/* * qtmaildir - a Qt6 mail client for notmuch-indexed Maildirs * Copyright (C) 2026 Danilo M. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 as * published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include #include class QLineEdit; class QListWidget; /// Why a tag name was refused, or Ok when it was not. /// /// A reason rather than a bool: a rejected tag has to say what was wrong with /// it, since silently dropping one leaves the user believing they tagged /// something they did not. enum class TagNameProblem { Ok, Empty, ///< Nothing, or only whitespace. LeadingDash, ///< notmuch reads a leading '-' as "remove this tag". ContainsSpace, ///< Splits into two tags, or fails the write outright. ControlChar, ///< Not typeable, and unreadable once stored. }; /// Whether `tag` is safe to hand to notmuch. /// /// A free function so the rules can be tested without a widget. notmuch itself /// accepts a great deal, so this is deliberately narrow: it rejects only what /// produces a failed write or a tag the user cannot see they created. TagNameProblem validateTagName(const QString &tag); /// The message for a rejected tag, ready to show. Empty for Ok. QString tagNameProblemText(TagNameProblem problem, const QString &tag); /// Adds and removes tags across the selected threads. /// /// One dialog rather than separate add and remove actions: the natural /// operation is "make these threads look like this", and filing something under /// a new tag while removing inbox is one thought, not two. /// /// Pure UI. It contacts no worker and holds no database handle; it is handed /// the vocabulary and the current state, and returns two lists. That is what /// lets it be unit-tested without a notmuch database. class TagDialog : public QDialog { Q_OBJECT public: /// `knownTags` is the completion vocabulary, usually every tag in the /// database. `currentTags` maps a tag to how many of the selected threads /// carry it, which is what drives the tri-state checkboxes. TagDialog(const QStringList &knownTags, const QHash ¤tTags, int threadCount, QWidget *parent = nullptr); /// Tags to add. Empty when the user asked for nothing. QStringList tagsToAdd() const; /// Tags to remove. QStringList tagsToRemove() const; /// Reads both line edits and the checkbox list into the two lists, /// reporting the first invalid name rather than applying a partial change. /// /// Public because QDialog::accept() is: a test drives it directly rather /// than clicking a button, since which button carries the AcceptRole is /// not what this class is for. void accept() override; private: QStringList m_add; QStringList m_remove; /// Tags that were already on EVERY selected thread when the dialog opened. /// /// Needed to tell "the user checked this box" apart from "this box was /// checked all along": the first is an instruction, the second is not a /// change and must not be sent as one. QStringList m_fullyTagged; int m_threadCount = 0; QLineEdit *m_addEdit = nullptr; QLineEdit *m_removeEdit = nullptr; QListWidget *m_currentList = nullptr; };