWidget(m_queryEdit, 1);
for (const SavedQuery &saved : m_config.savedQueries()) {
auto *button = new QPushButton(saved.name, central);
@@ -507,58 +563,48 @@ void MainWindow::buildUi()
// delegate is confined to one column's rectangle.
m_threadView = new ThreadListView(central);
m_threadView->setModel(m_model);
+ m_threadView->setItemDelegate(new CardDelegate(this));
+ m_threadView->setHeaderHidden(true);
m_threadView->setSelectionBehavior(QAbstractItemView::SelectRows);
m_threadView->setSelectionMode(QAbstractItemView::ExtendedSelection);
- m_threadView->verticalHeader()->hide();
- m_threadView->horizontalHeader()->setStretchLastSection(false);
- // Every column Interactive, Subject included: Stretch and ResizeToContents
- // both compute a width and discard the user's drag. Nothing absorbs spare
- // width as a result, so the columns end where they end.
- for (int column = 0; column < ThreadListModel::ColumnCount; ++column) {
- m_threadView->horizontalHeader()->setSectionResizeMode(
- column, QHeaderView::Interactive);
- }
- // Two delegates, and the split is not cosmetic. RowStyleDelegate carries
- // only the selection fix every column needs: the read/unread dimming
- // arrives as a Qt::ForegroundRole, which Qt's painting prefers over the
- // highlight, leaving a selected read row grey on the selection colour.
- //
- // SubjectDelegate adds the account chip and the tag pills, and must go on
- // the subject column ALONE. It reads AccountLabelRole, a property of the
- // row rather than of a cell, so installed view-wide it draws the chip into
- // every column: tried once, and the list came out with a chip repeated
- // four times per row.
- m_threadView->setItemDelegate(new RowStyleDelegate(this));
- m_threadView->setItemDelegateForColumn(ThreadListModel::SubjectColumn,
- new SubjectDelegate(this));
-
- // One height for every row, set here rather than left to a column's
- // sizeHint: a QTableView takes a single height per row, so a hint from the
- // subject column alone would only apply if the view happened to ask it.
- m_threadView->verticalHeader()->setDefaultSectionSize(
- SubjectDelegate::rowHeightFor(m_threadView->font()));
- // Widening a column past the viewport scrolls rather than squeezing the
- // others. Per-pixel so the scroll does not jump a whole column at a time.
- // Banding, so the eye can follow a row across four columns and a pill
- // strip without losing it. The colour comes from the palette's
- // AlternateBase, so it follows the desktop theme.
+ // No style-drawn branch decoration. CardDelegate draws the expander itself,
+ // because drawBranches runs BEFORE the row's cells and the delegate's own
+ // background paints straight over anything put there: a 60-pixel triangle
+ // once survived as 8. Leaving both enabled would draw the theme's dot
+ // underneath the delegate's glyph.
+ m_threadView->setRootIsDecorated(false);
+
+ // Zero, because CardLayout draws the indent itself. Qt's own indentation
+ // would shift the card's rect, and every rect on the card is measured from
+ // that rect's left edge, so the two would compound.
+ m_threadView->setIndentation(0);
+
+ // One height for every row. A QTreeView has no vertical header to carry a
+ // default section size, so the height comes from uniformRowHeights plus
+ // CardDelegate::sizeHint.
+ m_threadView->setUniformRowHeights(true);
+
+ // Banding, so the eye can follow a card across the pane. The colour comes
+ // from the palette's AlternateBase, so it follows the desktop theme.
m_threadView->setAlternatingRowColors(true);
- m_threadView->setHorizontalScrollBarPolicy(Qt::ScrollBarAsNeeded);
- m_threadView->setHorizontalScrollMode(QAbstractItemView::ScrollPerPixel);
-
- // Starting widths only; a drag overrides them, and they are what the
- // saved-widths item will persist.
- // Without this the attachment column cannot be narrow at all: the default
- // minimum section size is 58px on this platform, and setColumnWidth()
- // clamps to it silently rather than reporting the smaller value back.
