From 441d8e30e9fdf8cb1215a5b1c45770955758ea26 Mon Sep 17 00:00:00 2001 From: "Danilo M." Date: Sat, 17 Oct 2026 13:15:15 +0200 Subject: settings: OBS scenes icon page --- desktop/modules/obs/ObsScenesPage.qml | 138 ++++++++++++++++++++++++++++++++++ 1 file changed, 138 insertions(+) create mode 100644 desktop/modules/obs/ObsScenesPage.qml (limited to 'desktop/modules/obs/ObsScenesPage.qml') diff --git a/desktop/modules/obs/ObsScenesPage.qml b/desktop/modules/obs/ObsScenesPage.qml new file mode 100644 index 0000000..0fb06a9 --- /dev/null +++ b/desktop/modules/obs/ObsScenesPage.qml @@ -0,0 +1,138 @@ +// Copyright (C) 2026 Danilo M. +// +// This program is free software; you can redistribute it and/or modify +// it under the terms of the GNU General Public License version 2 as +// published by the Free Software Foundation. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. + +import QtQuick +import "../.." +import "../../island" + +// One row per scene: its name and a field holding its glyph. Paste an icon +// from the Nerd Fonts cheat sheet; an empty field falls back to the generic. +Column { + id: page + + spacing: 6 + + // Bumped on discard/save so the rows are rebuilt. A TextInput breaks its + // text binding on user edit, so without this a Discard would leave the + // discarded glyph on screen. + property int rev: 0 + Connections { + target: SceneIcons + function onReset() { page.rev++ } + } + + readonly property var rows: { + const out = []; + const add = n => { if (!out.some(r => r.name === n)) out.push({ name: n, rev: page.rev }); }; + for (const n in SceneIcons.map.scenes) add(n); + for (const n of Obs.scenes) add(n); + return out; + } + + function glyphOf(name) { + const d = SceneIcons.draft; + if (d && d.scenes) return d.scenes[name] ?? ""; + return SceneIcons.map.scenes[name] ?? ""; + } + + function genericGlyph() { + const d = SceneIcons.draft; + return d ? (d.generic ?? "") : SceneIcons.map.generic; + } + + Text { + width: parent.width + wrapMode: Text.Wrap + text: "Paste an icon from the Nerd Fonts cheat sheet. An empty field falls back to the default for unmapped scenes." + color: Theme.subtext + font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 4 } + } + + Repeater { + model: page.rows + delegate: Item { + id: row + required property var modelData + objectName: modelData.name + width: page.width + height: 40 + + Text { + anchors { left: parent.left; right: field.left; rightMargin: 10; verticalCenter: parent.verticalCenter } + elide: Text.ElideRight + text: row.modelData.name + color: Theme.text + font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 } + } + + Rectangle { + id: field + anchors { right: parent.right; verticalCenter: parent.verticalCenter } + width: 64 + height: 34 + radius: 8 + color: Theme.surface + border.width: 1 + border.color: field.invalid ? Theme.red : Qt.alpha(Theme.text, 0.15) + readonly property string value: page.glyphOf(row.modelData.name) + readonly property bool invalid: value !== "" && !SceneIcons.validGlyph(value) + + TextInput { + anchors.fill: parent + horizontalAlignment: TextInput.AlignHCenter + verticalAlignment: TextInput.AlignVCenter + selectByMouse: true + text: field.value + color: Theme.text + font { family: Theme.iconFamily; pixelSize: Theme.fontSize + 4 } + onTextEdited: SceneIcons.editScene(row.modelData.name, text) + } + } + } + } + + Item { + width: parent.width + height: 40 + + Text { + anchors { left: parent.left; right: gfield.left; rightMargin: 10; verticalCenter: parent.verticalCenter } + elide: Text.ElideRight + text: "Default for unmapped scenes" + color: Theme.text + font { family: Theme.fontFamily; pixelSize: Theme.fontSize - 2 } + } + + Rectangle { + id: gfield + anchors { right: parent.right; verticalCenter: parent.verticalCenter } + width: 64 + height: 34 + radius: 8 + color: Theme.surface + border.width: 1 + border.color: gfield.invalid ? Theme.red : Qt.alpha(Theme.text, 0.15) + readonly property string value: page.genericGlyph() + readonly property bool invalid: value !== "" && !SceneIcons.validGlyph(value) + + TextInput { + anchors.fill: parent + horizontalAlignment: TextInput.AlignHCenter + verticalAlignment: TextInput.AlignVCenter + selectByMouse: true + text: gfield.value + color: Theme.text + font { family: Theme.iconFamily; pixelSize: Theme.fontSize + 4 } + onTextEdited: SceneIcons.editGeneric(text) + } + } + } +} -- cgit v1.2.3