From eb3ad0b63fc650fb9335d71db60bfc43a728eee6 Mon Sep 17 00:00:00 2001 From: "Danilo M." Date: Wed, 13 May 2026 19:52:01 +0200 Subject: gamescope: add version 3.16.23 Co-Authored-By: Claude Sonnet 4.6 --- gamescope/README | 38 ++++++++++++++ gamescope/gamescope.SlackBuild | 111 +++++++++++++++++++++++++++++++++++++++++ gamescope/gamescope.info | 10 ++++ gamescope/slack-desc | 19 +++++++ 4 files changed, 178 insertions(+) create mode 100644 gamescope/README create mode 100644 gamescope/gamescope.SlackBuild create mode 100644 gamescope/gamescope.info create mode 100644 gamescope/slack-desc (limited to 'gamescope') diff --git a/gamescope/README b/gamescope/README new file mode 100644 index 0000000..a55810d --- /dev/null +++ b/gamescope/README @@ -0,0 +1,38 @@ +gamescope is a micro-compositor from Valve that allows running games in +an isolated Wayland compositor session. It supports nested mode (runs +inside an existing desktop) and embedded/kiosk mode (SteamOS-style full +session). + +Features include: + - Resolution scaling and upscaling (AMD FSR, NIS) + - HDR support + - Frame limiting and VRR/FreeSync support + - Vulkan-based compositing + - Screen capture via PipeWire + +This build clones the source repository and initializes submodules at +build time, as the upstream bundled dependencies (wlroots, libliftoff, +vkroots) must be built from specific pinned commits. + +Requirements: + - git (to clone and initialize submodules at build time) + - meson >= 0.58.0 + - ninja + - Vulkan SDK / vulkan-headers / vulkan-loader + - wayland (in Slackware base) + - libX11 (in Slackware base) + - SDL2 (in Slackware base) + - pipewire (in Slackware base) + - libei (in Slackware base) + +SBo dependencies: + - libavif (for AVIF screenshot support) + +Optional: OpenVR support is auto-detected if the openvr library is +present. + +Graphics support: + - AMD: Mesa 20.3+ (GFX9+); for GFX8 and older set R600_DEBUG=nodcc + - Intel: Mesa 21.2+ + - NVIDIA: proprietary 515.43.04+ with nvidia-drm.modeset=1 kernel + parameter diff --git a/gamescope/gamescope.SlackBuild b/gamescope/gamescope.SlackBuild new file mode 100644 index 0000000..1ecff8a --- /dev/null +++ b/gamescope/gamescope.SlackBuild @@ -0,0 +1,111 @@ +#!/bin/bash + +# Slackware build script for gamescope + +# Copyright 2026 danix < danix@danix.xyz > +# All rights reserved. +# +# Redistribution and use of this script, with or without modification, is +# permitted provided that the following conditions are met: +# +# 1. Redistributions of this script must retain the above copyright +# notice, this list of conditions and the following disclaimer. +# +# THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR IMPLIED +# WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +# MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +# EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +# OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +# OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +# ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +cd $(dirname $0) ; CWD=$(pwd) + +PRGNAM=gamescope +VERSION=${VERSION:-3.16.23} +BUILD=${BUILD:-1} +TAG=${TAG:-_SBo} +PKGTYPE=${PKGTYPE:-tgz} + +if [ -z "$ARCH" ]; then + case "$( uname -m )" in + i?86) ARCH=i586 ;; + arm*) ARCH=arm ;; + *) ARCH=$( uname -m ) ;; + esac +fi + +if [ ! -z "${PRINT_PACKAGE_NAME}" ]; then + echo "$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE" + exit 0 +fi + +TMP=${TMP:-/tmp/SBo} +PKG=$TMP/package-$PRGNAM +OUTPUT=${OUTPUT:-/tmp} + +if [ "$ARCH" = "i586" ]; then + SLKCFLAGS="-O2 -march=i586 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "i686" ]; then + SLKCFLAGS="-O2 -march=i686 -mtune=i686" + LIBDIRSUFFIX="" +elif [ "$ARCH" = "x86_64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +elif [ "$ARCH" = "aarch64" ]; then + SLKCFLAGS="-O2 -fPIC" + LIBDIRSUFFIX="64" +else + SLKCFLAGS="-O2" + LIBDIRSUFFIX="" +fi + +set -e + +rm -rf $PKG +mkdir -p $TMP $PKG $OUTPUT +cd $TMP +rm -rf $PRGNAM +git clone --depth 1 --branch $VERSION https://github.com/ValveSoftware/gamescope +cd $PRGNAM +git submodule update --init --recursive +chown -R root:root . +find -L . \ + \( -perm 777 -o -perm 775 -o -perm 750 -o -perm 711 -o -perm 555 \ + -o -perm 511 \) -exec chmod 755 {} \; -o \ + \( -perm 666 -o -perm 664 -o -perm 640 -o -perm 600 -o -perm 444 \ + -o -perm 440 -o -perm 400 \) -exec chmod 644 {} \; + +mkdir -p build + meson setup build/ \ + --prefix=/usr \ + --libdir=lib${LIBDIRSUFFIX} \ + --buildtype=release \ + --strip \ + -Dc_args="$SLKCFLAGS -Wno-error=switch" \ + -Dcpp_args="$SLKCFLAGS" \ + -Dpipewire=enabled \ + -Dsdl2_backend=enabled \ + -Davif_screenshots=enabled \ + -Dinput_emulation=enabled + ninja -C build/ + DESTDIR=$PKG meson install -C build/ --skip-subprojects + +find $PKG -print0 | xargs -0 file | grep -e "executable" -e "shared object" | grep ELF \ + | cut -f 1 -d : | xargs strip --strip-unneeded 2> /dev/null || true + +mkdir -p $PKG/usr/doc/$PRGNAM-$VERSION +cp -a \ + LICENSE README.md \ + $PKG/usr/doc/$PRGNAM-$VERSION +cat $CWD/$PRGNAM.SlackBuild > $PKG/usr/doc/$PRGNAM-$VERSION/$PRGNAM.SlackBuild + +mkdir -p $PKG/install +cat $CWD/slack-desc > $PKG/install/slack-desc + +cd $PKG +/sbin/makepkg -l y -c n $OUTPUT/$PRGNAM-$VERSION-$ARCH-$BUILD$TAG.$PKGTYPE diff --git a/gamescope/gamescope.info b/gamescope/gamescope.info new file mode 100644 index 0000000..e1cfe8d --- /dev/null +++ b/gamescope/gamescope.info @@ -0,0 +1,10 @@ +PRGNAM="gamescope" +VERSION="3.16.23" +HOMEPAGE="https://github.com/ValveSoftware/gamescope" +DOWNLOAD="UNSUPPORTED" +MD5SUM="" +DOWNLOAD_x86_64="" +MD5SUM_x86_64="" +REQUIRES="libavif" +MAINTAINER="danix" +EMAIL="danix@danix.xyz" diff --git a/gamescope/slack-desc b/gamescope/slack-desc new file mode 100644 index 0000000..2257d09 --- /dev/null +++ b/gamescope/slack-desc @@ -0,0 +1,19 @@ +# HOW TO EDIT THIS FILE: +# The "handy ruler" below makes it easier to edit a package description. +# Line up the first '|' above the ':' following the base package name, and +# the '|' on the right side marks the last column you can put a character in. +# You must make exactly 11 lines for the formatting to be correct. It's also +# customary to leave one space after the ':' except on otherwise blank lines. + + |-----handy-ruler------------------------------------------------------| +gamescope: gamescope (micro-compositor and session manager for games) +gamescope: +gamescope: gamescope is a micro-compositor from Valve that runs games in an +gamescope: isolated Wayland session. It supports nested mode (inside a desktop) +gamescope: and embedded mode (SteamOS-style kiosk session). +gamescope: +gamescope: Features: resolution scaling (FSR/NIS), HDR, VRR/FreeSync, frame +gamescope: limiting, Vulkan compositing, and PipeWire screen capture. +gamescope: +gamescope: Homepage: https://github.com/ValveSoftware/gamescope +gamescope: -- cgit v1.2.3