- m_threadView->horizontalHeader()->setMinimumSectionSize(24);
- m_threadView->setColumnWidth(ThreadListModel::AttachmentColumn, 28);
- m_threadView->setColumnWidth(ThreadListModel::FlagColumn, 28);
- m_threadView->setColumnWidth(ThreadListModel::DateColumn, 130);
- m_threadView->setColumnWidth(ThreadListModel::AuthorsColumn, 180);
- m_threadView->setColumnWidth(ThreadListModel::SubjectColumn, 520);
+ // A card is exactly viewport width, so there is nothing to scroll to
+ // sideways. Turning the bar off is what closes item 51: a click used to
+ // scroll the list horizontally, because the subject column was wider than
+ // the viewport and auto-scroll brought the clicked index fully into view.
+ m_threadView->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
+
+ // Scrolling a whole card at a time rather than a fraction of one, so a
+ // card is never left half above the top edge.
+ m_threadView->verticalScrollBar()->setSingleStep(
+ CardLayout::heightFor(m_threadView->font()));
+
+ // Replies are loaded when a thread is expanded, not with the query.
+ // Walking the reply tree of every thread in a 10k-thread result would cost
+ // far more than the query itself and almost none of it would be looked at.
+ connect(m_threadView, &QTreeView::expanded,
+ this, &MainWindow::onThreadExpanded);
connect(m_threadView->selectionModel(),
&QItemSelectionModel::currentRowChanged,
@@ -617,9 +663,11 @@ QAction *MainWindow::addAction(const QString &name, const QString &text,
// The binding comes from KeyMap, so a [keys] override reaches the menus
// and the shortcut reference as well as the keyboard.
- const QKeySequence sequence = m_keyMap.sequenceFor(name);
- if (!sequence.isEmpty())
- action->setShortcut(sequence);
+ // Plural: an action can carry more than one binding, and setShortcut()
+ // keeps only the last one given. next_thread has both Ctrl+J and Alt+Down.
+ const QList<QKeySequence> sequences = m_keyMap.sequencesFor(name);
+ if (!sequences.isEmpty())
+ action->setShortcuts(sequences);
// Shortcuts must work while focus is in the thread list or the message
// view, not only on the window itself.
@@ -643,16 +691,32 @@ void MainWindow::registerActions()
});
addAction(QStringLiteral("next_thread"), tr("&Next thread"),
tr("Select the next thread"), [this]() {
- const QModelIndex current = m_threadView->currentIndex();
- const int row = current.isValid() ? current.row() + 1 : 0;
- if (row < m_model->rowCount())
- m_threadView->selectRow(row);
+ // Walked by INDEX, never by row number. A tree numbers rows per
+ // parent, so current.row() + 1 names a SIBLING: from the last reply of
+ // an expanded thread it asks for a row that does not exist, and from a
+ // thread row it counts top-level threads only by accident (item 60).
+ //
+ // The skip loop is what keeps this meaning thread-to-thread while the
+ // view's own Up/Down still steps message-to-message.
+ QModelIndex index = m_threadView->indexBelow(
+ m_threadView->currentIndex());
+ while (index.isValid()
+ && index.data(ThreadListModel::IsMessageRole).toBool()) {
+ index = m_threadView->indexBelow(index);
+ }
+ if (index.isValid())
+ selectRowAt(index);
});
addAction(QStringLiteral("prev_thread"), tr("&Previous thread"),
tr("Select the previous thread"), [this]() {
- const QModelIndex current = m_threadView->currentIndex();
- if (current.isValid() && current.row() > 0)
- m_threadView->selectRow(current.row() - 1);
+ QModelIndex index = m_threadView->indexAbove(
+ m_threadView->currentIndex());
+ while (index.isValid()
+ && index.data(ThreadListModel::IsMessageRole).toBool()) {
+ index = m_threadView->indexAbove(index);
+ }
+ if (index.isValid())
+ selectRowAt(index);
});
addAction(QStringLiteral("open_thread"), tr("&Open thread"),
tr("Focus the thread list"), [this]() {
@@ -802,6 +866,7 @@ void MainWindow::registerActions()
// thread straight back, which is the queued-reply race documented in
// CLAUDE.md.
