.pragma library // Copyright (C) 2026 Danilo M. // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License version 2 as // published by the Free Software Foundation. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // The wallpaper engine's order, tested by test_shuffle.js under node: a // shuffle bag. Each round shows every path once in random order, and a new // round never opens with the path on screen, so a reshuffle cannot show the // same picture twice running. // The next path and what is left of the round. `list` is what may be shown // now, so a heart removed since the last draw drops out of the bag; `last` is // the path on screen. pick is "" for an empty list. function draw(list, bag, last) { let left = bag.filter(p => list.indexOf(p) >= 0); if (left.length === 0) left = shuffled(list, last); return { pick: left.length ? left[0] : "", bag: left.slice(1) }; } function shuffled(list, last) { const a = list.slice(); for (let i = a.length - 1; i > 0; i--) { const j = Math.floor(Math.random() * (i + 1)); const t = a[i]; a[i] = a[j]; a[j] = t; } if (a.length > 1 && a[0] === last) { const t = a[0]; a[0] = a[1]; a[1] = t; } return a; }