From d658a24d2da58064c0dceaa8688246625ff9ef75 Mon Sep 17 00:00:00 2001 From: "Danilo M." Date: Wed, 28 Oct 2026 11:56:56 +0100 Subject: Record Windows VM setup issues and fixes in the plan Co-Authored-By: Claude Opus 5.5 --- docs/superpowers/plans/2026-10-28-generat3d-v1.md | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'docs/superpowers/plans/2026-10-28-generat3d-v1.md') diff --git a/docs/superpowers/plans/2026-10-28-generat3d-v1.md b/docs/superpowers/plans/2026-10-28-generat3d-v1.md index 31663f8..f665ae1 100644 --- a/docs/superpowers/plans/2026-10-28-generat3d-v1.md +++ b/docs/superpowers/plans/2026-10-28-generat3d-v1.md @@ -1648,6 +1648,11 @@ The user completes Windows setup (local account, no product key, "I don't have i In the VM browser the user logs in at daz3d.com (the agent never handles the credentials), downloads Daz Studio and Install Manager, installs both, and installs Genesis 9 Starter Essentials through Install Manager. Record the Daz Studio version from Help > About. +Known setup issues (found 2026-10-28 with Daz Studio 6 on a fresh Windows 10 22H2): +- Install Manager fails with "MSVCR100.dll was not found". Install the Visual C++ 2010 SP1 x64 and x86 redistributables, plus 2015-2022 x64 for Studio, from Microsoft's "Latest supported Visual C++ Redistributable downloads" page. +- Daz Studio 6 crashes at startup with ACCESS_VIOLATION in `QRhiGles2InitParams`: the VM display has no OpenGL. Forcing Qt to D3D11 (`QT3D_RHI_DEFAULT_API=dx11`, `QSG_RHI_BACKEND=d3d11`) did not help. What works: Mesa for Windows (pal1000/mesa-dist-win, release-msvc, x64) with `opengl32.dll` and `libgallium_wgl.dll` copied next to `DAZStudio.exe` and the system variable `GALLIUM_DRIVER=llvmpipe`. +- There is no host-guest clipboard (no spice agent). Hand files to the running VM as an ISO swapped into the CD drive (`xorriso -as mkisofs -J -R -V NAME -o x.iso dir/`, then `virsh --connect qemu:///session change-media generat3d-win10 sdc x.iso --update`); never write to the transfer disk while the VM runs. + - [ ] **Step 6: Install the export scripts (user)** Copy `:\Diffeomorphic` into the Daz content library's `Scripts` folder (Daz Studio > Content Library > right-click a folder > Browse to folder location shows the library path). -- cgit v1.2.3