m_currentThreadId.clear();
+ m_currentMessageId.clear();
m_messageView->clear();
showPlaceholderPane();
m_markReadTimer->stop();
@@ -835,6 +900,7 @@ void MainWindow::registerActions()
m_threadView->setCurrentIndex(QModelIndex());
m_currentThreadId.clear();
+ m_currentMessageId.clear();
m_messageView->clear();
showPlaceholderPane();
m_markReadTimer->stop();
@@ -985,7 +1051,7 @@ void MainWindow::buildMenus()
m_threadContextMenu->addAction(m_actions.value(QStringLiteral("select_all")));
m_threadView->setContextMenuPolicy(Qt::CustomContextMenu);
- connect(m_threadView, &QTableView::customContextMenuRequested,
+ connect(m_threadView, &QWidget::customContextMenuRequested,
this, &MainWindow::showThreadContextMenu);
// The frequent subset only. A toolbar holding every action is as
@@ -1245,6 +1311,10 @@ void MainWindow::wireWorker()
this, &MainWindow::onThreadsReady);
connect(m_worker, &NotmuchWorker::queryFinished,
this, &MainWindow::onQueryFinished);
+ connect(m_worker, &NotmuchWorker::threadTreeLoaded,
+ this, &MainWindow::onThreadTreeLoaded);
+ connect(m_worker, &NotmuchWorker::messageLoaded,
+ this, &MainWindow::onMessageLoaded);
connect(m_worker, &NotmuchWorker::threadLoaded,
this, &MainWindow::onThreadLoaded);
connect(m_worker, &NotmuchWorker::errorOccurred,
@@ -1429,9 +1499,13 @@ void MainWindow::runCurrentQuery()
m_queryComplete = false;
updateViewWideActions();
+ const auto sort = m_sortOrder->currentIndex() == 1
+ ? NotmuchWorker::OldestFirst
+ : NotmuchWorker::NewestFirst;
QMetaObject::invokeMethod(m_worker, "runQuery", Qt::QueuedConnection,
Q_ARG(QString, query),
- Q_ARG(quint64, m_generation));
+ Q_ARG(quint64, m_generation),
+ Q_ARG(NotmuchWorker::SortOrder, sort));
}
void MainWindow::onThreadsReady(const QVector<ThreadSummary> &threads,
@@ -1519,41 +1593,90 @@ void MainWindow::showThreadContextMenu(const QPoint &pos)
// collapsing to the clicked row here would silently narrow a deliberate
// multi-row selection to one. Right-clicking outside it selects that row
// instead, which is what every other list does.
- if (!m_threadView->selectionModel()->isRowSelected(index.row()))
- m_threadView->selectRow(index.row());
+ if (!m_threadView->selectionModel()->isSelected(index))
+ selectRowAt(index);
m_threadContextMenu->popup(m_threadView->viewport()->mapToGlobal(pos));
}
void MainWindow::onSelectionChanged()
{
- const int selected = m_threadView->selectionModel()->selectedRows().size();
- if (selected <= 1) {
- // Clearing the count here would wipe whatever the last action reported
- // ("Archive: 3 threads"), which is the more useful message once the
- // selection is gone. Only a count this function wrote is taken back.
- if (m_statusLabel->text() == m_selectionMessage)
- m_statusLabel->clear();
- m_selectionMessage.clear();
+ const QModelIndexList rows = m_threadView->selectionModel()->selectedRows();
+ const int selected = rows.size();
+ if (selected == 1) {
+ // One row selected. With two kinds of row this is exactly where the
+ // scope became ambiguous: a thread root stands for every message in it,
+ // a message row for one, and the keypress looks identical. Naming it
+ // here is what this project does instead of a confirmation dialog,
+ // which CLAUDE.md rules out for tag mutations.
+ const ActionScope scope = m_model->scopeFor(rows);
+
+ if (scope.wholeThread) {
+ m_selectionMessage =
+ tr("1 thread selected (%n message(s))", "", scope.messageCount);
+ m_statusLabel->setText(m_selectionMessage);
+ m_statusTimer->stop();
+ m_transientMessage.clear();
+ } else {
+ // Reading one message is not a bulk action and gets no count.
+ if (m_statusLabel->text() == m_selectionMessage)
+ m_statusLabel->clear();
+ m_selectionMessage.clear();
+ }
- // Collapsing a multi-row selection back to one row has to load that
- // row here, and cannot be left to onThreadSelected. currentRowChanged
- // is emitted BEFORE the selection model is updated (verified against
- // Qt 6.11), so when a click collapses three rows to one, that handler
- // still sees three selected, takes the multi-select branch and returns
- // without loading anything. Only this signal sees the real count.
+ // Collapsing a multi-row selection back to one row has to load that row
+ // here, and cannot be left to onThreadSelected: currentRowChanged is
+ // emitted BEFORE the selection model is updated (verified against
+ // Qt 6.11), so that handler still sees the old count and returns
+ // without loading anything.
+ //
+ // Compared per row kind. A message row's row number indexes its
+ // siblings, so threadAt() on one answers about an unrelated thread and
+ // the comparison below would be against the wrong id.
const QModelIndex current = m_threadView->currentIndex();
- if (current.isValid()
- && m_model->threadAt(current.row()).threadId != m_currentThreadId) {
- onThreadSelected(current, QModelIndex());
+ if (current.isValid()) {
+ const bool changed =
+ m_model->isMessageRow(current)
+ ? m_model->messageAt(current).messageId != m_currentMessageId
+ : m_model->threadAt(current.row()).threadId
+ != m_currentThreadId;
+ if (changed)
+ onThreadSelected(current, QModelIndex());
}
return;
}
+ if (selected < 1) {
+ // Nothing selected. Clearing unconditionally would wipe whatever the
+ // last action reported ("Archive: 3 threads"), which is the more useful
+ // message once the selection is gone, so only a count this function
+ // wrote is taken back.
+ if (m_statusLabel->text() == m_selectionMessage)
+ m_statusLabel->clear();
+ m_selectionMessage.clear();
+ return;
+ }
+
// The count is the part that actually teaches multi-select: it acknowledges
// the selection while it is being built, rather than only after an action
// has already been applied to it.
- m_selectionMessage = tr("%n thread(s) selected", "", selected);
+ //
+ // Reported per row kind rather than as a bare row count, so a mixed
+ // selection says what it will really touch instead of calling three replies
+ // "3 threads".
+ const ActionScope scope = m_model->scopeFor(rows);
+ if (!scope.threadIds.isEmpty() && scope.messageIds.isEmpty()) {
+ m_selectionMessage =
+ tr("%n thread(s) selected (%1 messages)", "", scope.threadIds.size())
+ .arg(scope.messageCount);
+ } else if (scope.threadIds.isEmpty()) {
+ m_selectionMessage =
+ tr("%n message(s) selected", "", scope.messageIds.size());
+ } else {
+ m_selectionMessage =
+ tr("%n thread(s) and %1 message(s) selected", "",
+ scope.threadIds.size()).arg(scope.messageIds.size());
+ }
m_statusLabel->setText(m_selectionMessage);
// State, not an event: it must persist while the selection does. Cancel any
@@ -1568,6 +1691,7 @@ void MainWindow::onSelectionChanged()
m_markReadTimer->stop();
m_markReadThreadId.clear();
m_currentThreadId.clear();
+ m_currentMessageId.clear();
m_messageView->clear();
showPlaceholderPane();
}
@@ -1599,21 +1723,121 @@ void MainWindow::onThreadSelected(const QModelIndex &current,
m_markReadTimer->stop();
m_markReadThreadId.clear();
m_currentThreadId.clear();
+ m_currentMessageId.clear();
m_messageView->clear();
showPlaceholderPane();
return;
}
+ // A message row renders that message ALONE. Checked before threadAt(),
+ // which takes a top-level row number: a child's row number indexes its
+ // siblings, so passing it here would silently load whichever thread happens
+ // to sit at that position in the list.
+ if (m_model->isMessageRow(current)) {
+ const MessageNode node = m_model->messageAt(current);
+ if (node.messageId.isEmpty())
+ return;
+
+ // No mark-read timer for a message row in this pass. Marking one
+ // message of a thread read is a per-message tag write, and the
+ // pending-edit map is keyed by thread; item 28 is the record of what
+ // happens when that count goes wrong.
+ m_markReadTimer->stop();
+ m_markReadThreadId.clear();
+
+ m_currentThreadId.clear();
+ m_currentMessageId = node.messageId;
+ m_messageView->setTags(node.tags);
+ QMetaObject::invokeMethod(m_worker, "loadMessage", Qt::QueuedConnection,
+ Q_ARG(QString, node.messageId),
+ Q_ARG(quint64, m_generation));
+ return;
+ }
+
const ThreadSummary thread = m_model->threadAt(current.row());
m_currentThreadId = thread.threadId;
m_messageView->setTags(thread.tags);
scheduleMarkRead(thread);
+
+ // The root card IS the thread's first message, so selecting it renders
+ // that message rather than the whole conversation. Loading the thread here
+ // made the first message unreachable: the pane showed every message with
+ // only the last expanded, and no row in the list offered the first one,
+ // since the reply rows are messages two onward.
+ //
+ // Known only once the replies have been loaded, which happens when the
+ // thread is expanded. Until then the thread is the honest answer: it
+ // contains the first message, where a guess might not.
+ const QString firstId =
+ m_model->data(current, ThreadListModel::MessageIdRole).toString();
+ if (!firstId.isEmpty()) {
+ m_currentMessageId = firstId;
+ QMetaObject::invokeMethod(m_worker, "loadMessage",
+ Qt::QueuedConnection,
+ Q_ARG(QString, firstId),
+ Q_ARG(quint64, m_generation));
+ return;
+ }
+
+ m_currentMessageId.clear();
QMetaObject::invokeMethod(m_worker, "loadThread", Qt::QueuedConnection,
Q_ARG(QString, m_currentThreadId),
Q_ARG(QString, m_lastQuery),
Q_ARG(quint64, m_generation));
}
+void MainWindow::onMessageLoaded(const QVector<MessageRef> &messages,
+ quint64 generation)
+{
+ // The same two guards onThreadLoaded carries. A stale generation means the
+ // query moved on, and a reply landing after the selection grew past one row
+ // would paint a message back over a deliberately blanked pane.
+ if (generation != m_generation || messages.isEmpty())
+ return;
+ if (m_threadView->selectionModel()->selectedRows().size() > 1)
+ return;
+
+ // A third guard this one needs and onThreadLoaded does not: a reply that
+ // lands after the selection moved to a THREAD row would render one message
+ // where the whole conversation belongs.
+ if (m_currentMessageId.isEmpty())
+ return;
+
+ onThreadLoaded(messages, generation);
+}
+
+void MainWindow::onThreadExpanded(const QModelIndex &index)
+{
+ if (!index.isValid() || m_model->isMessageRow(index))
+ return;
+
+ const QString threadId =
+ m_model->data(index, ThreadListModel::ThreadIdRole).toString();
+ if (threadId.isEmpty())
+ return;
+
+ QMetaObject::invokeMethod(m_worker, "loadThreadTree", Qt::QueuedConnection,
+ Q_ARG(QString, threadId),
+ Q_ARG(QString, m_lastQuery),
+ Q_ARG(quint64, m_generation));
+}
+
+void MainWindow::onThreadTreeLoaded(const QVector<MessageNode> &nodes,
+ quint64 generation)
+{
+ // The same generation guard every other worker reply carries: an expansion
+ // whose query has since been replaced must not insert rows into the new
+ // result, where that thread may not even appear.
+ if (generation != m_generation || nodes.isEmpty())
+ return;
+
+ // Every node in one reply belongs to one thread, so the first one names it.
+ // Read from the node rather than remembered from the request: two
+ // expansions can be in flight at once, and pairing them by order would
+ // attach one thread's replies to the other.
+ m_model->setThreadMessages(nodes.first().threadId, nodes);
+}
+
void MainWindow::onThreadLoaded(const QVector<MessageRef> &messages,
quint64 generation)
{
@@ -2297,20 +2521,83 @@ void MainWindow::tagSelected(const QStringList &add, const QStringList &remove,
if (rows.isEmpty())
return;
- QStringList threadIds;
- threadIds.reserve(rows.size());
- for (const QModelIndex &index : rows)
- threadIds.append(m_model->threadAt(index.row()).threadId);
+ // Resolved through the model rather than by mapping rows to threads here.
+ // A message row's row number indexes its siblings, so the old
+ // threadAt(index.row()) mapping silently acted on whichever thread sat at
+ // that position in the list.
+ const ActionScope scope = m_model->scopeFor(rows);
+ if (scope.isEmpty())
+ return;
- sendThreadTagChange(threadIds, add, remove, description);
+ if (!scope.threadIds.isEmpty()) {
+ sendThreadTagChange(scope.threadIds, add, remove, description);
- // Pushed for undo. The inverse re-resolves the same threads, so it works
- // whether or not those rows are still selected.
- m_undoStack.push(new ThreadTagCommand(this, threadIds, add, remove,
- description));
+ // Pushed for undo. The inverse re-resolves the same threads, so it
+ // works whether or not those rows are still selected.
+ m_undoStack.push(new ThreadTagCommand(this, scope.threadIds, add,
+ remove, description));
+ }
+
+ if (!scope.messageIds.isEmpty()) {
+ sendMessageTagChange(scope.messageIds, add, remove, description);
+ m_undoStack.push(new MessageTagCommand(this, scope.messageIds, add,
+ remove, description));
+ }
+ // The scope named after the fact, since the selection may well be gone by
+ // the time the user reads it. This is what stands in for the confirmation
+ // dialog CLAUDE.md rules out: undo is the safety net, and undo is only
+ // usable if the user can tell that something larger than they meant has
+ // just happened.
showTransientStatus(
- tr("%1: %n thread(s)", "", threadIds.size()).arg(description));
+ scope.wholeThread
+ ? tr("%1: %n message(s) (whole thread)", "", scope.messageCount)
+ .arg(description)
+ : tr("%1: %n message(s)", "", scope.messageCount).arg(description));
+}
+
+void MainWindow::sendMessageTagChange(const QStringList &messageIds,
+ const QStringList &add,
+ const QStringList &remove,
+ const QString &description)
+{
+ if (messageIds.isEmpty())
+ return;
+
+ // No optimistic model update. applyTagChange is keyed by THREAD and would
+ // repaint the whole row as though every message in it had changed, which
+ // for a one-message edit is a lie the user would see and then watch
+ // silently correct itself on the next query.
+
+ // The accounts this touches, resolved through the containing threads: the
+ // account is a property of the thread, and the sync needs the channel
+ // whether one message moved or seven.
+ for (const QString &messageId : messageIds) {
+ const QString threadId = m_model->threadIdForMessage(messageId);
+ if (threadId.isEmpty())
+ continue;
+ for (const QString &key : m_model->accountKeysForThread(threadId))
+ m_editedAccounts.insert(key);
+ }
+
+ // Held during a sync for exactly the reason the thread path is: the
+ // worker's read-write open BLOCKS on notmuch's exclusive lock rather than
+ // failing, so sending now would freeze the worker for the rest of the run.
+ if (aSyncHoldsTheWriteLock()) {
+ m_heldEdits.append(HeldEdit{
+ {}, TagChange{ messageIds, add, remove, description } });
+ m_statusLabel->setText(
+ tr("A sync is running; your change will be applied when it "
+ "finishes."));
+ updatePendingIndicator();
+ return;
+ }
+
+ m_pendingThreadIds.clear();
+ m_pendingChange = TagChange{ messageIds, add, remove, description };
+
+ QMetaObject::invokeMethod(m_worker, "applyTags", Qt::QueuedConnection,
+ Q_ARG(TagChange, m_pendingChange));
}
void MainWindow::sendThreadTagChange(const QStringList &threadIds,